hlrc / server / src / Arbiter.cpp @ bd86bb92
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1 | 0c286af0 | Simon Schulz | /*
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2 | * This file is part of hlrc_server
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3 | *
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4 | * Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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5 | * http://opensource.cit-ec.de/projects/hlrc_server
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6 | *
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7 | * This file may be licensed under the terms of the
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8 | * GNU General Public License Version 3 (the ``GPL''),
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9 | * or (at your option) any later version.
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10 | *
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11 | * Software distributed under the License is distributed
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12 | * on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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13 | * express or implied. See the GPL for the specific language
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14 | * governing rights and limitations.
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15 | *
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16 | * You should have received a copy of the GPL along with this
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17 | * program. If not, go to http://www.gnu.org/licenses/gpl.html
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18 | * or write to the Free Software Foundation, Inc.,
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19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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20 | *
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21 | * The development of this software was supported by the
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22 | * Excellence Cluster EXC 277 Cognitive Interaction Technology.
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23 | * The Excellence Cluster EXC 277 is a grant of the Deutsche
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24 | * Forschungsgemeinschaft (DFG) in the context of the German
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25 | * Excellence Initiative.
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26 | *
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27 | */
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28 | |||
29 | #include "Arbiter.h" |
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30 | #include "AudioPlayerLibAO.h" |
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31 | #include "AudioPlayerRSB.h" |
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32 | #include <boost/algorithm/string/predicate.hpp> |
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33 | |||
34 | using namespace boost; |
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35 | using namespace std; |
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36 | |||
37 | |||
38 | Arbiter::Arbiter(std::string audio_output){
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39 | //initialize audio player:
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40 | 7a918ce1 | Simon Schulz | if (iequals(audio_output, "none")){ |
41 | //allow none for no sound output
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42 | audio_player = NULL;
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43 | }else if (iequals(audio_output.substr(0,3), "rsb")){ |
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44 | 0c286af0 | Simon Schulz | #ifdef RSB_SUPPORT
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45 | audio_player = new AudioPlayerRSB(audio_output);
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46 | #else
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47 | printf("> ERROR: hlc is compiled without RSB support, RSB audio transport not available, defaulting to libao (default output!)\n");
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48 | audio_player = new AudioPlayerLibAO(""); |
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49 | #endif
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50 | }else{
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51 | audio_player = new AudioPlayerLibAO(audio_output);
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52 | } |
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53 | |||
54 | //set default emotion:
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55 | emotion_config_current.init_sad(); |
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56 | emotion_config_current.set_duration(2000);
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57 | emotion_config_default.init_neutral(); |
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58 | 2e526a15 | Simon Schulz | |
59 | utterance = boost::shared_ptr<Utterance>(new Utterance());
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60 | 0c286af0 | Simon Schulz | } |
61 | |||
62 | Arbiter::~Arbiter(){ |
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63 | } |
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64 | |||
65 | void Arbiter::set_default_emotion(EmotionState e){
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66 | //lock access
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67 | mutex::scoped_lock scoped_lock(emotion_config_default_mutex); |
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68 | |||
69 | //update our config, ignore duration as this is the default emotion
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70 | emotion_config_default.select_config(e.value); |
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71 | |||
72 | printf("> stored default emotion\n");
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73 | } |
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74 | |||
75 | void Arbiter::set_current_emotion(EmotionState e){
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76 | //lock access
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77 | mutex::scoped_lock scoped_lock(emotion_config_current_mutex); |
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78 | |||
79 | //this will set a emotion override for a given time, after the timeout
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80 | //we will return to the default emotion state:
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81 | emotion_config_current.select_config(e.value); |
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82 | emotion_config_current.set_duration(e.duration); |
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83 | |||
84 | printf("> stored current emotion (val=%d, duration = %dms)\n",e.value, e.duration);
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85 | } |
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86 | |||
87 | void Arbiter::set_mouth_config(MouthConfig m){
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88 | //lock access
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89 | mutex::scoped_lock scoped_lock(mouth_config_override_mutex); |
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90 | |||
91 | mouth_config = m; |
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92 | } |
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93 | |||
94 | void Arbiter::set_gaze_target(humotion::GazeState target){
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95 | //lock access
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96 | mutex::scoped_lock scoped_lock(requested_gaze_state_mutex); |
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97 | |||
98 | requested_gaze_state = target; |
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99 | } |
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100 | |||
101 | void Arbiter::set_mouth_target(humotion::MouthState target){
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102 | //lock access
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103 | mutex::scoped_lock scoped_lock(requested_mouth_state_mutex); |
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104 | |||
105 | requested_mouth_state = target; |
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106 | } |
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107 | |||
108 | //! note: this is blocking!
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109 | void Arbiter::play_animation(boost::shared_ptr<Animation> incoming_animation){
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110 | //incoming animation, check if this would conflict with any pending animations:
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111 | //lock access & iterate over vector:
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112 | mutex::scoped_lock lock_av(active_animation_vector_mutex); |
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113 | active_animation_vector_t::iterator it; |
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114 | for(it = active_animation_vector.begin(); it<active_animation_vector.end(); it++){
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115 | boost::shared_ptr<Animation> current_ani = *it; |
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116 | //check if the running animation collides with the incoming animation:
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117 | if (current_ani->collides_with(incoming_animation.get())){
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118 | //this would fail, we can not play this animation right now!
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119 | throw runtime_error("incoming animation collides with unfinished active animation"); |
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120 | return;
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121 | } |
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122 | } |
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123 | |||
124 | //ok, fine. no other animations are active that would collide with the new request
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125 | //thus it is safe to enqueue this item:
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126 | active_animation_vector.push_back(incoming_animation); |
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127 | |||
128 | //unlock mutex
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129 | lock_av.unlock(); |
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130 | |||
131 | //start playback!
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132 | incoming_animation->start(); |
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133 | |||
134 | //block until ani was played back
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135 | while(incoming_animation->is_active()){
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136 | //printf("A"); fflush(stdout);
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137 | usleep(1*1000); //1ms, save cpu cycles |
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138 | } |
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139 | |||
140 | //ok, it finished. we can safely remove it now:
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141 | lock_av.lock(); |
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142 | for(it = active_animation_vector.begin(); it<active_animation_vector.end();){
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143 | boost::shared_ptr<Animation> current_ani = *it; |
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144 | if (*it == incoming_animation){
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145 | //printf(">match -> remove incoming ani again\n");
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146 | it = active_animation_vector.erase(it); |
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147 | }else{
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148 | ++it; |
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149 | } |
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150 | } |
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151 | } |
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152 | |||
153 | 2e526a15 | Simon Schulz | void Arbiter::speak(boost::shared_ptr<Utterance> u){ //, ao_sample_format audio_format, char *audio_data, unsigned int audio_len){ |
154 | 0c286af0 | Simon Schulz | //lock audio playback as such:
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155 | mutex::scoped_lock scoped_lock_audio(audio_player_mutex); |
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156 | |||
157 | //lock utterance & store data:
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158 | mutex::scoped_lock scoped_lock(utterance_mutex); |
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159 | utterance = u; |
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160 | scoped_lock.unlock(); |
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161 | |||
162 | //start audio playback, this function returns once we started playback
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163 | 7a918ce1 | Simon Schulz | if (audio_player == NULL){ |
164 | printf("> audio_player disabled, not speaking '%s'\n", u.get()->get_text().c_str());
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165 | }else{
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166 | audio_player->play(utterance->get_audio_data()); |
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167 | } |
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168 | 2e526a15 | Simon Schulz | utterance->start_playback(); |
169 | 0c286af0 | Simon Schulz | |
170 | //wait until audio playback was finished:
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171 | 7a918ce1 | Simon Schulz | if (audio_player != NULL){ |
172 | while(audio_player->is_playing()){
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173 | //save some cpu cycles:
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174 | usleep(1*1000); //1ms |
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175 | } |
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176 | 0c286af0 | Simon Schulz | } |
177 | 7a918ce1 | Simon Schulz | |
178 | 0c286af0 | Simon Schulz | //in case the audio output fails, we end up here before the utterance is finished.
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179 | //so check now if the utterance finished as well:
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180 | 2e526a15 | Simon Schulz | while (utterance->is_playing()){
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181 | 0c286af0 | Simon Schulz | //save some cpu cycles:
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182 | usleep(1*1000); //1ms |
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183 | } |
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184 | |||
185 | } |
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186 | |||
187 | bool Arbiter::speak_active(){
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188 | 7a918ce1 | Simon Schulz | if (audio_player == NULL){ |
189 | return false; |
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190 | }else{
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191 | return audio_player->is_playing();
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192 | } |
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193 | 0c286af0 | Simon Schulz | } |
194 | |||
195 | void Arbiter::arbitrate(){
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196 | //handle arbitration, DO NOT RE-ORDER these calls!
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197 | |||
198 | //try to process all incoming requests
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199 | override_by_emotion(); |
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200 | |||
201 | //overwrite with mouth targets from outside:
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202 | override_by_mouth(); |
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203 | |||
204 | //lip animation
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205 | override_by_utterance(); |
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206 | |||
207 | //animations
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208 | override_by_animation(); |
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209 | |||
210 | //gaze target is set by requested_gaze_target
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211 | override_by_gaze(); |
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212 | } |
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213 | |||
214 | void Arbiter::override_by_utterance(){
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215 | //fetch MouthState by utterance:
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216 | 2e526a15 | Simon Schulz | if (!utterance->is_playing()){
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217 | 0c286af0 | Simon Schulz | //not playing -> return
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218 | return;
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219 | } |
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220 | |||
221 | //fetch symbol
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222 | 2e526a15 | Simon Schulz | string symbol = utterance->currently_active_phoneme();
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223 | 0c286af0 | Simon Schulz | if ((symbol.empty()) || (symbol == "")){ |
224 | return;
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225 | } |
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226 | |||
227 | //fetch config
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228 | mouth_config.init_by_symbol(symbol); |
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229 | |||
230 | //overwrite mouth with offsets from utterance player
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231 | mouth_config.apply_on_mouth_state(&mouth_state); |
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232 | } |
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233 | |||
234 | void Arbiter::override_by_mouth(){
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235 | //external mouth requests can overwrite the mouth targets!
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236 | if ((requested_mouth_state.position_center + requested_mouth_state.position_left + requested_mouth_state.position_right) > 0.0){ |
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237 | //values given -> override emotion data
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238 | mouth_state = requested_mouth_state; |
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239 | } |
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240 | //requested_mouth_state.dump();
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241 | //mouth_state.dump();
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242 | } |
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243 | |||
244 | void Arbiter::override_by_gaze(){
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245 | //copy from requested target:
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246 | gaze_state.pan = requested_gaze_state.pan; |
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247 | gaze_state.tilt = requested_gaze_state.tilt; |
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248 | gaze_state.roll = requested_gaze_state.roll; |
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249 | |||
250 | 16a22a2b | Simon Schulz | gaze_state.gaze_type = requested_gaze_state.gaze_type; |
251 | 0c286af0 | Simon Schulz | gaze_state.timestamp = requested_gaze_state.timestamp; |
252 | gaze_state.vergence = requested_gaze_state.vergence; |
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253 | |||
254 | //add offset values from user:
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255 | gaze_state.pan_offset += requested_gaze_state.pan_offset; |
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256 | gaze_state.tilt_offset += requested_gaze_state.tilt_offset; |
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257 | } |
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258 | |||
259 | void Arbiter::override_by_emotion(){
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260 | //lock access
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261 | mutex::scoped_lock scoped_lock1(emotion_config_default_mutex); |
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262 | mutex::scoped_lock scoped_lock2(emotion_config_current_mutex); |
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263 | |||
264 | EmotionConfig *emotion_target = &emotion_config_default; |
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265 | |||
266 | //which emotion is active?
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267 | if (emotion_config_current.is_active()){
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268 | //current emotion is not timed out, override default
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269 | emotion_target = &emotion_config_current; |
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270 | } |
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271 | |||
272 | //emotions will set the mouth state here (will be overwritten by speak)
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273 | mouth_state = emotion_target->mouth_override; |
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274 | |||
275 | //emotions will add an offset to the gaze state:
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276 | //pan,tilt,roll will be overwritten by override_by_gaze() we only keep the offset values from this!
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277 | //FIXME: change to eyelid opening upper/lower once humotion supports it
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278 | //eyebrow angles come from this
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279 | gaze_state = emotion_target->gaze_override; |
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280 | //gaze_state.dump();
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281 | |||
282 | //IMPORTANT: clear request from emotion target:
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283 | emotion_target->gaze_override.eyeblink_request_left = 0;
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284 | emotion_target->gaze_override.eyeblink_request_right = 0;
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285 | |||
286 | } |
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287 | |||
288 | |||
289 | void Arbiter::override_by_animation(){
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290 | //lock access & iterate over vector:
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291 | mutex::scoped_lock lock_av(active_animation_vector_mutex); |
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292 | active_animation_vector_t::iterator it; |
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293 | for(it = active_animation_vector.begin(); it<active_animation_vector.end(); it++){
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294 | boost::shared_ptr<Animation> current_ani = *it; |
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295 | |||
296 | //gaze_state.dump();
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297 | current_ani->apply_on_gazestate(&gaze_state); |
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298 | //gaze_state.dump();
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299 | } |
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300 | } |
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301 | |||
302 | humotion::GazeState Arbiter::get_gaze_state(){ |
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303 | e7717d32 | Simon Schulz | //gaze_state.dump();
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304 | 0c286af0 | Simon Schulz | return gaze_state;
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305 | } |
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306 | |||
307 | humotion::MouthState Arbiter::get_mouth_state(){ |
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308 | return mouth_state;
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309 | } |