hlrc / server / src / Arbiter.cpp @ 979b68d7
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| 1 | 0c286af0 | Simon Schulz | /*
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| 2 | * This file is part of hlrc_server
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| 3 | *
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| 4 | * Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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| 5 | * http://opensource.cit-ec.de/projects/hlrc_server
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| 6 | *
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| 7 | * This file may be licensed under the terms of the
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| 8 | * GNU General Public License Version 3 (the ``GPL''),
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| 9 | * or (at your option) any later version.
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| 10 | *
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| 11 | * Software distributed under the License is distributed
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| 12 | * on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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| 13 | * express or implied. See the GPL for the specific language
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| 14 | * governing rights and limitations.
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| 15 | *
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| 16 | * You should have received a copy of the GPL along with this
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| 17 | * program. If not, go to http://www.gnu.org/licenses/gpl.html
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| 18 | * or write to the Free Software Foundation, Inc.,
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| 19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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| 20 | *
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| 21 | * The development of this software was supported by the
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| 22 | * Excellence Cluster EXC 277 Cognitive Interaction Technology.
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| 23 | * The Excellence Cluster EXC 277 is a grant of the Deutsche
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| 24 | * Forschungsgemeinschaft (DFG) in the context of the German
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| 25 | * Excellence Initiative.
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| 26 | *
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| 27 | */
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| 28 | |||
| 29 | #include "Arbiter.h" |
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| 30 | #include "AudioPlayerLibAO.h" |
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| 31 | #include "AudioPlayerRSB.h" |
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| 32 | #include <boost/algorithm/string/predicate.hpp> |
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| 33 | |||
| 34 | using namespace boost; |
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| 35 | using namespace std; |
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| 36 | |||
| 37 | Arbiter::Arbiter(std::string audio_output){
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| 38 | //initialize audio player:
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| 39 | 7a918ce1 | Simon Schulz | if (iequals(audio_output, "none")){ |
| 40 | //allow none for no sound output
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| 41 | audio_player = NULL;
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| 42 | }else if (iequals(audio_output.substr(0,3), "rsb")){ |
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| 43 | 0c286af0 | Simon Schulz | #ifdef RSB_SUPPORT
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| 44 | audio_player = new AudioPlayerRSB(audio_output);
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| 45 | #else
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| 46 | printf("> ERROR: hlc is compiled without RSB support, RSB audio transport not available, defaulting to libao (default output!)\n");
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| 47 | audio_player = new AudioPlayerLibAO(""); |
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| 48 | #endif
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| 49 | }else{
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| 50 | audio_player = new AudioPlayerLibAO(audio_output);
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| 51 | } |
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| 52 | |||
| 53 | //set default emotion:
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| 54 | emotion_config_current.init_sad(); |
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| 55 | emotion_config_current.set_duration(2000);
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| 56 | emotion_config_default.init_neutral(); |
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| 57 | 2e526a15 | Simon Schulz | |
| 58 | efbcb710 | sschulz | gaze_state_animation_restart = true;
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| 59 | emotion_target = &emotion_config_default; |
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| 60 | |||
| 61 | 2e526a15 | Simon Schulz | utterance = boost::shared_ptr<Utterance>(new Utterance());
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| 62 | 0c286af0 | Simon Schulz | } |
| 63 | |||
| 64 | Arbiter::~Arbiter(){
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| 65 | } |
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| 66 | |||
| 67 | void Arbiter::set_default_emotion(EmotionState e){
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| 68 | //lock access
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| 69 | mutex::scoped_lock scoped_lock(emotion_config_default_mutex); |
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| 70 | |||
| 71 | //update our config, ignore duration as this is the default emotion
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| 72 | emotion_config_default.select_config(e.value); |
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| 73 | efbcb710 | sschulz | emotion_target = &emotion_config_default; |
| 74 | |||
| 75 | gaze_state_animation_restart = true;
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| 76 | 0c286af0 | Simon Schulz | |
| 77 | printf("> stored default emotion\n");
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| 78 | } |
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| 79 | |||
| 80 | void Arbiter::set_current_emotion(EmotionState e){
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| 81 | //lock access
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| 82 | mutex::scoped_lock scoped_lock(emotion_config_current_mutex); |
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| 83 | |||
| 84 | //this will set a emotion override for a given time, after the timeout
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| 85 | //we will return to the default emotion state:
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| 86 | emotion_config_current.select_config(e.value); |
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| 87 | emotion_config_current.set_duration(e.duration); |
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| 88 | |||
| 89 | efbcb710 | sschulz | emotion_target = &emotion_config_current; |
| 90 | gaze_state_animation_restart = true;
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| 91 | |||
| 92 | 0c286af0 | Simon Schulz | printf("> stored current emotion (val=%d, duration = %dms)\n",e.value, e.duration);
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| 93 | } |
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| 94 | |||
| 95 | void Arbiter::set_mouth_config(MouthConfig m){
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| 96 | //lock access
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| 97 | mutex::scoped_lock scoped_lock(mouth_config_override_mutex); |
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| 98 | |||
| 99 | mouth_config = m; |
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| 100 | } |
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| 101 | |||
| 102 | void Arbiter::set_gaze_target(humotion::GazeState target){
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| 103 | //lock access
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| 104 | mutex::scoped_lock scoped_lock(requested_gaze_state_mutex); |
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| 105 | |||
| 106 | requested_gaze_state = target; |
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| 107 | } |
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| 108 | |||
| 109 | void Arbiter::set_mouth_target(humotion::MouthState target){
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| 110 | //lock access
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| 111 | mutex::scoped_lock scoped_lock(requested_mouth_state_mutex); |
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| 112 | |||
| 113 | requested_mouth_state = target; |
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| 114 | } |
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| 115 | |||
| 116 | //! note: this is blocking!
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| 117 | void Arbiter::play_animation(boost::shared_ptr<Animation> incoming_animation){
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| 118 | //incoming animation, check if this would conflict with any pending animations:
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| 119 | //lock access & iterate over vector:
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| 120 | mutex::scoped_lock lock_av(active_animation_vector_mutex); |
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| 121 | active_animation_vector_t::iterator it; |
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| 122 | for(it = active_animation_vector.begin(); it<active_animation_vector.end(); it++){
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| 123 | boost::shared_ptr<Animation> current_ani = *it; |
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| 124 | //check if the running animation collides with the incoming animation:
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| 125 | if (current_ani->collides_with(incoming_animation.get())){
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| 126 | //this would fail, we can not play this animation right now!
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| 127 | throw runtime_error("incoming animation collides with unfinished active animation"); |
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| 128 | return;
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| 129 | } |
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| 130 | } |
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| 131 | |||
| 132 | //ok, fine. no other animations are active that would collide with the new request
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| 133 | //thus it is safe to enqueue this item:
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| 134 | active_animation_vector.push_back(incoming_animation); |
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| 135 | |||
| 136 | //unlock mutex
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| 137 | lock_av.unlock(); |
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| 138 | |||
| 139 | //start playback!
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| 140 | incoming_animation->start(); |
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| 141 | |||
| 142 | //block until ani was played back
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| 143 | while(incoming_animation->is_active()){
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| 144 | //printf("A"); fflush(stdout);
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| 145 | usleep(1*1000); //1ms, save cpu cycles |
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| 146 | } |
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| 147 | |||
| 148 | //ok, it finished. we can safely remove it now:
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| 149 | lock_av.lock(); |
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| 150 | for(it = active_animation_vector.begin(); it<active_animation_vector.end();){
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| 151 | boost::shared_ptr<Animation> current_ani = *it; |
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| 152 | if (*it == incoming_animation){
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| 153 | //printf(">match -> remove incoming ani again\n");
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| 154 | it = active_animation_vector.erase(it); |
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| 155 | }else{
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| 156 | ++it; |
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| 157 | } |
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| 158 | } |
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| 159 | } |
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| 160 | |||
| 161 | 2e526a15 | Simon Schulz | void Arbiter::speak(boost::shared_ptr<Utterance> u){ //, ao_sample_format audio_format, char *audio_data, unsigned int audio_len){ |
| 162 | 0c286af0 | Simon Schulz | //lock audio playback as such:
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| 163 | mutex::scoped_lock scoped_lock_audio(audio_player_mutex); |
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| 164 | |||
| 165 | //lock utterance & store data:
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| 166 | mutex::scoped_lock scoped_lock(utterance_mutex); |
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| 167 | utterance = u; |
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| 168 | scoped_lock.unlock(); |
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| 169 | |||
| 170 | //start audio playback, this function returns once we started playback
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| 171 | 7a918ce1 | Simon Schulz | if (audio_player == NULL){ |
| 172 | printf("> audio_player disabled, not speaking '%s'\n", u.get()->get_text().c_str());
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| 173 | }else{
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| 174 | audio_player->play(utterance->get_audio_data()); |
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| 175 | } |
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| 176 | 2e526a15 | Simon Schulz | utterance->start_playback(); |
| 177 | 0c286af0 | Simon Schulz | |
| 178 | //wait until audio playback was finished:
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| 179 | 7a918ce1 | Simon Schulz | if (audio_player != NULL){ |
| 180 | while(audio_player->is_playing()){
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| 181 | //save some cpu cycles:
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| 182 | usleep(1*1000); //1ms |
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| 183 | } |
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| 184 | 0c286af0 | Simon Schulz | } |
| 185 | 7a918ce1 | Simon Schulz | |
| 186 | 0c286af0 | Simon Schulz | //in case the audio output fails, we end up here before the utterance is finished.
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| 187 | //so check now if the utterance finished as well:
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| 188 | 2e526a15 | Simon Schulz | while (utterance->is_playing()){
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| 189 | 0c286af0 | Simon Schulz | //save some cpu cycles:
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| 190 | usleep(1*1000); //1ms |
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| 191 | } |
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| 192 | |||
| 193 | } |
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| 194 | |||
| 195 | bool Arbiter::speak_active(){
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| 196 | 7a918ce1 | Simon Schulz | if (audio_player == NULL){ |
| 197 | return false; |
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| 198 | }else{
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| 199 | return audio_player->is_playing();
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| 200 | } |
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| 201 | 0c286af0 | Simon Schulz | } |
| 202 | |||
| 203 | void Arbiter::arbitrate(){
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| 204 | //handle arbitration, DO NOT RE-ORDER these calls!
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| 205 | |||
| 206 | //try to process all incoming requests
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| 207 | override_by_emotion(); |
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| 208 | |||
| 209 | //overwrite with mouth targets from outside:
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| 210 | override_by_mouth(); |
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| 211 | |||
| 212 | //lip animation
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| 213 | override_by_utterance(); |
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| 214 | |||
| 215 | //animations
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| 216 | override_by_animation(); |
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| 217 | |||
| 218 | //gaze target is set by requested_gaze_target
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| 219 | override_by_gaze(); |
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| 220 | } |
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| 221 | |||
| 222 | void Arbiter::override_by_utterance(){
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| 223 | //fetch MouthState by utterance:
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| 224 | 2e526a15 | Simon Schulz | if (!utterance->is_playing()){
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| 225 | 0c286af0 | Simon Schulz | //not playing -> return
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| 226 | return;
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| 227 | } |
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| 228 | |||
| 229 | //fetch symbol
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| 230 | 2e526a15 | Simon Schulz | string symbol = utterance->currently_active_phoneme();
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| 231 | 0c286af0 | Simon Schulz | if ((symbol.empty()) || (symbol == "")){ |
| 232 | return;
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| 233 | } |
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| 234 | |||
| 235 | //fetch config
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| 236 | mouth_config.init_by_symbol(symbol); |
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| 237 | |||
| 238 | //overwrite mouth with offsets from utterance player
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| 239 | mouth_config.apply_on_mouth_state(&mouth_state); |
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| 240 | } |
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| 241 | |||
| 242 | void Arbiter::override_by_mouth(){
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| 243 | //external mouth requests can overwrite the mouth targets!
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| 244 | if ((requested_mouth_state.position_center + requested_mouth_state.position_left + requested_mouth_state.position_right) > 0.0){ |
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| 245 | //values given -> override emotion data
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| 246 | mouth_state = requested_mouth_state; |
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| 247 | } |
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| 248 | //requested_mouth_state.dump();
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| 249 | //mouth_state.dump();
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| 250 | } |
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| 251 | |||
| 252 | void Arbiter::override_by_gaze(){
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| 253 | //copy from requested target:
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| 254 | gaze_state.pan = requested_gaze_state.pan; |
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| 255 | gaze_state.tilt = requested_gaze_state.tilt; |
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| 256 | gaze_state.roll = requested_gaze_state.roll; |
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| 257 | |||
| 258 | 16a22a2b | Simon Schulz | gaze_state.gaze_type = requested_gaze_state.gaze_type; |
| 259 | 0c286af0 | Simon Schulz | gaze_state.timestamp = requested_gaze_state.timestamp; |
| 260 | gaze_state.vergence = requested_gaze_state.vergence; |
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| 261 | |||
| 262 | //add offset values from user:
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| 263 | gaze_state.pan_offset += requested_gaze_state.pan_offset; |
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| 264 | gaze_state.tilt_offset += requested_gaze_state.tilt_offset; |
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| 265 | } |
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| 266 | |||
| 267 | void Arbiter::override_by_emotion(){
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| 268 | efbcb710 | sschulz | if (emotion_target == NULL) { |
| 269 | return;
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| 270 | } |
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| 271 | |||
| 272 | 0c286af0 | Simon Schulz | //lock access
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| 273 | mutex::scoped_lock scoped_lock1(emotion_config_default_mutex); |
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| 274 | |||
| 275 | |||
| 276 | efbcb710 | sschulz | // did the current emotion time out?
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| 277 | if (!emotion_target->is_active()){
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| 278 | // revert to default:
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| 279 | emotion_target = &emotion_config_default; |
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| 280 | // trigger soft fade
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| 281 | gaze_state_animation_restart = true;
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| 282 | 0c286af0 | Simon Schulz | } |
| 283 | |||
| 284 | //emotions will set the mouth state here (will be overwritten by speak)
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| 285 | mouth_state = emotion_target->mouth_override; |
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| 286 | efbcb710 | sschulz | //mouth_state = ...
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| 287 | 0c286af0 | Simon Schulz | |
| 288 | //emotions will add an offset to the gaze state:
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| 289 | //pan,tilt,roll will be overwritten by override_by_gaze() we only keep the offset values from this!
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| 290 | //FIXME: change to eyelid opening upper/lower once humotion supports it
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| 291 | //eyebrow angles come from this
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| 292 | efbcb710 | sschulz | humotion::GazeState gaze_state_target = emotion_target->gaze_override; |
| 293 | // apply a soft overblending to the new gaze target
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| 294 | gaze_state = soft_overblend_gaze(gaze_state, gaze_state_target, emotion_target->overblend_time_ms); |
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| 295 | |||
| 296 | 0c286af0 | Simon Schulz | //gaze_state.dump();
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| 297 | |||
| 298 | //IMPORTANT: clear request from emotion target:
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| 299 | emotion_target->gaze_override.eyeblink_request_left = 0;
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| 300 | emotion_target->gaze_override.eyeblink_request_right = 0;
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| 301 | efbcb710 | sschulz | } |
| 302 | |||
| 303 | humotion::GazeState Arbiter::soft_overblend_gaze(humotion::GazeState gaze_now, |
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| 304 | humotion::GazeState gaze_target, |
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| 305 | unsigned int overblend_time) { |
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| 306 | humotion::GazeState result = gaze_now; |
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| 307 | |||
| 308 | result.eyeblink_request_left = 0;
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| 309 | result.eyeblink_request_right = 0;
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| 310 | |||
| 311 | if (gaze_state_animation_restart) {
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| 312 | // new incoming target, set up soft fade:
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| 313 | 1e1c61a8 | sschulz | cout << "NEW EMOTION\n";
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| 314 | efbcb710 | sschulz | gaze_state_old = gaze_state; |
| 315 | gaze_state_end_time = get_system_time() + boost::posix_time::milliseconds(overblend_time); |
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| 316 | gaze_state_animation_restart = false;
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| 317 | } |
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| 318 | // do smooth overblend, all targets should be reached at gaze_state_end_time
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| 319 | boost::posix_time::time_duration tdiff = gaze_state_end_time - get_system_time(); |
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| 320 | if (tdiff.is_negative()) {
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| 321 | // animation is done, exit now
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| 322 | 1e1c61a8 | sschulz | return gaze_target;
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| 323 | efbcb710 | sschulz | } else {
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| 324 | // do smooth animation
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| 325 | double diff_ms = tdiff.total_milliseconds();
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| 326 | double tp = 1.0 - diff_ms / static_cast<double>(overblend_time); |
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| 327 | |||
| 328 | result.pan_offset = gaze_state_old.pan_offset + tp * (gaze_target.pan_offset - gaze_state_old.pan_offset); |
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| 329 | result.tilt_offset = gaze_state_old.tilt_offset + tp * (gaze_target.tilt_offset - gaze_state_old.tilt_offset); |
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| 330 | result.roll_offset = gaze_state_old.roll_offset + tp * (gaze_target.roll_offset - gaze_state_old.roll_offset); |
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| 331 | |||
| 332 | result.eyelid_opening_lower = gaze_state_old.eyelid_opening_lower + tp * (gaze_target.eyelid_opening_lower - gaze_state_old.eyelid_opening_lower); |
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| 333 | result.eyelid_opening_upper = gaze_state_old.eyelid_opening_upper + tp * (gaze_target.eyelid_opening_upper - gaze_state_old.eyelid_opening_upper); |
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| 334 | |||
| 335 | 3a3d8a03 | sschulz | result.eyebrow_left = gaze_target.eyebrow_left; |
| 336 | result.eyebrow_right = gaze_target.eyebrow_right; |
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| 337 | efbcb710 | sschulz | |
| 338 | } |
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| 339 | 0c286af0 | Simon Schulz | |
| 340 | efbcb710 | sschulz | return result;
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| 341 | 0c286af0 | Simon Schulz | } |
| 342 | |||
| 343 | |||
| 344 | void Arbiter::override_by_animation(){
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| 345 | //lock access & iterate over vector:
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| 346 | mutex::scoped_lock lock_av(active_animation_vector_mutex); |
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| 347 | active_animation_vector_t::iterator it; |
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| 348 | for(it = active_animation_vector.begin(); it<active_animation_vector.end(); it++){
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| 349 | boost::shared_ptr<Animation> current_ani = *it; |
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| 350 | |||
| 351 | //gaze_state.dump();
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| 352 | current_ani->apply_on_gazestate(&gaze_state); |
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| 353 | //gaze_state.dump();
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| 354 | } |
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| 355 | } |
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| 356 | |||
| 357 | humotion::GazeState Arbiter::get_gaze_state(){
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| 358 | e7717d32 | Simon Schulz | //gaze_state.dump();
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| 359 | 0c286af0 | Simon Schulz | return gaze_state;
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| 360 | } |
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| 361 | |||
| 362 | humotion::MouthState Arbiter::get_mouth_state(){
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| 363 | return mouth_state;
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| 364 | } |