hlrc / server / src / EmotionConfig.cpp @ e95c8376
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/*
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* This file is part of hlrc_server
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*
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* Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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* http://opensource.cit-ec.de/projects/hlrc_server
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*
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* This file may be licensed under the terms of the
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* GNU General Public License Version 3 (the ``GPL''),
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* or (at your option) any later version.
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*
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* Software distributed under the License is distributed
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* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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* express or implied. See the GPL for the specific language
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* governing rights and limitations.
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*
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* You should have received a copy of the GPL along with this
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* program. If not, go to http://www.gnu.org/licenses/gpl.html
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* or write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The development of this software was supported by the
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* Excellence Cluster EXC 277 Cognitive Interaction Technology.
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* The Excellence Cluster EXC 277 is a grant of the Deutsche
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* Forschungsgemeinschaft (DFG) in the context of the German
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* Excellence Initiative.
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*
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*/
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#include "EmotionConfig.h" |
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EmotionConfig::EmotionConfig() { |
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end_time = std::chrono::time_point<std::chrono::steady_clock>::max(); |
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select_config(NEUTRAL); |
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} |
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EmotionConfig::EmotionConfig(EmotionType e) { |
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select_config(e); |
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} |
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EmotionConfig::~EmotionConfig() { |
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} |
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bool EmotionConfig::is_active() {
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if (std::chrono::steady_clock::now() >= end_time) {
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return false; |
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} |
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return true; |
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} |
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void EmotionConfig::set_duration(unsigned long ms) { |
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// set a timeout:
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end_time = std::chrono::steady_clock::now() + std::chrono::milliseconds(ms); |
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} |
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void EmotionConfig::select_config(EmotionType e) {
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// default overblend time
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overblend_time_ms = 500;
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switch ((int)e) { |
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default:
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case (NEUTRAL):
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init_neutral(); |
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break;
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case (HAPPY):
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init_happy(); |
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break;
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case (SAD):
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init_sad(); |
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break;
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case (ANGRY):
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init_angry(); |
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break;
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case (SURPRISED):
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init_surprised(); |
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break;
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case (FEAR):
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init_fear(); |
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break;
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} |
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} |
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void EmotionConfig::init_neutral() {
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// neutral = look straight
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gaze_override.pan_offset = 0.0; |
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gaze_override.tilt_offset = 0.0; |
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gaze_override.roll_offset = 0.0; |
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gaze_override.gaze_type = humotion::GazeState::GAZETYPE_ABSOLUTE; // GAZETYPE_OVERRIDE;
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// not setable right now
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gaze_override.vergence = 0.0; |
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gaze_override.eyelid_opening_upper = 25.0; |
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gaze_override.eyelid_opening_lower = 30.0; |
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// eyebrow angles
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gaze_override.eyebrow_left = -3.0; |
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gaze_override.eyebrow_right = 3.0; |
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// eyeblink request
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gaze_override.eyeblink_request_left = 0;
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gaze_override.eyeblink_request_right = 0;
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// mouth:
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/*mouth_override.position_left = 14.7;
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mouth_override.opening_left = 0.0;
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mouth_override.position_center = 16.0;
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mouth_override.opening_center = 1.0;
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mouth_override.position_right = 14.7;
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mouth_override.opening_right = 0.0;*/
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/*mouth_override.position_left = 11.54200000000000000000;
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mouth_override.opening_left = 0; //2.412000;
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mouth_override.position_center = 12.50000000000000000;
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mouth_override.opening_center = 0; //1.737000;
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mouth_override.position_right = 11.5250000000000000000;
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mouth_override.opening_right = 0;//2.412000;
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*/
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mouth_override.position_left = 20;
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mouth_override.opening_left = 0.0; |
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mouth_override.position_center = 22;
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mouth_override.opening_center = 2.0; |
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mouth_override.position_right = 20 - 2; |
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mouth_override.opening_right = 0.0; |
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} |
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void EmotionConfig::init_happy() {
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// neutral = look straight
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gaze_override.pan_offset = 0.0; |
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gaze_override.tilt_offset = 0.0; |
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gaze_override.roll_offset = 0.0; |
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gaze_override.gaze_type = humotion::GazeState::GAZETYPE_ABSOLUTE; // GAZETYPE_OVERRIDE;
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// not setable right now
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gaze_override.vergence = 0.0; |
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gaze_override.eyelid_opening_upper = 30.0; |
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gaze_override.eyelid_opening_lower = 30.0; |
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// eyebrow angles
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gaze_override.eyebrow_left = -1.0; |
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gaze_override.eyebrow_right = 1.0; |
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// eyeblink request
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gaze_override.eyeblink_request_left = humotion::GazeState::EYEBLINK_TIME_DEFAULT; |
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gaze_override.eyeblink_request_right = humotion::GazeState::EYEBLINK_TIME_DEFAULT; |
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/*
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mouth_override.position_left = -1+9.5;
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mouth_override.opening_left = 0.0;
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mouth_override.position_center = 24.3;
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mouth_override.opening_center = 7.0;
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mouth_override.position_right = -1+10.5;
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mouth_override.opening_right = 0.0;*/
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mouth_override.position_left = 18; // 13.56850000000000000000; |
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mouth_override.opening_left = 0; //.791000; |
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mouth_override.position_center = 26; // 14.18400000000000000000; |
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mouth_override.opening_center = 5;
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mouth_override.position_right = 18; // 15.31800000000000000000; |
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mouth_override.opening_right = 0; // 2.791000; |
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} |
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void EmotionConfig::init_sad() {
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gaze_override.pan_offset = 0.0; |
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gaze_override.tilt_offset = -3.0; |
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gaze_override.roll_offset = -3.0; |
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gaze_override.gaze_type = humotion::GazeState::GAZETYPE_ABSOLUTE; // GAZETYPE_OVERRIDE;
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// not setable right now
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gaze_override.vergence = 0.0; |
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gaze_override.eyelid_opening_upper = 15.0; |
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gaze_override.eyelid_opening_lower = 40.0; |
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// eyebrow angles
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gaze_override.eyebrow_left = -20.0; |
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gaze_override.eyebrow_right = 20.0; |
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// eyeblink request
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gaze_override.eyeblink_request_left = 3 * humotion::GazeState::EYEBLINK_TIME_DEFAULT;
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gaze_override.eyeblink_request_right = 3 * humotion::GazeState::EYEBLINK_TIME_DEFAULT;
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// mouth:
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mouth_override.position_left = 21.0; |
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mouth_override.opening_left = 0.0; |
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mouth_override.position_center = 16.0; |
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mouth_override.opening_center = 0.0; |
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mouth_override.position_right = 21.0; |
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mouth_override.opening_right = 0.0; |
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} |
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void EmotionConfig::init_angry() {
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gaze_override.pan_offset = 0.0; |
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gaze_override.tilt_offset = -5.0; |
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gaze_override.roll_offset = 0.0; |
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gaze_override.gaze_type = humotion::GazeState::GAZETYPE_ABSOLUTE; // GAZETYPE_OVERRIDE;
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// not setable right now
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gaze_override.vergence = 0.0; |
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gaze_override.eyelid_opening_upper = 18.0; |
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gaze_override.eyelid_opening_lower = 18.0; |
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// eyebrow angles
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gaze_override.eyebrow_left = 21.0; |
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gaze_override.eyebrow_right = -21.0; |
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// eyeblink request
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gaze_override.eyeblink_request_left = 0;
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gaze_override.eyeblink_request_right = 0;
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// mouth:
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mouth_override.position_left = 21;
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mouth_override.opening_left = 6.0; |
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mouth_override.position_center = 22.3; |
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mouth_override.opening_center = 0.0; |
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mouth_override.position_right = 21;
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mouth_override.opening_right = 6.0; |
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} |
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void EmotionConfig::init_surprised() {
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gaze_override.pan_offset = 0.0; |
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gaze_override.tilt_offset = 8.0; |
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gaze_override.roll_offset = 0.0; |
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gaze_override.gaze_type = humotion::GazeState::GAZETYPE_ABSOLUTE; // GAZETYPE_OVERRIDE;
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// not setable right now
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gaze_override.vergence = 0.0; |
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// eyelids
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gaze_override.eyelid_opening_upper = 60.0; |
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gaze_override.eyelid_opening_lower = 60.0; |
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// eyebrow angles
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gaze_override.eyebrow_left = -2.0; |
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gaze_override.eyebrow_right = 2.0; |
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// eyeblink request
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gaze_override.eyeblink_request_left = humotion::GazeState::EYEBLINK_TIME_DEFAULT; |
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gaze_override.eyeblink_request_right = humotion::GazeState::EYEBLINK_TIME_DEFAULT; |
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// mouth:
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mouth_override.position_left = 22;
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mouth_override.opening_left = 0.0; |
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mouth_override.position_center = 26.0; |
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mouth_override.opening_center = 10.0; |
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mouth_override.position_right = 22.0; |
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mouth_override.opening_right = 0.0; |
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} |
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void EmotionConfig::init_fear() {
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gaze_override.pan_offset = 5.0; |
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gaze_override.tilt_offset = 0.0; |
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gaze_override.roll_offset = 0.0; |
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gaze_override.gaze_type = humotion::GazeState::GAZETYPE_ABSOLUTE; |
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// not setable right now
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gaze_override.vergence = 0.0; |
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gaze_override.eyelid_opening_upper = 50.0; |
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gaze_override.eyelid_opening_lower = 50.0; |
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// eyebrow angles
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gaze_override.eyebrow_left = -23.0; |
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gaze_override.eyebrow_right = 23.0; |
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// eyeblink request
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gaze_override.eyeblink_request_left = 0;
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gaze_override.eyeblink_request_right = 0;
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// mouth:
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mouth_override.position_left = 14;
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mouth_override.opening_left = 0.0; |
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mouth_override.position_center = 21;
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mouth_override.opening_center = 5;
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mouth_override.position_right = 35.9; |
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mouth_override.opening_right = 0.0; |
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} |