Statistics
| Branch: | Tag: | Revision:

hlrc / server / include / ROS / AnimationCallbackWrapperROS.h @ c86a1867

History | View | Annotate | Download (3.408 KB)

1
/*
2
* This file is part of hlrc_server
3
*
4
* Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
5
* http://opensource.cit-ec.de/projects/hlrc_server
6
*
7
* This file may be licensed under the terms of the
8
* GNU General Public License Version 3 (the ``GPL''),
9
* or (at your option) any later version.
10
*
11
* Software distributed under the License is distributed
12
* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
13
* express or implied. See the GPL for the specific language
14
* governing rights and limitations.
15
*
16
* You should have received a copy of the GPL along with this
17
* program. If not, go to http://www.gnu.org/licenses/gpl.html
18
* or write to the Free Software Foundation, Inc.,
19
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20
*
21
* The development of this software was supported by the
22
* Excellence Cluster EXC 277 Cognitive Interaction Technology.
23
* The Excellence Cluster EXC 277 is a grant of the Deutsche
24
* Forschungsgemeinschaft (DFG) in the context of the German
25
* Excellence Initiative.
26
*
27
*/
28

    
29
#pragma once
30
#include "hlrc_server/animationAction.h"
31
#include "CallbackWrapperROS.h"
32

    
33
//callback handler incoming gaze requests:
34
class AnimationCallbackWrapper : CallbackWrapper<hlrc_server::animationAction>{
35
protected:
36
    hlrc_server::animationFeedback feedback;
37
    hlrc_server::animationResult result;
38

    
39
public:
40
    AnimationCallbackWrapper(Middleware *mw, std::string scope, std::string name) : CallbackWrapper<hlrc_server::animationAction>(mw, scope, name, boost::bind(&AnimationCallbackWrapper::call, this, _1)){
41
        //
42
    };
43

    
44
    void call(const GoalConstPtr &goal){
45
        hlrc_server::animationGoalConstPtr request = goal;
46
        printf("> incoming animation (%d)\n", (int)request->target);
47

    
48
        boost::shared_ptr<Animation> ani(new Animation());
49

    
50
        //everything is ok, will be cleared on failures
51
        feedback.result = 1;
52

    
53
        switch ((int) request->target){
54
            case(hlrc_server::animationGoal::IDLE):          ani->target = Animation::IDLE; break;
55
            case(hlrc_server::animationGoal::HEAD_NOD):      ani->target = Animation::HEAD_NOD; break;
56
            case(hlrc_server::animationGoal::HEAD_SHAKE):    ani->target = Animation::HEAD_SHAKE; break;
57
            case(hlrc_server::animationGoal::EYEBLINK_L):    ani->target = Animation::EYEBLINK_L; break;
58
            case(hlrc_server::animationGoal::EYEBLINK_R):    ani->target = Animation::EYEBLINK_R; break;
59
            case(hlrc_server::animationGoal::EYEBLINK_BOTH): ani->target = Animation::EYEBLINK_BOTH; break;
60
            case(hlrc_server::animationGoal::EYEBROWS_RAISE):ani->target = Animation::EYEBROWS_RAISE;break;
61
            case(hlrc_server::animationGoal::EYEBROWS_LOWER):ani->target = Animation::EYEBROWS_LOWER;break;
62
            default:
63
                ani->target = Animation::IDLE;
64
                printf("> unhandled animatin target %d\n",(int)request->target);
65
                //throw std::runtime_error("AnimationCallback: invalid animation id");
66
                feedback.result = 0;
67
        }
68

    
69
       ani->repetitions   = request->repetitions;
70
       ani->duration_each = request->duration_each;
71
       ani->scale         = request->scale;
72

    
73
       printf("> new Animation: %s\n", ani->as_string().c_str());
74

    
75
       //send to application
76
       mw->animation_callback(ani);
77

    
78
        if (feedback.result){
79
            result.result = 1;
80
            as_.setSucceeded(result);
81
        }else{
82
            as_.setAborted(result);
83
        }
84

    
85
    }
86
};
87

    
88