Statistics
| Branch: | Tag: | Revision:

hlrc / server / include / Arbiter.h @ 0c286af0

History | View | Annotate | Download (2.835 KB)

1
/*
2
* This file is part of hlrc_server
3
*
4
* Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
5
* http://opensource.cit-ec.de/projects/hlrc_server
6
*
7
* This file may be licensed under the terms of the
8
* GNU General Public License Version 3 (the ``GPL''),
9
* or (at your option) any later version.
10
*
11
* Software distributed under the License is distributed
12
* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
13
* express or implied. See the GPL for the specific language
14
* governing rights and limitations.
15
*
16
* You should have received a copy of the GPL along with this
17
* program. If not, go to http://www.gnu.org/licenses/gpl.html
18
* or write to the Free Software Foundation, Inc.,
19
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20
*
21
* The development of this software was supported by the
22
* Excellence Cluster EXC 277 Cognitive Interaction Technology.
23
* The Excellence Cluster EXC 277 is a grant of the Deutsche
24
* Forschungsgemeinschaft (DFG) in the context of the German
25
* Excellence Initiative.
26
*
27
*/
28

    
29
#pragma once
30
#include <string>
31
#include <humotion/client/client.h>
32
#include "EmotionState.h"
33
#include "EmotionConfig.h"
34
#include "MouthConfig.h"
35
#include "Utterance.h"
36
#include "AudioPlayer.h"
37
#include "Animation.h"
38
#include <boost/shared_ptr.hpp>
39
#include <vector>
40

    
41
class Arbiter{
42
public:
43
    Arbiter(std::string audio_output);
44
    ~Arbiter();
45

    
46
    void arbitrate();
47

    
48
    void set_default_emotion(EmotionState e);
49
    void set_current_emotion(EmotionState e);
50
    void set_mouth_config(MouthConfig m);
51
    void speak(Utterance u);
52
    bool speak_active();
53

    
54
    void set_gaze_target(humotion::GazeState g);
55
    void set_mouth_target(humotion::MouthState target);
56
    void play_animation(boost::shared_ptr<Animation> ani);
57

    
58
    humotion::GazeState  get_gaze_state();
59
    humotion::MouthState get_mouth_state();
60

    
61
private:
62
    void override_by_emotion();
63
    void override_by_gaze();
64
    void override_by_animation();
65
    void override_by_utterance();
66
    void override_by_mouth();
67

    
68
    EmotionConfig emotion_config_current;
69
    EmotionConfig emotion_config_default;
70

    
71
    humotion::MouthState mouth_state;
72
    humotion::GazeState gaze_state;
73

    
74
    MouthConfig mouth_config;
75

    
76
    Utterance utterance;
77

    
78
    humotion::GazeState requested_gaze_state;
79
    humotion::MouthState requested_mouth_state;
80

    
81

    
82
    boost::mutex emotion_config_default_mutex;
83
    boost::mutex emotion_config_current_mutex;
84
    boost::mutex mouth_config_override_mutex;
85
    boost::mutex utterance_mutex;
86
    boost::mutex requested_gaze_state_mutex;
87
    boost::mutex requested_mouth_state_mutex;
88
    boost::mutex audio_player_mutex;
89

    
90
    boost::mutex animation_mutex;
91
    Animation active_animation;
92

    
93
    typedef std::vector<boost::shared_ptr<Animation>> active_animation_vector_t;
94
    boost::mutex active_animation_vector_mutex;
95
    active_animation_vector_t active_animation_vector;
96

    
97

    
98
    AudioPlayer *audio_player;
99
};
100

    
101