hlrc / server / include / RSB / AnimationCallbackWrapper.h @ dcded5bf
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1 | 0c286af0 | Simon Schulz | /*
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2 | * This file is part of hlrc_server
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3 | *
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4 | * Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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5 | * http://opensource.cit-ec.de/projects/hlrc_server
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6 | *
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7 | * This file may be licensed under the terms of the
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8 | * GNU General Public License Version 3 (the ``GPL''),
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9 | * or (at your option) any later version.
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10 | *
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11 | * Software distributed under the License is distributed
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12 | * on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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13 | * express or implied. See the GPL for the specific language
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14 | * governing rights and limitations.
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15 | *
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16 | * You should have received a copy of the GPL along with this
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17 | * program. If not, go to http://www.gnu.org/licenses/gpl.html
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18 | * or write to the Free Software Foundation, Inc.,
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19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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20 | *
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21 | * The development of this software was supported by the
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22 | * Excellence Cluster EXC 277 Cognitive Interaction Technology.
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23 | * The Excellence Cluster EXC 277 is a grant of the Deutsche
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24 | * Forschungsgemeinschaft (DFG) in the context of the German
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25 | * Excellence Initiative.
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26 | *
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27 | */
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28 | |||
29 | #pragma once
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30 | #include "CallbackWrapper.h" |
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31 | #include "Animation.h" |
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32 | |||
33 | //callback handler incoming animation requests:
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34 | class AnimationCallbackWrapper : public CallbackWrapper<rst::robot::Animation>{ |
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35 | public:
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36 | AnimationCallbackWrapper(Middleware *mw) : CallbackWrapper(mw){} |
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37 | |||
38 | void call(const std::string& method_name, boost::shared_ptr<rst::robot::Animation> input){ |
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39 | printf("> incomint animation (method = %s)\n",method_name.c_str());
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40 | |||
41 | //fetch animation passed by rsb:
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42 | rst::robot::Animation *rst_ani = input.get(); |
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43 | boost::shared_ptr<Animation> ani(new Animation()); |
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44 | |||
45 | switch ((int) rst_ani->target()){ |
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46 | case(rst_ani->IDLE): ani->target = Animation::IDLE; break; |
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47 | case(rst_ani->HEAD_NOD): ani->target = Animation::HEAD_NOD; break; |
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48 | case(rst_ani->HEAD_SHAKE): ani->target = Animation::HEAD_SHAKE; break; |
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49 | case(rst_ani->EYEBLINK_L): ani->target = Animation::EYEBLINK_L; break; |
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50 | case(rst_ani->EYEBLINK_R): ani->target = Animation::EYEBLINK_R; break; |
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51 | case(rst_ani->EYEBLINK_BOTH):ani->target = Animation::EYEBLINK_BOTH; break; |
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52 | case(rst_ani->EYEBROWS_RAISE):ani->target = Animation::EYEBROWS_RAISE;break; |
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53 | case(rst_ani->EYEBROWS_LOWER):ani->target = Animation::EYEBROWS_LOWER;break; |
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54 | default:
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55 | ani->target = Animation::IDLE; |
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56 | printf("> unhandled animatin target %d\n",(int)rst_ani->target()); |
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57 | throw std::runtime_error("AnimationCallback: invalid animation id");
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58 | return;
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59 | } |
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60 | ani->repetitions = rst_ani->repetitions(); |
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61 | ani->duration_each = rst_ani->duration_each(); |
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62 | ani->scale = rst_ani->scale(); |
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63 | |||
64 | printf("> new Animation: %s\n", ani->as_string().c_str());
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65 | |||
66 | //send to application
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67 | mw->animation_callback(ani); |
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68 | } |
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69 | }; |