blinker / firefox.plugin / data / lib / circle-progress.js @ 76dd22bd
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1 | a03cd52e | Thies Pfeiffer | /*
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2 | jquery-circle-progress - jQuery Plugin to draw animated circular progress bars
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3 | |||
4 | URL: http://kottenator.github.io/jquery-circle-progress/
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5 | Author: Rostyslav Bryzgunov <kottenator@gmail.com>
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6 | Version: 1.1.2
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7 | License: MIT
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8 | */
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9 | (function($) { |
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10 | function CircleProgress(config) { |
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11 | this.init(config);
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12 | } |
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13 | |||
14 | CircleProgress.prototype = { |
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15 | //----------------------------------------------- public options -----------------------------------------------
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16 | /**
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17 | * This is the only required option. It should be from 0.0 to 1.0
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18 | * @type {number}
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19 | */
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20 | value: 0.0, |
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21 | |||
22 | /**
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23 | * Size of the circle / canvas in pixels
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24 | * @type {number}
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25 | */
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26 | size: 100.0, |
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27 | |||
28 | /**
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29 | * Initial angle for 0.0 value in radians
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30 | * @type {number}
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31 | */
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32 | startAngle: -Math.PI,
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33 | |||
34 | /**
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35 | * Width of the arc. By default it's auto-calculated as 1/14 of size, but you may set it explicitly in pixels
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36 | * @type {number|string}
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37 | */
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38 | thickness: 'auto', |
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39 | |||
40 | /**
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41 | * Fill of the arc. You may set it to:
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42 | * - solid color:
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43 | * - { color: '#3aeabb' }
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44 | * - { color: 'rgba(255, 255, 255, .3)' }
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45 | * - linear gradient (left to right):
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46 | * - { gradient: ['#3aeabb', '#fdd250'], gradientAngle: Math.PI / 4 }
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47 | * - { gradient: ['red', 'green', 'blue'], gradientDirection: [x0, y0, x1, y1] }
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48 | * - image:
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49 | * - { image: 'http://i.imgur.com/pT0i89v.png' }
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50 | * - { image: imageObject }
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51 | * - { color: 'lime', image: 'http://i.imgur.com/pT0i89v.png' } - color displayed until the image is loaded
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52 | */
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53 | fill: {
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54 | gradient: ['#3aeabb', '#fdd250'] |
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55 | }, |
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56 | |||
57 | /**
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58 | * Color of the "empty" arc. Only a color fill supported by now
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59 | * @type {string}
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60 | */
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61 | emptyFill: 'rgba(0, 0, 0, .1)', |
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62 | |||
63 | /**
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64 | * Animation config (see jQuery animations: http://api.jquery.com/animate/)
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65 | */
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66 | animation: {
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67 | duration: 1200, |
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68 | easing: 'circleProgressEasing' |
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69 | }, |
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70 | |||
71 | /**
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72 | * Default animation starts at 0.0 and ends at specified `value`. Let's call this direct animation.
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73 | * If you want to make reversed animation then you should set `animationStartValue` to 1.0.
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74 | * Also you may specify any other value from 0.0 to 1.0
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75 | * @type {number}
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76 | */
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77 | animationStartValue: 0.0, |
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78 | |||
79 | /**
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80 | * Reverse animation and arc draw
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81 | * @type {boolean}
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82 | */
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83 | reverse: false, |
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84 | |||
85 | /**
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86 | * Arc line cap ('butt' (default), 'round' and 'square')
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87 | * Read more: https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D.lineCap
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88 | * @type {string}
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89 | */
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90 | lineCap: 'butt', |
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91 | |||
92 | //-------------------------------------- protected properties and methods --------------------------------------
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93 | /**
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94 | * @protected
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95 | */
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96 | constructor: CircleProgress,
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97 | |||
98 | /**
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99 | * Container element. Should be passed into constructor config
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100 | * @protected
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101 | * @type {jQuery}
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102 | */
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103 | el: null, |
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104 | |||
105 | /**
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106 | * Canvas element. Automatically generated and prepended to the {@link CircleProgress.el container}
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107 | * @protected
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108 | * @type {HTMLCanvasElement}
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109 | */
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110 | canvas: null, |
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111 | |||
112 | /**
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113 | * 2D-context of the {@link CircleProgress.canvas canvas}
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114 | * @protected
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115 | * @type {CanvasRenderingContext2D}
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116 | */
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117 | ctx: null, |
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118 | |||
119 | /**
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120 | * Radius of the outer circle. Automatically calculated as {@link CircleProgress.size} / 2
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121 | * @protected
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122 | * @type {number}
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123 | */
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124 | radius: 0.0, |
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125 | |||
126 | /**
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127 | * Fill of the main arc. Automatically calculated, depending on {@link CircleProgress.fill} option
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128 | * @protected
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129 | * @type {string|CanvasGradient|CanvasPattern}
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130 | */
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131 | arcFill: null, |
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132 | |||
133 | /**
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134 | * Last rendered frame value
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135 | * @protected
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136 | * @type {number}
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137 | */
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138 | lastFrameValue: 0.0, |
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139 | |||
140 | /**
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141 | * Init/re-init the widget
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142 | * @param {object} config Config
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143 | */
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144 | init: function(config) { |
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145 | $.extend(this, config); |
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146 | this.radius = this.size / 2; |
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147 | this.initWidget();
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148 | this.initFill();
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149 | this.draw();
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150 | }, |
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151 | |||
152 | /**
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153 | * @protected
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154 | */
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155 | initWidget: function() { |
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156 | var canvas = this.canvas = this.canvas || $('<canvas>').prependTo(this.el)[0]; |
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157 | canvas.width = this.size;
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158 | canvas.height = this.size;
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159 | this.ctx = canvas.getContext('2d'); |
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160 | }, |
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161 | |||
162 | /**
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163 | * This method sets {@link CircleProgress.arcFill}
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164 | * It could do this async (on image load)
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165 | * @protected
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166 | */
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167 | initFill: function() { |
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168 | var self = this, |
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169 | fill = this.fill,
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170 | ctx = this.ctx,
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171 | size = this.size;
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172 | |||
173 | if (!fill)
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174 | throw Error("The fill is not specified!"); |
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175 | |||
176 | if (fill.color)
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177 | this.arcFill = fill.color;
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178 | |||
179 | if (fill.gradient) {
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180 | var gr = fill.gradient;
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181 | |||
182 | if (gr.length == 1) { |
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183 | this.arcFill = gr[0]; |
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184 | } else if (gr.length > 1) { |
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185 | var ga = fill.gradientAngle || 0, // gradient direction angle; 0 by default |
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186 | gd = fill.gradientDirection || [ |
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187 | size / 2 * (1 - Math.cos(ga)), // x0 |
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188 | size / 2 * (1 + Math.sin(ga)), // y0 |
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189 | size / 2 * (1 + Math.cos(ga)), // x1 |
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190 | size / 2 * (1 - Math.sin(ga)) // y1 |
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191 | ]; |
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192 | |||
193 | var lg = ctx.createLinearGradient.apply(ctx, gd);
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194 | |||
195 | for (var i = 0; i < gr.length; i++) { |
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196 | var color = gr[i],
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197 | pos = i / (gr.length - 1);
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198 | |||
199 | if ($.isArray(color)) { |
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200 | pos = color[1];
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201 | color = color[0];
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202 | } |
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203 | |||
204 | lg.addColorStop(pos, color); |
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205 | } |
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206 | |||
207 | this.arcFill = lg;
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208 | } |
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209 | } |
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210 | |||
211 | if (fill.image) {
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212 | var img;
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213 | |||
214 | if (fill.image instanceof Image) { |
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215 | img = fill.image; |
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216 | } else {
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217 | img = new Image();
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218 | img.src = fill.image; |
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219 | } |
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220 | |||
221 | if (img.complete)
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222 | setImageFill(); |
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223 | else
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224 | img.onload = setImageFill; |
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225 | } |
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226 | |||
227 | function setImageFill() { |
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228 | var bg = $('<canvas>')[0]; |
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229 | bg.width = self.size; |
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230 | bg.height = self.size; |
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231 | bg.getContext('2d').drawImage(img, 0, 0, size, size); |
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232 | self.arcFill = self.ctx.createPattern(bg, 'no-repeat');
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233 | self.drawFrame(self.lastFrameValue); |
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234 | } |
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235 | }, |
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236 | |||
237 | draw: function() { |
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238 | if (this.animation) |
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239 | this.drawAnimated(this.value); |
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240 | else
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241 | this.drawFrame(this.value); |
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242 | }, |
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243 | |||
244 | /**
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245 | * @protected
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246 | * @param {number} v Frame value
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247 | */
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248 | drawFrame: function(v) { |
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249 | this.lastFrameValue = v;
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250 | this.ctx.clearRect(0, 0, this.size, this.size); |
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251 | this.drawEmptyArc(v);
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252 | this.drawArc(v);
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253 | }, |
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254 | |||
255 | /**
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256 | * @protected
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257 | * @param {number} v Frame value
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258 | */
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259 | drawArc: function(v) { |
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260 | var ctx = this.ctx, |
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261 | r = this.radius,
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262 | t = this.getThickness(),
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263 | a = this.startAngle;
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264 | |||
265 | ctx.save(); |
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266 | ctx.beginPath(); |
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267 | |||
268 | if (!this.reverse) { |
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269 | ctx.arc(r, r, r - t / 2, a, a + Math.PI * 2 * v); |
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270 | } else {
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271 | ctx.arc(r, r, r - t / 2, a - Math.PI * 2 * v, a); |
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272 | } |
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273 | |||
274 | ctx.lineWidth = t; |
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275 | ctx.lineCap = this.lineCap;
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276 | ctx.strokeStyle = this.arcFill;
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277 | ctx.stroke(); |
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278 | ctx.restore(); |
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279 | }, |
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280 | |||
281 | /**
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282 | * @protected
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283 | * @param {number} v Frame value
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284 | */
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285 | drawEmptyArc: function(v) { |
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286 | var ctx = this.ctx, |
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287 | r = this.radius,
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288 | t = this.getThickness(),
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289 | a = this.startAngle;
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290 | |||
291 | if (v < 1) { |
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292 | ctx.save(); |
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293 | ctx.beginPath(); |
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294 | |||
295 | if (v <= 0) { |
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296 | ctx.arc(r, r, r - t / 2, 0, Math.PI * 2); |
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297 | } else {
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298 | if (!this.reverse) { |
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299 | ctx.arc(r, r, r - t / 2, a + Math.PI * 2 * v, a); |
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300 | } else {
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301 | ctx.arc(r, r, r - t / 2, a, a - Math.PI * 2 * v); |
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302 | } |
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303 | } |
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304 | |||
305 | ctx.lineWidth = t; |
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306 | ctx.strokeStyle = this.emptyFill;
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307 | ctx.stroke(); |
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308 | ctx.restore(); |
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309 | } |
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310 | }, |
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311 | |||
312 | /**
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313 | * @protected
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314 | * @param {number} v Value
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315 | */
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316 | drawAnimated: function(v) { |
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317 | var self = this, |
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318 | el = this.el;
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319 | |||
320 | el.trigger('circle-animation-start');
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321 | |||
322 | $(this.canvas) |
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323 | .stop(true, true) |
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324 | .css({ animationProgress: 0 }) |
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325 | .animate({ animationProgress: 1 }, $.extend({}, this.animation, { |
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326 | step: function(animationProgress) { |
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327 | var stepValue = self.animationStartValue * (1 - animationProgress) + v * animationProgress; |
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328 | self.drawFrame(stepValue); |
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329 | el.trigger('circle-animation-progress', [animationProgress, stepValue]);
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330 | }, |
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331 | complete: function() { |
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332 | el.trigger('circle-animation-end');
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333 | } |
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334 | })); |
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335 | }, |
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336 | |||
337 | /**
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338 | * @protected
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339 | * @returns {number}
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340 | */
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341 | getThickness: function() { |
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342 | return $.isNumeric(this.thickness) ? this.thickness : this.size / 14; |
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343 | } |
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344 | }; |
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345 | |||
346 | //-------------------------------------------- Initiating jQuery plugin --------------------------------------------
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347 | $.circleProgress = {
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348 | // Default options (you may override them)
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349 | defaults: CircleProgress.prototype
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350 | }; |
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351 | |||
352 | // ease-in-out-cubic
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353 | $.easing.circleProgressEasing = function(x, t, b, c, d) { |
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354 | if ((t /= d / 2) < 1) |
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355 | return c / 2 * t * t * t + b; |
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356 | return c / 2 * ((t -= 2) * t * t + 2) + b; |
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357 | }; |
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358 | |||
359 | /**
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360 | * Draw animated circular progress bar.
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361 | *
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362 | * Appends <canvas> to the element or updates already appended one.
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363 | *
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364 | * If animated, throws 3 events:
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365 | *
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366 | * - circle-animation-start(jqEvent)
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367 | * - circle-animation-progress(jqEvent, animationProgress, stepValue) - multiple event;
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368 | * animationProgress: from 0.0 to 1.0;
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369 | * stepValue: from 0.0 to value
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370 | * - circle-animation-end(jqEvent)
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371 | *
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372 | * @param config Example: { value: 0.75, size: 50, animation: false };
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373 | * you may set any of public options;
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374 | * `animation` may be set to false;
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375 | * you may also use .circleProgress('widget') to get the canvas
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376 | */
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377 | $.fn.circleProgress = function(config) { |
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378 | var dataName = 'circle-progress'; |
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379 | |||
380 | if (config == 'widget') { |
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381 | var data = this.data(dataName); |
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382 | return data && data.canvas;
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383 | } |
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384 | |||
385 | return this.each(function() { |
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386 | var el = $(this), |
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387 | instance = el.data(dataName), |
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388 | cfg = $.isPlainObject(config) ? config : {};
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389 | |||
390 | if (instance) {
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391 | instance.init(cfg); |
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392 | } else {
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393 | cfg.el = el; |
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394 | instance = new CircleProgress(cfg);
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395 | el.data(dataName, instance); |
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396 | } |
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397 | }); |
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398 | }; |
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399 | })(jQuery); |