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hlrc / server / action / gazetarget.action @ d4c15d69

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#pan  angle (left/right)
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float32 pan 
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#tilt angle (up/down)
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float32 tilt 
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#roll angle (sideway movement)
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float32 roll 
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#vergence angle (angle difference from straight view, defaults to 0.0 for straight)
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float32 vergence 
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#offsets
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float32 pan_offset
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float32 tilt_offset
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#relative or absolute gaze target?
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uint8 GAZETARGET_ABSOLUTE  = 0
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uint8 GAZETARGET_RELATIVE  = 1
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uint8 gaze_type
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#timestamp of the target (important in case of relative targets)
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time gaze_timestamp
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---
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#result
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uint32 result
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---
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#feedback
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uint32 result