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hlrc / server / include / AudioPlayerLibAO.h @ 0c286af0

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/*
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* This file is part of hlrc_server
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*
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* Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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* http://opensource.cit-ec.de/projects/hlrc_server
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*
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* This file may be licensed under the terms of the
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* GNU General Public License Version 3 (the ``GPL''),
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* or (at your option) any later version.
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*
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* Software distributed under the License is distributed
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* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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* express or implied. See the GPL for the specific language
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* governing rights and limitations.
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*
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* You should have received a copy of the GPL along with this
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* program. If not, go to http://www.gnu.org/licenses/gpl.html
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* or write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The development of this software was supported by the
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* Excellence Cluster EXC 277 Cognitive Interaction Technology.
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* The Excellence Cluster EXC 277 is a grant of the Deutsche
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* Forschungsgemeinschaft (DFG) in the context of the German
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* Excellence Initiative.
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*
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*/
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#pragma once
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#include "AudioPlayer.h"
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#include <ao/ao.h>
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class AudioPlayerLibAO : public AudioPlayer{
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public:
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    AudioPlayerLibAO(std::string driver);
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    ~AudioPlayerLibAO();
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    void playback_thread();
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    void play(AudioData audio);
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    bool is_playing();
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private:
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    ao_sample_format extract_ao_format(AudioData audio);
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    boost::thread *playback_thread_ptr;
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    //std::vector<char> audio_data;
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    ao_sample_format  audio_format;
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    ao_device *device;
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    int driver;
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};
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