Revision 888a909b server/src/AudioPlayerLibAO.cpp

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server/src/AudioPlayerLibAO.cpp
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//this will return once we start playing
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void AudioPlayerLibAO::play(boost::shared_ptr<AudioData> audio){
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void AudioPlayerLibAO::play(std::shared_ptr<AudioData> audio){
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    audio_data = audio;
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    printf("> AudioPlayerLibAO: play() %d samples requested\n",(int)audio_data->samples.size());
......
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}
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ao_sample_format AudioPlayerLibAO::extract_ao_format(boost::shared_ptr<AudioData> audio){
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ao_sample_format AudioPlayerLibAO::extract_ao_format(std::shared_ptr<AudioData> audio){
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    ao_sample_format ao_format;
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    //get bits per sample

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