Revision 2cf3c285 server/include/ROS/LookatCallbackWrapperROS.h

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server/include/ROS/LookatCallbackWrapperROS.h
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#pragma once
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#include "hlrc_server/lookattargetAction.h"
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#include "CallbackWrapperROS.h"
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#include <tf2_ros/buffer.h>
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#include <tf2_eigen/tf2_eigen.h>
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#include <angles/angles.h>
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//callback handler incoming lookat requests:
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class LookatCallbackWrapper : CallbackWrapper<hlrc_server::lookattargetAction>{
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protected:
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    hlrc_server::lookattargetFeedback feedback;
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    hlrc_server::lookattargetResult result;
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    const tf2_ros::Buffer& tfBuffer;
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    const std::string FLOBI_BASE_LINK="BASE_LINK";
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    Eigen::Affine3d eig_base_to_eyes; // base to center of eyes
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    double eye_distance; // distance from center of eyes to eye frame
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public:
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    LookatCallbackWrapper(Middleware *mw, std::string scope, std::string name)
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    LookatCallbackWrapper(Middleware *mw, std::string scope, std::string name, const tf2_ros::Buffer &tfBuffer)
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       : CallbackWrapper<hlrc_server::lookattargetAction>(mw, scope, name, boost::bind(&LookatCallbackWrapper::call, this, _1))
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       , tfBuffer(tfBuffer)
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    {
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        //
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        eye_distance = 0.15 / 2;
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    }
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    void call(const GoalConstPtr &goal){
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        feedback.result = 1;
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        hlrc_server::lookattargetGoalConstPtr request = goal;
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        const geometry_msgs::Point &p = request->point;
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        Eigen::Vector3d target(p.x, p.y, p.z);
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        try {
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            if (!request->header.frame_id.empty()) { // only consider tf, when frame_id is non-empty
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                geometry_msgs::TransformStamped source_to_base =
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                    // lookupTransform can throw
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                    tfBuffer.lookupTransform(FLOBI_BASE_LINK, request->header.frame_id,
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                                             request->header.stamp, ros::Duration(0.01));
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                Eigen::Affine3d eig_source_to_eyes;
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                eig_source_to_eyes = tf2::transformToEigen(source_to_base) * eig_base_to_eyes;
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                target = eig_source_to_eyes * target;
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            } else {
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                // otherwise we interpret target directly w.r.t. eye center
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            }
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        } catch (const std::exception &e) {
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            // Failed to resolve tf?
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            result.result = 0;
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            as_.setAborted(result, e.what());
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            return;
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        }
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        // compute pan + tilt: let point z-axis of eyes frames towards target
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        humotion::GazeState gaze_state;
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        double distance = target.norm();
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        if (distance > 1e-3) {
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            target /= distance;
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        // fill in lookat
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        gaze_state.pan   = 20;
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        gaze_state.tilt  = 30;
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        gaze_state.roll  = 10;
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            // pan = rotation about x-axis: angle of projection of target onto yz-plane to z-axis
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            gaze_state.pan = 90-angles::to_degrees(atan2(target.z(), target.y()));
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            // tilt = rotation about y-axis: angle between target and yz-plane
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            Eigen::Vector2d projection(target.y(), target.z());
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            gaze_state.tilt = angles::to_degrees(atan2(target.x(), projection.norm()));
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        }
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        // fill in rest of gaze_state
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        gaze_state.roll  = request->roll;
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        gaze_state.vergence  = angles::to_degrees(atan2(eye_distance, distance));
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        // use timestamp from request
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        gaze_state.timestamp.set(request->header.stamp.sec, request->header.stamp.nsec);
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        gaze_state.gaze_type = humotion::GazeState::GAZETYPE_ABSOLUTE;
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        gaze_state.vergence  = 0;
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        gaze_state.pan_offset = 0;
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        gaze_state.tilt_offset = 0;
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        // processing
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        feedback.result = 1;
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        as_.publishFeedback(feedback);
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        // send to application:

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