Statistics
| Branch: | Tag: | Revision:

hlrc / server / src / EmotionConfig.cpp @ c7c4d405

History | View | Annotate | Download (7.125 KB)

1 0c286af0 Simon Schulz
/*
2
* This file is part of hlrc_server
3
*
4
* Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
5
* http://opensource.cit-ec.de/projects/hlrc_server
6
*
7
* This file may be licensed under the terms of the
8
* GNU General Public License Version 3 (the ``GPL''),
9
* or (at your option) any later version.
10
*
11
* Software distributed under the License is distributed
12
* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
13
* express or implied. See the GPL for the specific language
14
* governing rights and limitations.
15
*
16
* You should have received a copy of the GPL along with this
17
* program. If not, go to http://www.gnu.org/licenses/gpl.html
18
* or write to the Free Software Foundation, Inc.,
19
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20
*
21
* The development of this software was supported by the
22
* Excellence Cluster EXC 277 Cognitive Interaction Technology.
23
* The Excellence Cluster EXC 277 is a grant of the Deutsche
24
* Forschungsgemeinschaft (DFG) in the context of the German
25
* Excellence Initiative.
26
*
27
*/
28
29
#include "EmotionConfig.h"
30
using namespace boost;
31
32
EmotionConfig::EmotionConfig(){
33
    select_config(NEUTRAL);
34
}
35
36
EmotionConfig::EmotionConfig(EmotionType e){
37
    select_config(e);
38
}
39
40
EmotionConfig::~EmotionConfig(){
41
}
42
43
44
bool EmotionConfig::is_active(){
45
    if (get_system_time() >= end_time){
46
        return false;
47
    }
48
49
    return true;
50
}
51
52
void EmotionConfig::set_duration(unsigned long ms){
53
    //set a timeout:
54
    end_time = get_system_time() + posix_time::milliseconds(ms);
55
}
56
57
void EmotionConfig::select_config(EmotionType e){
58
    switch((int) e){
59
        default:
60
        case(NEUTRAL): init_neutral(); break;
61
        case(HAPPY  ): init_happy(); break;
62
        case(SAD    ): init_sad(); break;
63
        case(ANGRY  ): init_angry(); break;
64
        case(SURPRISED): init_surprised(); break;
65
        case(FEAR):      init_fear(); break;
66
    }
67
}
68
69
void EmotionConfig::init_neutral(){
70
    //neutral = look straight
71
    gaze_override.pan_offset = 0.0;
72
    gaze_override.tilt_offset = 0.0;
73
    gaze_override.roll_offset = 0.0;
74
    gaze_override.type = humotion::GazeState::OVERRIDE;
75
76
    //not setable right now
77
    gaze_override.vergence = 0.0;
78
79
    gaze_override.eyelid_opening_upper = 35.0;
80
    gaze_override.eyelid_opening_lower = 40.0;
81
82
    //eyebrow angles
83
    gaze_override.eyebrow_left = -3.0;
84
    gaze_override.eyebrow_right = 3.0;
85
86
    //eyeblink request
87
    gaze_override.eyeblink_request_left  = 0;
88
    gaze_override.eyeblink_request_right = 0;
89
90
    //mouth:
91
    mouth_override.position_left   = 14.7;
92
    mouth_override.opening_left    = 0.0;
93
    mouth_override.position_center = 16.0;
94
    mouth_override.opening_center  = 1.0;
95
    mouth_override.position_right  = 14.7;
96
    mouth_override.opening_right   = 0.0;
97
98
}
99
100
void EmotionConfig::init_happy(){
101
    //neutral = look straight
102
    gaze_override.pan_offset = 0.0;
103
    gaze_override.tilt_offset = 0.0;
104
    gaze_override.roll_offset = 0.0;
105
    gaze_override.type = humotion::GazeState::OVERRIDE;
106
107
    //not setable right now
108
    gaze_override.vergence = 0.0;
109
110
    gaze_override.eyelid_opening_upper = 40.0;
111
    gaze_override.eyelid_opening_lower = 40.0;
112
113
    //eyebrow angles
114
    gaze_override.eyebrow_left = -1.0;
115
    gaze_override.eyebrow_right = 1.0;
116
117
    //eyeblink request
118
    gaze_override.eyeblink_request_left  = humotion::GazeState::EYEBLINK_TIME_DEFAULT;
119
    gaze_override.eyeblink_request_right = humotion::GazeState::EYEBLINK_TIME_DEFAULT;
120
121
    //mouth:
122
    mouth_override.position_left   = 12.5;
123
    mouth_override.opening_left    = 0.0;
124
    mouth_override.position_center = 14.88;
125
    mouth_override.opening_center  = 7.4;
126
    mouth_override.position_right  = 12.5;
127
    mouth_override.opening_right   = 0.0;
128
129
}
130
131
void EmotionConfig::init_sad(){
132
    gaze_override.pan_offset = 0.0;
133
    gaze_override.tilt_offset = -3.0;
134
    gaze_override.roll_offset = -3.0;
135
    gaze_override.type = humotion::GazeState::OVERRIDE;
136
137
    //not setable right now
138
    gaze_override.vergence = 0.0;
139
140
    gaze_override.eyelid_opening_upper = 15.0;
141
    gaze_override.eyelid_opening_lower = 40.0;
142
143
    //eyebrow angles
144
    gaze_override.eyebrow_left = -20.0;
145
    gaze_override.eyebrow_right = 20.0;
146
147
    //eyeblink request
148
    gaze_override.eyeblink_request_left  = 3 * humotion::GazeState::EYEBLINK_TIME_DEFAULT;
149
    gaze_override.eyeblink_request_right = 3 * humotion::GazeState::EYEBLINK_TIME_DEFAULT;
150
151
    //mouth:
152
    mouth_override.position_left   = 20.0;
153
    mouth_override.opening_left    = 0.0;
154
    mouth_override.position_center = 16.1;
155
    mouth_override.opening_center  = 4.0;
156
    mouth_override.position_right  = 20.0;
157
    mouth_override.opening_right   = 0.0;
158
}
159
160
void EmotionConfig::init_angry(){
161
    gaze_override.pan_offset = 0.0;
162
    gaze_override.tilt_offset = -5.0;
163
    gaze_override.roll_offset = 0.0;
164
    gaze_override.type = humotion::GazeState::OVERRIDE;
165
166
    //not setable right now
167
    gaze_override.vergence = 0.0;
168
169
    gaze_override.eyelid_opening_upper = 18.0;
170
    gaze_override.eyelid_opening_lower = 18.0;
171
172
    //eyebrow angles
173
    gaze_override.eyebrow_left =  21.0;
174
    gaze_override.eyebrow_right = -21.0;
175
176
    //eyeblink request
177
    gaze_override.eyeblink_request_left  = 0;
178
    gaze_override.eyeblink_request_right = 0;
179
180
    //mouth:
181
    mouth_override.position_left   = 12.5;
182
    mouth_override.opening_left    = 0.0;
183
    mouth_override.position_center = 16.3;
184
    mouth_override.opening_center  = 2.0;
185
    mouth_override.position_right  = 17.5;
186
    mouth_override.opening_right   = 0.0;
187
}
188
189
void EmotionConfig::init_surprised(){
190
    gaze_override.pan_offset  = 0.0;
191
    gaze_override.tilt_offset = 8.0;
192
    gaze_override.roll_offset = 0.0;
193
    gaze_override.type = humotion::GazeState::OVERRIDE;
194
195
    //not setable right now
196
    gaze_override.vergence = 0.0;
197
198
    //eyelids
199
    gaze_override.eyelid_opening_upper = 60.0;
200
    gaze_override.eyelid_opening_lower = 60.0;
201
202
    //eyebrow angles
203
    gaze_override.eyebrow_left =  -2.0;
204
    gaze_override.eyebrow_right =  2.0;
205
206
    //eyeblink request
207
    gaze_override.eyeblink_request_left  = humotion::GazeState::EYEBLINK_TIME_DEFAULT;
208
    gaze_override.eyeblink_request_right = humotion::GazeState::EYEBLINK_TIME_DEFAULT;
209
210
    //mouth:
211
    mouth_override.position_left   = 12.5;
212
    mouth_override.opening_left    = 0.0;
213
    mouth_override.position_center = 16.3;
214
    mouth_override.opening_center  = 9.0;
215
    mouth_override.position_right  = 12.5;
216
    mouth_override.opening_right   = 0.0;
217
}
218
219
void EmotionConfig::init_fear(){
220
    gaze_override.pan_offset  = 5.0;
221
    gaze_override.tilt_offset = 0.0;
222
    gaze_override.roll_offset = 0.0;
223
    gaze_override.type = humotion::GazeState::ABSOLUTE;
224
225
    //not setable right now
226
    gaze_override.vergence = 0.0;
227
228
    gaze_override.eyelid_opening_upper = 50.0;
229
    gaze_override.eyelid_opening_lower = 50.0;
230
231
232
    //eyebrow angles
233
    gaze_override.eyebrow_left =  -23.0;
234
    gaze_override.eyebrow_right =  23.0;
235
236
    //eyeblink request
237
    gaze_override.eyeblink_request_left  = 0;
238
    gaze_override.eyeblink_request_right = 0;
239
240
    //mouth:
241
    mouth_override.position_left   = 18.9;
242
    mouth_override.opening_left    = 0.0;
243
    mouth_override.position_center = 16.3;
244
    mouth_override.opening_center  = 2.2;
245
    mouth_override.position_right  = 18.9;
246
    mouth_override.opening_right   = 0.0;
247
}