hlrc / client / python / hlrc_client / MiddlewareRSB.py @ eb08b7c8
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"""
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This file is part of hlrc
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Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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http://opensource.cit-ec.de/projects/hlrc
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This file may be licensed under the terms of the
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GNU General Public License Version 3 (the ``GPL''),
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or (at your option) any later version.
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Software distributed under the License is distributed
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on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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express or implied. See the GPL for the specific language
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governing rights and limitations.
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You should have received a copy of the GPL along with this
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program. If not, go to http://www.gnu.org/licenses/gpl.html
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or write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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The development of this software was supported by the
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Excellence Cluster EXC 277 Cognitive Interaction Technology.
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The Excellence Cluster EXC 277 is a grant of the Deutsche
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Forschungsgemeinschaft (DFG) in the context of the German
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Excellence Initiative.
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"""
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from Middleware import * |
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import errno |
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import rsb |
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import rsb.converter |
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import rst |
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import rstsandbox |
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from rst.animation.EmotionExpression_pb2 import EmotionExpression |
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from rst.animation.HeadAnimation_pb2 import HeadAnimation |
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from rst.animation.BinocularHeadGaze_pb2 import BinocularHeadGaze |
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from rst.geometry.SphericalDirectionFloat_pb2 import SphericalDirectionFloat |
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class MiddlewareRSB(Middleware): |
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#######################################################################
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def __init__(self, scope, loglevel=logging.WARNING): |
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"""initialise
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:param scope: base scope we want to listen on
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"""
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# init base settings
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Middleware.__init__(self, scope, loglevel)
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self.EmotionExpression_converter = None |
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self.HeadAnimation_converter = None |
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self.BinocularHeadGaze_converter = None |
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#call mw init
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self.server = None |
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self.init_middleware()
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def __del__(self): |
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"""destructor
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"""
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self.logger.debug("destructor of MiddlewareROS called") |
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#######################################################################
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def init_middleware(self): |
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"""initialise middleware
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"""
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# mute rsb logging:
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logging.getLogger("rsb").setLevel(logging.ERROR)
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#initialise RSB stuff
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self.logger.info(
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"initialising RSB middleware connection on scope %s, registering rst converters..." % (self.base_scope)) |
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self.EmotionExpression_converter = rsb.converter.ProtocolBufferConverter(messageClass=EmotionExpression)
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rsb.converter.registerGlobalConverter(self.EmotionExpression_converter)
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self.HeadAnimation_converter = rsb.converter.ProtocolBufferConverter(messageClass=HeadAnimation)
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rsb.converter.registerGlobalConverter(self.HeadAnimation_converter)
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self.BinocularHeadGaze_converter = rsb.converter.ProtocolBufferConverter(messageClass=BinocularHeadGaze)
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rsb.converter.registerGlobalConverter(self.BinocularHeadGaze_converter)
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try:
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self.server = rsb.createRemoteServer(self.base_scope + '/set') |
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except ValueError: |
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self.logger.error("ERROR: invalid scope given. server deactivated") |
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self.server.deactivate()
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sys.exit(errno.EINVAL) |
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#######################################################################
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def publish_emotion(self, em_type, emotion, blocking): |
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"""publish an emotion via mw
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:param em_type: type of emotion (RobotEmotion::TYPE_DEFAULT or RobotEmotion::TYPE_CURRENT)
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:param emotion: emotion to set
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:param blocking: True if this call should block until execution finished on robot
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"""
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# create emotion & fill it with values:
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rsb_em = EmotionExpression() |
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rsb_em.emotion = self.convert_emotiontype_to_rsbval(emotion.value)
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rsb_em.duration = int(emotion.time_ms)
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# with rsb.createRemoteServer(self.base_scope + '/HeadAnimationset') as server:
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self.logger.debug("calling the emotion rpc (%s)..." % ("BLOCKING" if blocking else "NON-BLOCKING")) |
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if (blocking):
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#blocking rpc call:
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#if (em_type == EmotionExpression.TYPE_DEFAULT):
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# result = server.defaultEmotion(rsb_em)
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#else:
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result = self.server.emotion(rsb_em)
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self.logger.debug("server reply: '%s'" % result) |
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else:
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#if (em_type == EmotionExpression.TYPE_DEFAULT):
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# future = server.defaultEmotion.async(rsb_em)
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#else:
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future = self.server.emotion.async(rsb_em)
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self.logger.debug("server reply: '%s'" % future) |
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#we could block here for a incoming result with a timeout in s
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#print '> server reply: "%s"' % future.get(timeout = 10);
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self.logger.debug("emotion rpc done") |
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def publish_head_animation(self, animation, blocking): |
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"""publish an head HeadAnimation via mw
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:param HeadAnimation: HeadAnimation to set
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:param blocking: True if this call should block until execution finished on robot
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"""
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self.logger.debug("calling the HeadAnimation rpc (%s)..." % ("BLOCKING" if blocking else "NON-BLOCKING")) |
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# create HeadAnimation & fill it with values:
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rsb_ani = HeadAnimation() |
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#select ani
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rsb_ani.animation = self.convert_HeadAnimationtype_to_rsbval(animation.value)
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rsb_ani.repetitions = animation.repetitions |
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rsb_ani.duration_each = animation.time_ms |
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rsb_ani.emphasis_scale = animation.scale |
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if blocking:
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#blocking:
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result = self.server.animation(rsb_ani)
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self.logger.debug("server reply: '%s'" % result) |
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else:
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future = self.server.animation.async(rsb_ani)
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#we can block here for a incoming result with a timeout in s
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#print '> server reply: "%s"' % future.get(timeout = 10);
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self.logger.debug("HeadAnimation rpc done") |
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def publish_default_emotion(self, emotion, blocking): |
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self.publish_emotion(RobotEmotion.TYPE_DEFAULT, emotion, blocking)
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def publish_current_emotion(self, emotion, blocking): |
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self.publish_emotion(RobotEmotion.TYPE_CURRENT, emotion, blocking)
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def publish_gaze_target(self, gaze, blocking): |
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"""publish a gaze target via mw
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:param gaze: gaze to set
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:param blocking: True if this call should block until execution finished on robot
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"""
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self.logger.debug("calling the gaze rpc (%s)..." % ("BLOCKING" if blocking else "NON-BLOCKING")) |
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# create gaze target & fill it with values:
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hg = BinocularHeadGaze() |
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hg.target.elevation = gaze.tilt |
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hg.target.azimuth = gaze.pan |
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hg.eye_vergence = gaze.vergence |
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hg.offset.elevation = gaze.tilt_offset |
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hg.offset.azimuth = gaze.pan_offset |
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if blocking:
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# blocking:
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result = self.server.gaze(hg)
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self.logger.debug("server reply blocking: '%s'" % result) |
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else:
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future = self.server.gaze.async(hg)
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self.logger.debug("server reply non-blocking: '%s'" % future) |
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# we can block here for a incoming result with a timeout in s
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#print '> server reply: "%s"' % future.get(timeout = 10);
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self.logger.debug("gaze rpc done") |
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def publish_speech(self, text, blocking): |
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"""publish a tts request via mw
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:param text: text to synthesize and speak
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:param blocking: True if this call should block until execution finished on robot
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"""
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"""
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self.logger.debug("calling the speech rpc (%s)..." % ("BLOCKING" if blocking else "NON-BLOCKING"))
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if (blocking):
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# blocking:
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result = self.server.speech(text)
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self.logger.debug("server reply: '%s'" % result)
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else:
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future = self.server.speech.async(text)
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# we can block here for a incoming result with a timeout in s
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#print '> server reply: "%s"' % future.get(timeout = 10);
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self.logger.debug("speech rpc done")
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"""
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print "WARNING: Not IMPLEMENTED." |
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#######################################################################
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def is_running(self): |
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return True |
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#######################################################################
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# some helpers
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def convert_HeadAnimationtype_to_rsbval(self, value): |
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"""convert RobotHeadAnimation.value to RSB HeadAnimation value
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:param value: RobotHeadAnimation.* id to convert to rsb id
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"""
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# NOTE: this convertion is important as the actual integer values of
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# thy python api and the protobuf might be different
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if value == HeadAnimation.IDLE:
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return HeadAnimation().IDLE
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elif value == HeadAnimation.HEAD_NOD:
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return HeadAnimation().HEAD_NOD
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elif (value == HeadAnimation.HEAD_SHAKE):
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return HeadAnimation().HEAD_SHAKE
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elif (value == HeadAnimation.EYEBLINK_LEFT):
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return HeadAnimation().EYEBLINK_LEFT
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elif (value == HeadAnimation.EYEBLINK_RIGHT):
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return HeadAnimation().EYEBLINK_RIGHT
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elif (value == HeadAnimation.EYEBLINK_BOTH):
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return HeadAnimation().EYEBLINK_BOTH
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elif (value == HeadAnimation.EYEBROWS_RAISE):
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return HeadAnimation().EYEBROWS_RAISE
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elif (value == HeadAnimation.EYEBROWS_LOWER):
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return HeadAnimation().EYEBROWS_LOWER
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else:
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self.logger.error("invalid HeadAnimation type %d\n" % (value)) |
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return HeadAnimation().NEUTRAL
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def convert_emotiontype_to_rsbval(self, value): |
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"""convert RobotEmotion.value to RSB HeadAnimation value
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:param value: RobotEmotion.* id to convert to rsb id
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"""
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# NOTE: this convertion is important as the actual integer values of
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# thy python api and the protobuf might be different
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if (value == RobotEmotion.NEUTRAL):
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return EmotionExpression().NEUTRAL
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elif (value == RobotEmotion.HAPPY):
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return EmotionExpression().HAPPY
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elif (value == RobotEmotion.SAD):
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return EmotionExpression().SAD
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elif (value == RobotEmotion.ANGRY):
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return EmotionExpression().ANGRY
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elif (value == RobotEmotion.SURPRISED):
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return EmotionExpression().SURPRISED
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elif (value == RobotEmotion.FEAR):
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return EmotionExpression().FEAR
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else:
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self.logger.error("invalid emotion type %d\n" % (value)) |
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return EmotionExpression().NEUTRAL
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"""
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def publish_mouth_target(self, mouth, blocking):
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publish a mouth target via mw
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:param mouth: mouth value to set
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:param blocking: True if this call should block until execution finished on robot
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self.logger.debug("calling the mouth rpc (%s)..." % ("BLOCKING" if blocking else "NON-BLOCKING"))
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#create mouth state & fill it with values:
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rsb_mouth = MouthTarget()
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#fill proto
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rsb_mouth.opening_left = mouth.opening_left
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rsb_mouth.opening_center = mouth.opening_center
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rsb_mouth.opening_right = mouth.opening_right
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rsb_mouth.position_left = mouth.position_left
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rsb_mouth.position_center = mouth.position_center
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rsb_mouth.position_right = mouth.position_right
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if (blocking):
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#blocking:
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result = self.server.mouth(rsb_mouth)
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self.logger.debug("server reply: '%s'" % result)
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else:
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future = self.server.mouth.async(rsb_mouth)
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#we can block here for a incoming result with a timeout in s
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#print '> server reply: "%s"' % future.get(timeout = 10);
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self.logger.debug("mouth rpc done")
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"""
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