hlrc / server / src / Arbiter.cpp @ 96284eda
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1 | 0c286af0 | Simon Schulz | /*
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2 | * This file is part of hlrc_server
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3 | *
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4 | * Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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5 | * http://opensource.cit-ec.de/projects/hlrc_server
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6 | *
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7 | * This file may be licensed under the terms of the
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8 | * GNU General Public License Version 3 (the ``GPL''),
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9 | * or (at your option) any later version.
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10 | *
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11 | * Software distributed under the License is distributed
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12 | * on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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13 | * express or implied. See the GPL for the specific language
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14 | * governing rights and limitations.
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15 | *
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16 | * You should have received a copy of the GPL along with this
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17 | * program. If not, go to http://www.gnu.org/licenses/gpl.html
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18 | * or write to the Free Software Foundation, Inc.,
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19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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20 | *
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21 | * The development of this software was supported by the
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22 | * Excellence Cluster EXC 277 Cognitive Interaction Technology.
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23 | * The Excellence Cluster EXC 277 is a grant of the Deutsche
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24 | * Forschungsgemeinschaft (DFG) in the context of the German
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25 | * Excellence Initiative.
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26 | *
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27 | */
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28 | |||
29 | #include "Arbiter.h" |
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30 | #include "AudioPlayerLibAO.h" |
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31 | #include "AudioPlayerRSB.h" |
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32 | #include <boost/algorithm/string/predicate.hpp> |
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33 | |||
34 | using namespace boost; |
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35 | using namespace std; |
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36 | |||
37 | Arbiter::Arbiter(std::string audio_output){
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38 | //initialize audio player:
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39 | 7a918ce1 | Simon Schulz | if (iequals(audio_output, "none")){ |
40 | //allow none for no sound output
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41 | audio_player = NULL;
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42 | }else if (iequals(audio_output.substr(0,3), "rsb")){ |
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43 | 0c286af0 | Simon Schulz | #ifdef RSB_SUPPORT
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44 | audio_player = new AudioPlayerRSB(audio_output);
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45 | #else
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46 | printf("> ERROR: hlc is compiled without RSB support, RSB audio transport not available, defaulting to libao (default output!)\n");
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47 | audio_player = new AudioPlayerLibAO(""); |
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48 | #endif
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49 | }else{
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50 | audio_player = new AudioPlayerLibAO(audio_output);
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51 | } |
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52 | |||
53 | //set default emotion:
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54 | emotion_config_current.init_sad(); |
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55 | emotion_config_current.set_duration(2000);
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56 | emotion_config_default.init_neutral(); |
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57 | 2e526a15 | Simon Schulz | |
58 | efbcb710 | sschulz | gaze_state_animation_restart = true;
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59 | emotion_target = &emotion_config_default; |
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60 | |||
61 | 2e526a15 | Simon Schulz | utterance = boost::shared_ptr<Utterance>(new Utterance());
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62 | 0c286af0 | Simon Schulz | } |
63 | |||
64 | Arbiter::~Arbiter(){ |
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65 | } |
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66 | |||
67 | void Arbiter::set_default_emotion(EmotionState e){
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68 | //lock access
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69 | mutex::scoped_lock scoped_lock(emotion_config_default_mutex); |
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70 | |||
71 | //update our config, ignore duration as this is the default emotion
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72 | emotion_config_default.select_config(e.value); |
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73 | efbcb710 | sschulz | emotion_target = &emotion_config_default; |
74 | |||
75 | gaze_state_animation_restart = true;
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76 | 0c286af0 | Simon Schulz | |
77 | printf("> stored default emotion\n");
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78 | } |
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79 | |||
80 | void Arbiter::set_current_emotion(EmotionState e){
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81 | //lock access
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82 | mutex::scoped_lock scoped_lock(emotion_config_current_mutex); |
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83 | |||
84 | //this will set a emotion override for a given time, after the timeout
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85 | //we will return to the default emotion state:
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86 | emotion_config_current.select_config(e.value); |
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87 | emotion_config_current.set_duration(e.duration); |
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88 | |||
89 | efbcb710 | sschulz | emotion_target = &emotion_config_current; |
90 | gaze_state_animation_restart = true;
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91 | |||
92 | 0c286af0 | Simon Schulz | printf("> stored current emotion (val=%d, duration = %dms)\n",e.value, e.duration);
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93 | } |
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94 | |||
95 | void Arbiter::set_mouth_config(MouthConfig m){
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96 | //lock access
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97 | mutex::scoped_lock scoped_lock(mouth_config_override_mutex); |
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98 | |||
99 | mouth_config = m; |
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100 | } |
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101 | |||
102 | void Arbiter::set_gaze_target(humotion::GazeState target){
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103 | //lock access
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104 | mutex::scoped_lock scoped_lock(requested_gaze_state_mutex); |
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105 | |||
106 | requested_gaze_state = target; |
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107 | } |
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108 | |||
109 | void Arbiter::set_mouth_target(humotion::MouthState target){
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110 | //lock access
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111 | mutex::scoped_lock scoped_lock(requested_mouth_state_mutex); |
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112 | |||
113 | requested_mouth_state = target; |
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114 | } |
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115 | |||
116 | //! note: this is blocking!
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117 | void Arbiter::play_animation(boost::shared_ptr<Animation> incoming_animation){
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118 | //incoming animation, check if this would conflict with any pending animations:
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119 | //lock access & iterate over vector:
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120 | mutex::scoped_lock lock_av(active_animation_vector_mutex); |
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121 | active_animation_vector_t::iterator it; |
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122 | for(it = active_animation_vector.begin(); it<active_animation_vector.end(); it++){
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123 | boost::shared_ptr<Animation> current_ani = *it; |
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124 | //check if the running animation collides with the incoming animation:
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125 | if (current_ani->collides_with(incoming_animation.get())){
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126 | //this would fail, we can not play this animation right now!
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127 | throw runtime_error("incoming animation collides with unfinished active animation"); |
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128 | return;
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129 | } |
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130 | } |
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131 | |||
132 | //ok, fine. no other animations are active that would collide with the new request
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133 | //thus it is safe to enqueue this item:
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134 | active_animation_vector.push_back(incoming_animation); |
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135 | |||
136 | //unlock mutex
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137 | lock_av.unlock(); |
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138 | |||
139 | //start playback!
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140 | incoming_animation->start(); |
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141 | |||
142 | //block until ani was played back
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143 | while(incoming_animation->is_active()){
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144 | //printf("A"); fflush(stdout);
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145 | usleep(1*1000); //1ms, save cpu cycles |
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146 | } |
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147 | |||
148 | //ok, it finished. we can safely remove it now:
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149 | lock_av.lock(); |
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150 | for(it = active_animation_vector.begin(); it<active_animation_vector.end();){
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151 | boost::shared_ptr<Animation> current_ani = *it; |
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152 | if (*it == incoming_animation){
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153 | //printf(">match -> remove incoming ani again\n");
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154 | it = active_animation_vector.erase(it); |
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155 | }else{
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156 | ++it; |
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157 | } |
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158 | } |
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159 | } |
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160 | |||
161 | 2e526a15 | Simon Schulz | void Arbiter::speak(boost::shared_ptr<Utterance> u){ //, ao_sample_format audio_format, char *audio_data, unsigned int audio_len){ |
162 | 0c286af0 | Simon Schulz | //lock audio playback as such:
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163 | mutex::scoped_lock scoped_lock_audio(audio_player_mutex); |
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164 | |||
165 | //lock utterance & store data:
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166 | mutex::scoped_lock scoped_lock(utterance_mutex); |
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167 | utterance = u; |
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168 | scoped_lock.unlock(); |
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169 | |||
170 | //start audio playback, this function returns once we started playback
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171 | 7a918ce1 | Simon Schulz | if (audio_player == NULL){ |
172 | printf("> audio_player disabled, not speaking '%s'\n", u.get()->get_text().c_str());
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173 | }else{
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174 | audio_player->play(utterance->get_audio_data()); |
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175 | } |
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176 | 2e526a15 | Simon Schulz | utterance->start_playback(); |
177 | 0c286af0 | Simon Schulz | |
178 | //wait until audio playback was finished:
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179 | 7a918ce1 | Simon Schulz | if (audio_player != NULL){ |
180 | while(audio_player->is_playing()){
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181 | //save some cpu cycles:
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182 | usleep(1*1000); //1ms |
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183 | } |
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184 | 0c286af0 | Simon Schulz | } |
185 | 7a918ce1 | Simon Schulz | |
186 | 0c286af0 | Simon Schulz | //in case the audio output fails, we end up here before the utterance is finished.
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187 | //so check now if the utterance finished as well:
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188 | 2e526a15 | Simon Schulz | while (utterance->is_playing()){
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189 | 0c286af0 | Simon Schulz | //save some cpu cycles:
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190 | usleep(1*1000); //1ms |
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191 | } |
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192 | |||
193 | } |
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194 | |||
195 | bool Arbiter::speak_active(){
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196 | 7a918ce1 | Simon Schulz | if (audio_player == NULL){ |
197 | return false; |
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198 | }else{
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199 | return audio_player->is_playing();
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200 | } |
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201 | 0c286af0 | Simon Schulz | } |
202 | |||
203 | void Arbiter::arbitrate(){
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204 | //handle arbitration, DO NOT RE-ORDER these calls!
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205 | |||
206 | //try to process all incoming requests
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207 | override_by_emotion(); |
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208 | |||
209 | //overwrite with mouth targets from outside:
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210 | override_by_mouth(); |
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211 | |||
212 | //lip animation
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213 | override_by_utterance(); |
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214 | |||
215 | //animations
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216 | override_by_animation(); |
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217 | |||
218 | //gaze target is set by requested_gaze_target
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219 | override_by_gaze(); |
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220 | } |
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221 | |||
222 | void Arbiter::override_by_utterance(){
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223 | //fetch MouthState by utterance:
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224 | 2e526a15 | Simon Schulz | if (!utterance->is_playing()){
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225 | 0c286af0 | Simon Schulz | //not playing -> return
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226 | return;
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227 | } |
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228 | |||
229 | //fetch symbol
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230 | 2e526a15 | Simon Schulz | string symbol = utterance->currently_active_phoneme();
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231 | 0c286af0 | Simon Schulz | if ((symbol.empty()) || (symbol == "")){ |
232 | return;
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233 | } |
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234 | |||
235 | //fetch config
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236 | mouth_config.init_by_symbol(symbol); |
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237 | |||
238 | //overwrite mouth with offsets from utterance player
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239 | mouth_config.apply_on_mouth_state(&mouth_state); |
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240 | } |
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241 | |||
242 | void Arbiter::override_by_mouth(){
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243 | //external mouth requests can overwrite the mouth targets!
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244 | if ((requested_mouth_state.position_center + requested_mouth_state.position_left + requested_mouth_state.position_right) > 0.0){ |
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245 | //values given -> override emotion data
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246 | mouth_state = requested_mouth_state; |
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247 | } |
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248 | //requested_mouth_state.dump();
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249 | //mouth_state.dump();
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250 | } |
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251 | |||
252 | void Arbiter::override_by_gaze(){
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253 | //copy from requested target:
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254 | gaze_state.pan = requested_gaze_state.pan; |
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255 | gaze_state.tilt = requested_gaze_state.tilt; |
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256 | gaze_state.roll = requested_gaze_state.roll; |
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257 | |||
258 | 16a22a2b | Simon Schulz | gaze_state.gaze_type = requested_gaze_state.gaze_type; |
259 | 0c286af0 | Simon Schulz | gaze_state.timestamp = requested_gaze_state.timestamp; |
260 | gaze_state.vergence = requested_gaze_state.vergence; |
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261 | |||
262 | //add offset values from user:
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263 | gaze_state.pan_offset += requested_gaze_state.pan_offset; |
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264 | gaze_state.tilt_offset += requested_gaze_state.tilt_offset; |
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265 | } |
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266 | |||
267 | void Arbiter::override_by_emotion(){
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268 | efbcb710 | sschulz | if (emotion_target == NULL) { |
269 | return;
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270 | } |
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271 | |||
272 | 0c286af0 | Simon Schulz | //lock access
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273 | mutex::scoped_lock scoped_lock1(emotion_config_default_mutex); |
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274 | |||
275 | |||
276 | efbcb710 | sschulz | // did the current emotion time out?
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277 | if (!emotion_target->is_active()){
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278 | // revert to default:
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279 | emotion_target = &emotion_config_default; |
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280 | // trigger soft fade
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281 | gaze_state_animation_restart = true;
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282 | 0c286af0 | Simon Schulz | } |
283 | |||
284 | //emotions will set the mouth state here (will be overwritten by speak)
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285 | mouth_state = emotion_target->mouth_override; |
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286 | efbcb710 | sschulz | //mouth_state = ...
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287 | 0c286af0 | Simon Schulz | |
288 | //emotions will add an offset to the gaze state:
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289 | //pan,tilt,roll will be overwritten by override_by_gaze() we only keep the offset values from this!
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290 | //FIXME: change to eyelid opening upper/lower once humotion supports it
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291 | //eyebrow angles come from this
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292 | efbcb710 | sschulz | humotion::GazeState gaze_state_target = emotion_target->gaze_override; |
293 | // apply a soft overblending to the new gaze target
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294 | gaze_state = soft_overblend_gaze(gaze_state, gaze_state_target, emotion_target->overblend_time_ms); |
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295 | |||
296 | 0c286af0 | Simon Schulz | //gaze_state.dump();
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297 | |||
298 | //IMPORTANT: clear request from emotion target:
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299 | emotion_target->gaze_override.eyeblink_request_left = 0;
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300 | emotion_target->gaze_override.eyeblink_request_right = 0;
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301 | efbcb710 | sschulz | } |
302 | |||
303 | humotion::GazeState Arbiter::soft_overblend_gaze(humotion::GazeState gaze_now, |
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304 | humotion::GazeState gaze_target, |
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305 | unsigned int overblend_time) { |
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306 | humotion::GazeState result = gaze_now; |
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307 | |||
308 | result.eyeblink_request_left = 0;
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309 | result.eyeblink_request_right = 0;
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310 | |||
311 | if (gaze_state_animation_restart) {
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312 | // new incoming target, set up soft fade:
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313 | 1e1c61a8 | sschulz | cout << "NEW EMOTION\n";
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314 | efbcb710 | sschulz | gaze_state_old = gaze_state; |
315 | gaze_state_end_time = get_system_time() + boost::posix_time::milliseconds(overblend_time); |
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316 | gaze_state_animation_restart = false;
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317 | } |
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318 | // do smooth overblend, all targets should be reached at gaze_state_end_time
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319 | boost::posix_time::time_duration tdiff = gaze_state_end_time - get_system_time(); |
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320 | if (tdiff.is_negative()) {
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321 | // animation is done, exit now
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322 | 1e1c61a8 | sschulz | return gaze_target;
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323 | efbcb710 | sschulz | } else {
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324 | // do smooth animation
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325 | double diff_ms = tdiff.total_milliseconds();
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326 | double tp = 1.0 - diff_ms / static_cast<double>(overblend_time); |
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327 | |||
328 | result.pan_offset = gaze_state_old.pan_offset + tp * (gaze_target.pan_offset - gaze_state_old.pan_offset); |
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329 | result.tilt_offset = gaze_state_old.tilt_offset + tp * (gaze_target.tilt_offset - gaze_state_old.tilt_offset); |
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330 | result.roll_offset = gaze_state_old.roll_offset + tp * (gaze_target.roll_offset - gaze_state_old.roll_offset); |
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331 | |||
332 | result.eyelid_opening_lower = gaze_state_old.eyelid_opening_lower + tp * (gaze_target.eyelid_opening_lower - gaze_state_old.eyelid_opening_lower); |
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333 | result.eyelid_opening_upper = gaze_state_old.eyelid_opening_upper + tp * (gaze_target.eyelid_opening_upper - gaze_state_old.eyelid_opening_upper); |
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334 | |||
335 | 3a3d8a03 | sschulz | result.eyebrow_left = gaze_target.eyebrow_left; |
336 | result.eyebrow_right = gaze_target.eyebrow_right; |
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337 | efbcb710 | sschulz | |
338 | } |
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339 | 0c286af0 | Simon Schulz | |
340 | efbcb710 | sschulz | return result;
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341 | 0c286af0 | Simon Schulz | } |
342 | |||
343 | |||
344 | void Arbiter::override_by_animation(){
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345 | //lock access & iterate over vector:
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346 | mutex::scoped_lock lock_av(active_animation_vector_mutex); |
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347 | active_animation_vector_t::iterator it; |
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348 | for(it = active_animation_vector.begin(); it<active_animation_vector.end(); it++){
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349 | boost::shared_ptr<Animation> current_ani = *it; |
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350 | |||
351 | //gaze_state.dump();
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352 | current_ani->apply_on_gazestate(&gaze_state); |
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353 | //gaze_state.dump();
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354 | } |
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355 | } |
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356 | |||
357 | humotion::GazeState Arbiter::get_gaze_state(){ |
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358 | e7717d32 | Simon Schulz | //gaze_state.dump();
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359 | 0c286af0 | Simon Schulz | return gaze_state;
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360 | } |
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361 | |||
362 | humotion::MouthState Arbiter::get_mouth_state(){ |
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363 | return mouth_state;
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364 | } |