Revision f150aab5 server/include/RSB/AnimationCallbackWrapper.h
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/* |
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* This file is part of hlrc_server |
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* |
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* Copyright(c) sschulz <AT> techfak.uni-bielefeld.de |
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* http://opensource.cit-ec.de/projects/hlrc_server |
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* |
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* This file may be licensed under the terms of the |
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* GNU General Public License Version 3 (the ``GPL''), |
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* or (at your option) any later version. |
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* |
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* Software distributed under the License is distributed |
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* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either |
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* express or implied. See the GPL for the specific language |
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* governing rights and limitations. |
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* |
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* You should have received a copy of the GPL along with this |
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* program. If not, go to http://www.gnu.org/licenses/gpl.html |
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* or write to the Free Software Foundation, Inc., |
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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* |
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* The development of this software was supported by the |
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* Excellence Cluster EXC 277 Cognitive Interaction Technology. |
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* The Excellence Cluster EXC 277 is a grant of the Deutsche |
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* Forschungsgemeinschaft (DFG) in the context of the German |
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* Excellence Initiative. |
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* |
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*/ |
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* This file is part of hlrc_server
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*
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* Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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* http://opensource.cit-ec.de/projects/hlrc_server
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*
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* This file may be licensed under the terms of the
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* GNU General Public License Version 3 (the ``GPL''),
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* or (at your option) any later version.
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*
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* Software distributed under the License is distributed
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* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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* express or implied. See the GPL for the specific language
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* governing rights and limitations.
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*
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* You should have received a copy of the GPL along with this
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* program. If not, go to http://www.gnu.org/licenses/gpl.html
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* or write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The development of this software was supported by the
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* Excellence Cluster EXC 277 Cognitive Interaction Technology.
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* The Excellence Cluster EXC 277 is a grant of the Deutsche
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* Forschungsgemeinschaft (DFG) in the context of the German
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* Excellence Initiative.
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*
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*/
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#pragma once |
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#include "CallbackWrapper.h" |
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#include "Animation.h" |
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//callback handler incoming animation requests: |
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class AnimationCallbackWrapper : public CallbackWrapper<rst::animation::HeadAnimation>{
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public: |
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AnimationCallbackWrapper(Middleware *mw) : CallbackWrapper(mw){}
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// callback handler incoming animation requests: |
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class AnimationCallbackWrapper : public CallbackWrapper<rst::animation::HeadAnimation> {
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public: |
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AnimationCallbackWrapper(Middleware* mw) : CallbackWrapper(mw) {
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} |
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void call(const std::string& method_name, boost::shared_ptr<rst::animation::HeadAnimation> input){
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printf("> incomint animation (method = %s)\n",method_name.c_str());
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void call(const std::string& method_name, boost::shared_ptr<rst::animation::HeadAnimation> input) {
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printf("> incomint animation (method = %s)\n", method_name.c_str());
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//fetch animation passed by rsb:
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rst::animation::HeadAnimation *rst_ani = input.get();
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boost::shared_ptr<Animation> ani(new Animation());
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// fetch animation passed by rsb:
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rst::animation::HeadAnimation* rst_ani = input.get();
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boost::shared_ptr<Animation> ani(new Animation());
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switch ((int) rst_ani->animation()){
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case(rst_ani->IDLE): ani->target = Animation::IDLE; break; |
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case(rst_ani->HEAD_NOD): ani->target = Animation::HEAD_NOD; break; |
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case(rst_ani->HEAD_SHAKE): ani->target = Animation::HEAD_SHAKE; break; |
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case(rst_ani->EYEBLINK_LEFT): ani->target = Animation::EYEBLINK_L; break; |
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case(rst_ani->EYEBLINK_RIGHT): ani->target = Animation::EYEBLINK_R; break; |
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case(rst_ani->EYEBLINK_BOTH): ani->target = Animation::EYEBLINK_BOTH; break; |
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case(rst_ani->EYEBROWS_RAISE): ani->target = Animation::EYEBROWS_RAISE;break; |
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case(rst_ani->EYEBROWS_LOWER): ani->target = Animation::EYEBROWS_LOWER;break; |
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case(rst_ani->ENGAGEMENT_LEFT): ani->target = Animation::ENGAGEMENT_LEFT;break; |
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case(rst_ani->ENGAGEMENT_RIGHT): ani->target = Animation::ENGAGEMENT_RIGHT;break; |
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default: |
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ani->target = Animation::IDLE; |
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printf("> unhandled animatin target %d\n",(int)rst_ani->animation());
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throw std::runtime_error("AnimationCallback: invalid animation id");
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return; |
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} |
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ani->repetitions = rst_ani->repetitions(); |
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ani->duration_each = rst_ani->duration_each(); |
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ani->scale = rst_ani->emphasis_scale(); |
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switch ((int)rst_ani->animation()) {
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case (rst_ani->IDLE): |
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ani->target = Animation::IDLE; |
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break; |
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case (rst_ani->HEAD_NOD): |
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ani->target = Animation::HEAD_NOD; |
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break; |
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case (rst_ani->HEAD_SHAKE): |
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ani->target = Animation::HEAD_SHAKE; |
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break; |
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case (rst_ani->EYEBLINK_LEFT): |
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ani->target = Animation::EYEBLINK_L; |
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break; |
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case (rst_ani->EYEBLINK_RIGHT): |
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ani->target = Animation::EYEBLINK_R; |
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break; |
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case (rst_ani->EYEBLINK_BOTH): |
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ani->target = Animation::EYEBLINK_BOTH; |
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break; |
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case (rst_ani->EYEBROWS_RAISE): |
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ani->target = Animation::EYEBROWS_RAISE; |
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break; |
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case (rst_ani->EYEBROWS_LOWER): |
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ani->target = Animation::EYEBROWS_LOWER; |
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break; |
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case (rst_ani->ENGAGEMENT_LEFT): |
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ani->target = Animation::ENGAGEMENT_LEFT; |
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break; |
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case (rst_ani->ENGAGEMENT_RIGHT): |
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ani->target = Animation::ENGAGEMENT_RIGHT; |
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break; |
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default: |
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ani->target = Animation::IDLE; |
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printf("> unhandled animatin target %d\n", (int)rst_ani->animation());
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throw std::runtime_error("AnimationCallback: invalid animation id");
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return; |
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} |
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ani->repetitions = rst_ani->repetitions(); |
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ani->duration_each = rst_ani->duration_each(); |
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ani->scale = rst_ani->emphasis_scale(); |
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printf("> new Animation: %s\n", ani->as_string().c_str());
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printf("> new Animation: %s\n", ani->as_string().c_str());
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//send to application
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mw->animation_callback(ani);
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}
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// send to application
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mw->animation_callback(ani);
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}
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}; |
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