hlrc / server / include / Arbiter.h @ ebcb799f
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/*
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* This file is part of hlrc_server
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*
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* Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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* http://opensource.cit-ec.de/projects/hlrc_server
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*
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* This file may be licensed under the terms of the
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* GNU General Public License Version 3 (the ``GPL''),
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* or (at your option) any later version.
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*
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* Software distributed under the License is distributed
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* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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* express or implied. See the GPL for the specific language
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* governing rights and limitations.
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*
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* You should have received a copy of the GPL along with this
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* program. If not, go to http://www.gnu.org/licenses/gpl.html
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* or write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The development of this software was supported by the
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* Excellence Cluster EXC 277 Cognitive Interaction Technology.
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* The Excellence Cluster EXC 277 is a grant of the Deutsche
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* Forschungsgemeinschaft (DFG) in the context of the German
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* Excellence Initiative.
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*
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*/
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#pragma once
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#include <string> |
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#include <vector> |
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#include <memory> |
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#include <mutex> |
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#include <humotion/client/client.h> |
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#include "EmotionState.h" |
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#include "EmotionConfig.h" |
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#include "MouthConfig.h" |
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#include "Utterance.h" |
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#include "AudioPlayer.h" |
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#include "Animation.h" |
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class Arbiter { |
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public:
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Arbiter(std::string audio_output); |
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~Arbiter(); |
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void arbitrate();
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void set_default_emotion(EmotionState e);
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void set_current_emotion(EmotionState e);
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void set_mouth_config(MouthConfig m);
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void speak(std::shared_ptr<Utterance> u);
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bool speak_active();
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void set_gaze_target(humotion::GazeState g);
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void set_mouth_target(humotion::MouthState target);
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void play_animation(std::shared_ptr<Animation> ani);
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humotion::GazeState get_gaze_state(); |
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humotion::MouthState get_mouth_state(); |
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private:
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void override_by_emotion();
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void override_by_gaze();
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void override_by_animation();
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void override_by_utterance();
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void override_by_mouth();
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humotion::GazeState soft_overblend_gaze(humotion::GazeState gaze_now, humotion::GazeState gaze_target, |
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unsigned int overblend_time); |
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EmotionConfig emotion_config_current; |
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EmotionConfig emotion_config_default; |
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humotion::MouthState mouth_state; |
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humotion::GazeState gaze_state; |
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std::chrono::time_point<std::chrono::steady_clock> gaze_state_end_time; |
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humotion::GazeState gaze_state_old; |
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bool gaze_state_animation_restart;
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EmotionConfig* emotion_target; |
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MouthConfig mouth_config; |
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std::shared_ptr<Utterance> utterance; |
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humotion::GazeState requested_gaze_state; |
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humotion::MouthState requested_mouth_state; |
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std::mutex emotion_config_default_mutex; |
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std::mutex emotion_config_current_mutex; |
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std::mutex mouth_config_override_mutex; |
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std::mutex utterance_mutex; |
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std::mutex requested_gaze_state_mutex; |
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std::mutex requested_mouth_state_mutex; |
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std::mutex audio_player_mutex; |
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std::mutex animation_mutex; |
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Animation active_animation; |
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typedef std::vector<std::shared_ptr<Animation>> active_animation_vector_t;
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std::mutex active_animation_vector_mutex; |
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active_animation_vector_t active_animation_vector; |
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AudioPlayer* audio_player; |
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}; |