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hlrc / server / include / AudioPlayerLibAO.h @ 2a6db5bb

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/*
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 * This file is part of hlrc_server
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 *
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 * Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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 * http://opensource.cit-ec.de/projects/hlrc_server
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 *
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 * This file may be licensed under the terms of the
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 * GNU General Public License Version 3 (the ``GPL''),
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 * or (at your option) any later version.
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 *
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 * Software distributed under the License is distributed
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 * on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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 * express or implied. See the GPL for the specific language
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 * governing rights and limitations.
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 *
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 * You should have received a copy of the GPL along with this
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 * program. If not, go to http://www.gnu.org/licenses/gpl.html
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 * or write to the Free Software Foundation, Inc.,
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 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The development of this software was supported by the
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 * Excellence Cluster EXC 277 Cognitive Interaction Technology.
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 * The Excellence Cluster EXC 277 is a grant of the Deutsche
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 * Forschungsgemeinschaft (DFG) in the context of the German
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 * Excellence Initiative.
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 *
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 */
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#pragma once
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#include "AudioPlayer.h"
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#include <ao/ao.h>
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#include <boost/thread/thread.hpp>
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class AudioPlayerLibAO : public AudioPlayer {
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public:
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        AudioPlayerLibAO(std::string driver);
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        ~AudioPlayerLibAO();
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        void playback_thread();
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        void play(std::shared_ptr<AudioData> audio);
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        bool is_playing();
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private:
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        ao_sample_format extract_ao_format(std::shared_ptr<AudioData> audio);
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        boost::thread* playback_thread_ptr;
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        // std::vector<char> audio_data;
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        ao_sample_format audio_format;
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        ao_device* device;
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        int driver;
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};