Statistics
| Branch: | Tag: | Revision:

hlrc / client / cpp / src / Middleware.cpp @ 909e9261

History | View | Annotate | Download (2.452 KB)

1
/*
2
 * This file is part of hlrc
3
 *
4
 * Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
5
 * http://opensource.cit-ec.de/projects/hlrc
6
 *
7
 * This file may be licensed under the terms of the
8
 * GNU General Public License Version 3 (the ``GPL''),
9
 * or (at your option) any later version.
10
 *
11
 * Software distributed under the License is distributed
12
 * on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
13
 * express or implied. See the GPL for the specific language
14
 * governing rights and limitations.
15
 *
16
 * You should have received a copy of the GPL along with this
17
 * program. If not, go to http://www.gnu.org/licenses/gpl.html
18
 * or write to the Free Software Foundation, Inc.,
19
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20
 *
21
 * The development of this software was supported by the
22
 * Excellence Cluster EXC 277 Cognitive Interaction Technology.
23
 * The Excellence Cluster EXC 277 is a grant of the Deutsche
24
 * Forschungsgemeinschaft (DFG) in the context of the German
25
 * Excellence Initiative.
26
 *
27
 */
28

    
29
#include "Middleware.h"
30

    
31
using namespace std;
32

    
33
Middleware::Middleware(string scope) {
34
        base_scope = scope;
35
}
36

    
37
void Middleware::set_default_emotion(RobotEmotion e, bool blocking) {
38
        defaultEmotion = e;
39
        publish_default_emotion(defaultEmotion, blocking);
40
}
41

    
42
void Middleware::set_current_emotion(RobotEmotion e, bool blocking) {
43
        currentEmotion = e;
44
        publish_current_emotion(currentEmotion, blocking);
45
}
46

    
47
RobotEmotion Middleware::get_current_emotion() {
48
        return currentEmotion;
49
}
50

    
51
RobotEmotion Middleware::get_default_emotion() {
52
        return defaultEmotion;
53
}
54

    
55
void Middleware::set_gaze_target(RobotGaze target, bool blocking) {
56
        // printf("> Middleware::set_gaze_target({%4.1f %4.1f %4.1f %4.1f},
57
        // %s)\n",target.pan,target.roll,target.tilt,target.vergence,blocking?"BLOCKING":"NONBLOCKING");
58
        gazeTarget = target;
59
        publish_gaze_target(gazeTarget, blocking);
60
}
61

    
62
void Middleware::set_lookat_target(float x, float y, float z, const string frame_id, bool blocking, float roll) {
63
        publish_lookat_target(x, y, z, frame_id, blocking, roll);
64
}
65

    
66
void Middleware::set_mouth_target(RobotMouth target, bool blocking) {
67
        mouthTarget = target;
68
        publish_mouth_target(mouthTarget, blocking);
69
}
70

    
71
RobotGaze Middleware::get_gaze_target() {
72
        return gazeTarget;
73
}
74

    
75
void Middleware::set_head_animation(RobotHeadAnimation a, bool blocking) {
76
        headAnimation = a;
77
        publish_head_animation(headAnimation, blocking);
78
}
79

    
80
void Middleware::set_speak(string text, bool blocking) {
81
        publish_speech(text, blocking);
82
}