Revision 2cf3c285 server/include/ROS/LookatCallbackWrapperROS.h
server/include/ROS/LookatCallbackWrapperROS.h | ||
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#pragma once |
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#include "hlrc_server/lookattargetAction.h" |
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#include "CallbackWrapperROS.h" |
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#include <tf2_ros/buffer.h> |
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#include <tf2_eigen/tf2_eigen.h> |
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#include <angles/angles.h> |
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//callback handler incoming lookat requests: |
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class LookatCallbackWrapper : CallbackWrapper<hlrc_server::lookattargetAction>{ |
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protected: |
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hlrc_server::lookattargetFeedback feedback; |
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hlrc_server::lookattargetResult result; |
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const tf2_ros::Buffer& tfBuffer; |
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const std::string FLOBI_BASE_LINK="BASE_LINK"; |
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Eigen::Affine3d eig_base_to_eyes; // base to center of eyes |
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double eye_distance; // distance from center of eyes to eye frame |
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public: |
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LookatCallbackWrapper(Middleware *mw, std::string scope, std::string name) |
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LookatCallbackWrapper(Middleware *mw, std::string scope, std::string name, const tf2_ros::Buffer &tfBuffer)
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: CallbackWrapper<hlrc_server::lookattargetAction>(mw, scope, name, boost::bind(&LookatCallbackWrapper::call, this, _1)) |
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, tfBuffer(tfBuffer) |
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{ |
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//
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eye_distance = 0.15 / 2;
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} |
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void call(const GoalConstPtr &goal){ |
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feedback.result = 1; |
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hlrc_server::lookattargetGoalConstPtr request = goal; |
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const geometry_msgs::Point &p = request->point; |
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Eigen::Vector3d target(p.x, p.y, p.z); |
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try { |
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if (!request->header.frame_id.empty()) { // only consider tf, when frame_id is non-empty |
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geometry_msgs::TransformStamped source_to_base = |
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// lookupTransform can throw |
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tfBuffer.lookupTransform(FLOBI_BASE_LINK, request->header.frame_id, |
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request->header.stamp, ros::Duration(0.01)); |
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Eigen::Affine3d eig_source_to_eyes; |
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eig_source_to_eyes = tf2::transformToEigen(source_to_base) * eig_base_to_eyes; |
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target = eig_source_to_eyes * target; |
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} else { |
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// otherwise we interpret target directly w.r.t. eye center |
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} |
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} catch (const std::exception &e) { |
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// Failed to resolve tf? |
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result.result = 0; |
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as_.setAborted(result, e.what()); |
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return; |
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} |
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// compute pan + tilt: let point z-axis of eyes frames towards target |
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humotion::GazeState gaze_state; |
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double distance = target.norm(); |
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if (distance > 1e-3) { |
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target /= distance; |
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// fill in lookat |
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gaze_state.pan = 20; |
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gaze_state.tilt = 30; |
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gaze_state.roll = 10; |
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// pan = rotation about x-axis: angle of projection of target onto yz-plane to z-axis |
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gaze_state.pan = 90-angles::to_degrees(atan2(target.z(), target.y())); |
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// tilt = rotation about y-axis: angle between target and yz-plane |
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Eigen::Vector2d projection(target.y(), target.z()); |
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gaze_state.tilt = angles::to_degrees(atan2(target.x(), projection.norm())); |
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} |
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// fill in rest of gaze_state |
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gaze_state.roll = request->roll; |
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gaze_state.vergence = angles::to_degrees(atan2(eye_distance, distance)); |
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// use timestamp from request |
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gaze_state.timestamp.set(request->header.stamp.sec, request->header.stamp.nsec); |
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gaze_state.gaze_type = humotion::GazeState::GAZETYPE_ABSOLUTE; |
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gaze_state.vergence = 0; |
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gaze_state.pan_offset = 0; |
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gaze_state.tilt_offset = 0; |
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// processing |
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feedback.result = 1; |
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as_.publishFeedback(feedback); |
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// send to application: |
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