adafruit_bno055 / utility / vector.h @ 4bc1c0c1
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1 | 4bc1c0c1 | Kevin Townsend | /*
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2 | Inertial Measurement Unit Maths Library
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3 | Copyright (C) 2013-2014 Samuel Cowen
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4 | www.camelsoftware.com
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5 | |||
6 | This program is free software: you can redistribute it and/or modify
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7 | it under the terms of the GNU General Public License as published by
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8 | the Free Software Foundation, either version 3 of the License, or
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9 | (at your option) any later version.
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10 | |||
11 | This program is distributed in the hope that it will be useful,
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12 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 | GNU General Public License for more details.
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15 | |||
16 | You should have received a copy of the GNU General Public License
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17 | along with this program. If not, see <http://www.gnu.org/licenses/>.
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18 | */
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19 | |||
20 | #ifndef IMUMATH_VECTOR_HPP
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21 | #define IMUMATH_VECTOR_HPP
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22 | |||
23 | #include <stdlib.h> |
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24 | #include <string.h> |
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25 | #include <stdint.h> |
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26 | #include <math.h> |
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27 | |||
28 | |||
29 | namespace imu |
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30 | { |
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31 | |||
32 | template <uint8_t N> class Vector |
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33 | { |
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34 | public:
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35 | Vector() |
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36 | { |
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37 | p_vec = (double*)malloc(sizeof(double)*N+1); |
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38 | memset(p_vec, 0, sizeof(double)*N); |
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39 | } |
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40 | |||
41 | Vector(double a)
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42 | { |
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43 | p_vec = (double*)malloc(sizeof(double)*N+1); |
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44 | memset(p_vec, 0, sizeof(double)*N); |
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45 | p_vec[0] = a;
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46 | } |
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47 | |||
48 | Vector(double a, double b) |
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49 | { |
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50 | p_vec = (double*)malloc(sizeof(double)*N+1); |
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51 | memset(p_vec, 0, sizeof(double)*N); |
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52 | p_vec[0] = a;
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53 | p_vec[1] = b;
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54 | } |
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55 | |||
56 | Vector(double a, double b, double c) |
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57 | { |
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58 | p_vec = (double*)malloc(sizeof(double)*N+1); |
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59 | memset(p_vec, 0, sizeof(double)*N); |
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60 | p_vec[0] = a;
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61 | p_vec[1] = b;
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62 | p_vec[2] = c;
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63 | } |
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64 | |||
65 | Vector(double a, double b, double c, double d) |
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66 | { |
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67 | p_vec = (double*)malloc(sizeof(double)*N+1); |
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68 | memset(p_vec, 0, sizeof(double)*N); |
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69 | p_vec[0] = a;
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70 | p_vec[1] = b;
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71 | p_vec[2] = c;
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72 | p_vec[3] = d;
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73 | } |
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74 | |||
75 | Vector(const Vector<N> &v)
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76 | { |
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77 | p_vec = (double*)malloc(sizeof(double)*N); |
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78 | memset(p_vec, 0, sizeof(double)*N); |
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79 | for (int x = 0; x < N; x++ ) |
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80 | p_vec[x] = v.p_vec[x]; |
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81 | } |
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82 | |||
83 | ~Vector() |
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84 | { |
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85 | free(p_vec); |
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86 | } |
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87 | |||
88 | uint8_t n() { return N; }
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89 | |||
90 | double magnitude()
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91 | { |
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92 | double res = 0; |
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93 | int i;
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94 | for(i = 0; i < N; i++) |
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95 | res += (p_vec[i] * p_vec[i]); |
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96 | |||
97 | if(isnan(res))
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98 | return 0; |
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99 | if((fabs(res)-1) >= 0.000001) //avoid a sqrt if possible |
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100 | return sqrt(res);
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101 | return 1; |
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102 | } |
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103 | |||
104 | void normalize()
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105 | { |
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106 | double mag = magnitude();
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107 | if(abs(mag) <= 0.0001) |
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108 | return;
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109 | |||
110 | int i;
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111 | for(i = 0; i < N; i++) |
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112 | p_vec[i] = p_vec[i]/mag; |
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113 | } |
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114 | |||
115 | double dot(Vector v)
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116 | { |
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117 | double ret = 0; |
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118 | int i;
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119 | for(i = 0; i < N; i++) |
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120 | ret += p_vec[i] * v.p_vec[i]; |
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121 | |||
122 | return ret;
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123 | } |
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124 | |||
125 | Vector cross(Vector v) |
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126 | { |
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127 | Vector ret; |
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128 | |||
129 | //the cross product is only valid for vectors with 3 dimensions,
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130 | //with the exception of higher dimensional stuff that is beyond the intended scope of this library
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131 | if(N != 3) |
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132 | return ret;
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133 | |||
134 | ret.p_vec[0] = (p_vec[1] * v.p_vec[2]) - (p_vec[2] * v.p_vec[1]); |
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135 | ret.p_vec[1] = (p_vec[2] * v.p_vec[0]) - (p_vec[0] * v.p_vec[2]); |
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136 | ret.p_vec[2] = (p_vec[0] * v.p_vec[1]) - (p_vec[1] * v.p_vec[0]); |
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137 | return ret;
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138 | } |
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139 | |||
140 | Vector scale(double scalar)
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141 | { |
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142 | Vector ret; |
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143 | for(int i = 0; i < N; i++) |
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144 | ret.p_vec[i] = p_vec[i] * scalar; |
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145 | return ret;
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146 | } |
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147 | |||
148 | Vector invert() |
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149 | { |
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150 | Vector ret; |
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151 | for(int i = 0; i < N; i++) |
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152 | ret.p_vec[i] = -p_vec[i]; |
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153 | return ret;
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154 | } |
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155 | |||
156 | Vector operator = (Vector v) |
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157 | { |
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158 | for (int x = 0; x < N; x++ ) |
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159 | p_vec[x] = v.p_vec[x]; |
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160 | return *this;
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161 | } |
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162 | |||
163 | double& operator [](int n) |
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164 | { |
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165 | return p_vec[n];
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166 | } |
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167 | |||
168 | double& operator ()(int n) |
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169 | { |
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170 | return p_vec[n];
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171 | } |
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172 | |||
173 | Vector operator + (Vector v) |
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174 | { |
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175 | Vector ret; |
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176 | for(int i = 0; i < N; i++) |
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177 | ret.p_vec[i] = p_vec[i] + v.p_vec[i]; |
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178 | return ret;
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179 | } |
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180 | |||
181 | Vector operator - (Vector v) |
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182 | { |
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183 | Vector ret; |
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184 | for(int i = 0; i < N; i++) |
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185 | ret.p_vec[i] = p_vec[i] - v.p_vec[i]; |
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186 | return ret;
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187 | } |
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188 | |||
189 | Vector operator * (double scalar)
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190 | { |
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191 | return scale(scalar);
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192 | } |
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193 | |||
194 | Vector operator / (double scalar)
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195 | { |
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196 | Vector ret; |
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197 | for(int i = 0; i < N; i++) |
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198 | ret.p_vec[i] = p_vec[i] / scalar; |
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199 | return ret;
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200 | } |
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201 | |||
202 | void toDegrees()
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203 | { |
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204 | for(int i = 0; i < N; i++) |
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205 | p_vec[i] *= 57.2957795131; //180/pi |
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206 | } |
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207 | |||
208 | void toRadians()
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209 | { |
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210 | for(int i = 0; i < N; i++) |
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211 | p_vec[i] *= 0.01745329251; //pi/180 |
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212 | } |
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213 | |||
214 | double& x() { return p_vec[0]; } |
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215 | double& y() { return p_vec[1]; } |
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216 | double& z() { return p_vec[2]; } |
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217 | |||
218 | |||
219 | private:
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220 | double* p_vec;
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221 | }; |
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222 | |||
223 | |||
224 | }; |
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225 | |||
226 | #endif |