Revision fd9de024
utility/vector.h | ||
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return ret; |
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} |
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Vector cross(Vector v) |
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{ |
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Vector ret; |
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// The cross product is only valid for vectors with 3 dimensions, |
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// with the exception of higher dimensional stuff that is beyond the intended scope of this library |
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if(N != 3) |
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return ret; |
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ret.p_vec[0] = (p_vec[1] * v.p_vec[2]) - (p_vec[2] * v.p_vec[1]); |
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ret.p_vec[1] = (p_vec[2] * v.p_vec[0]) - (p_vec[0] * v.p_vec[2]); |
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ret.p_vec[2] = (p_vec[0] * v.p_vec[1]) - (p_vec[1] * v.p_vec[0]); |
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return ret; |
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} |
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// The cross product is only valid for vectors with 3 dimensions, |
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// with the exception of higher dimensional stuff that is beyond |
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// the intended scope of this library. |
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// Only a definition for N==3 is given below this class, using |
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// cross() with another value for N will result in a link error. |
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Vector cross(const Vector& v) const; |
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Vector scale(double scalar) const |
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{ |
... | ... | |
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}; |
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}; |
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template <> |
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inline Vector<3> Vector<3>::cross(const Vector& v) const |
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{ |
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return Vector( |
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p_vec[1] * v.p_vec[2] - p_vec[2] * v.p_vec[1], |
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p_vec[2] * v.p_vec[0] - p_vec[0] * v.p_vec[2], |
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p_vec[0] * v.p_vec[1] - p_vec[1] * v.p_vec[0] |
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); |
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} |
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} // namespace |
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#endif |
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