Revision b1a51350 server/action/gazetarget.action
server/action/gazetarget.action | ||
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float32 pan_offset |
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float32 tilt_offset |
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#relative or absolute gaze target? |
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uint8 GAZETARGET_RELATIVE = 0 |
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uint8 GAZETARGET_ABSOLUTE = 0 |
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uint8 type |
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#timestamp of the target (important in case of relative targets) |
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time timestamp |
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#result |
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uint32 result |
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