hlrc / server / action / animation.action @ 8eb31bd3
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| 1 | 0c286af0 | Simon Schulz | #robot head animation |
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| 2 | |||
| 3 | uint8 IDLE = 0 |
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| 4 | uint8 HEAD_NOD = 1 |
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| 5 | uint8 HEAD_SHAKE = 2 |
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| 6 | uint8 EYEBLINK_L = 3 |
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| 7 | uint8 EYEBLINK_R = 4 |
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| 8 | uint8 EYEBLINK_BOTH = 5 |
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| 9 | uint8 EYEBROWS_RAISE = 6 |
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| 10 | uint8 EYEBROWS_LOWER = 7 |
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| 11 | uint8 ENGAGEMENT_LEFT = 8 |
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| 12 | uint8 ENGAGEMENT_RIGHT = 9 |
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| 13 | uint8 target |
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| 14 | |||
| 15 | uint32 repetitions |
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| 16 | |||
| 17 | #in milliseconds |
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| 18 | uint32 duration_each |
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| 19 | |||
| 20 | #influence how pronounced the animation should be executed |
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| 21 | #]0, 1[ => less pronounced |
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| 22 | #[1, 1] => normal version |
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| 23 | #]1, n] => over pronounced |
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| 24 | #[-n, 0] => undefined / ignored |
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| 25 | float32 scale |
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| 26 | |||
| 27 | --- |
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| 28 | #response |
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| 29 | uint32 result |
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| 30 | |||
| 31 | --- |
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| 32 | uint32 result |