Revision f150aab5 server/src/AudioPlayerRSB.cpp
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/* |
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* This file is part of hlrc_server |
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* |
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* Copyright(c) sschulz <AT> techfak.uni-bielefeld.de |
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* http://opensource.cit-ec.de/projects/hlrc_server |
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* |
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* This file may be licensed under the terms of the |
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* GNU General Public License Version 3 (the ``GPL''), |
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* or (at your option) any later version. |
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* |
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* Software distributed under the License is distributed |
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* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either |
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* express or implied. See the GPL for the specific language |
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* governing rights and limitations. |
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* |
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* You should have received a copy of the GPL along with this |
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* program. If not, go to http://www.gnu.org/licenses/gpl.html |
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* or write to the Free Software Foundation, Inc., |
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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* |
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* The development of this software was supported by the |
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* Excellence Cluster EXC 277 Cognitive Interaction Technology. |
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* The Excellence Cluster EXC 277 is a grant of the Deutsche |
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* Forschungsgemeinschaft (DFG) in the context of the German |
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* Excellence Initiative. |
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* |
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*/ |
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* This file is part of hlrc_server
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*
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* Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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* http://opensource.cit-ec.de/projects/hlrc_server
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*
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* This file may be licensed under the terms of the
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* GNU General Public License Version 3 (the ``GPL''),
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* or (at your option) any later version.
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*
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* Software distributed under the License is distributed
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* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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* express or implied. See the GPL for the specific language
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* governing rights and limitations.
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*
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* You should have received a copy of the GPL along with this
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* program. If not, go to http://www.gnu.org/licenses/gpl.html
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* or write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The development of this software was supported by the
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* Excellence Cluster EXC 277 Cognitive Interaction Technology.
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* The Excellence Cluster EXC 277 is a grant of the Deutsche
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* Forschungsgemeinschaft (DFG) in the context of the German
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* Excellence Initiative.
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*
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*/
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#include "AudioPlayerRSB.h" |
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using namespace rsb; |
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using namespace boost; |
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// new audio player with gievn device type (default is pulse) |
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AudioPlayerRSB::AudioPlayerRSB(string driver) : AudioPlayer(driver) {
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assert(driver.length() > 3); |
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//new audio player with gievn device type (default is pulse) |
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AudioPlayerRSB::AudioPlayerRSB(string driver): AudioPlayer(driver){
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assert(driver.length() > 3); |
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string scope = driver.substr(3); |
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string scope = driver.substr(3);
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printf("> using rsb for playback, scope = '%s'\n", scope.c_str());
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printf("> using rsb for playback, scope = '%s'\n", scope.c_str());
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printf("> registering converters\n");
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rsb::converter::Converter<string>::Ptr soundChunkConverter( |
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new rsb::converter::ProtocolBufferConverter<rst::audition::SoundChunk>()); |
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rsb::converter::converterRepository<string>()->registerConverter(soundChunkConverter); |
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// first get a factory instance that is used to create RSB domain objects |
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Factory& factory = getFactory(); |
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printf("> registering converters\n");
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rsb::converter::Converter<string>::Ptr soundChunkConverter(new rsb::converter::ProtocolBufferConverter<rst::audition::SoundChunk>()); |
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rsb::converter::converterRepository<string>()->registerConverter(soundChunkConverter); |
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// create informer |
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informer = factory.createInformer<rst::audition::SoundChunk>(scope); |
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//first get a factory instance that is used to create RSB domain objects |
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Factory &factory = getFactory(); |
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//create informer |
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informer = factory.createInformer<rst::audition::SoundChunk> (scope); |
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//start audio playback thread: |
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playback_thread_ptr = new boost::thread(boost::bind(&AudioPlayerRSB::playback_thread, this)); |
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// start audio playback thread: |
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playback_thread_ptr = new boost::thread(boost::bind(&AudioPlayerRSB::playback_thread, this)); |
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} |
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// this will return once we start playing |
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void AudioPlayerRSB::play(boost::shared_ptr<AudioData> _audio_data) {
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audio_data = _audio_data; |
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//this will return once we start playing |
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void AudioPlayerRSB::play(boost::shared_ptr<AudioData> _audio_data){
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audio_data = _audio_data; |
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printf("> AudioPlayerRSB: play() %d samples requested\n",(int)audio_data->samples.size());
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printf("> AudioPlayerRSB: play() %d samples requested\n", (int)audio_data->samples.size());
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//check if we can play this file:
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while(playback_state != IDLE){
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printf("> player not ready yet, waiting for 10ms\n");
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usleep(10*1000);
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}
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// check if we can play this file:
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while (playback_state != IDLE) {
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printf("> player not ready yet, waiting for 10ms\n");
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usleep(10 * 1000);
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}
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//ok, we can play the audio. copy/setup data:
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//audio_data_ptr = boost::shared_ptr<rst::audition::SoundChunk>(boost::make_shared<rst::audition::SoundChunk>(*audio_chunk));
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playback_requested = true;
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// ok, we can play the audio. copy/setup data:
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// audio_data_ptr = boost::shared_ptr<rst::audition::SoundChunk>(boost::make_shared<rst::audition::SoundChunk>(*audio_chunk));
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playback_requested = true;
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} |
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void AudioPlayerRSB::playback_thread(){
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printf("> playback thread started\n");
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playback_state = IDLE; |
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while(playback_state != EXITING){
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switch (playback_state){
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default: |
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case(INITIALIZING): |
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//waiting to be ready |
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break; |
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case(IDLE): |
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//nothing to do, wait here until we are triggered to play! |
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if (playback_requested){
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printf("> AudioPlayerRSB: loading\n");
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playback_state = LOADING; |
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} |
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break; |
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case(LOADING):{
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//send the data |
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try{
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publish_audio_data(); |
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}catch (std::exception e) {
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printf("> AudioPlayerRSB: WARNING: failed to call informer. audio playback probably failed\n> error message = %s",e.what());
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playback_active = false; |
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playback_requested = false; |
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playback_state = IDLE; |
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break; |
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} |
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//add some delay to meet the delay until playback starts (FIXME: this should be determined!) |
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//usleep(100*1000); //100ms |
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//ok we can now play the data |
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printf("> AudioPlayer: playback started\n");
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//mark request as beeing processed |
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playback_requested = false; |
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//enter actual playing state |
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playback_state = PLAYING; |
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playback_active = true; |
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//now we have to wait until the audio playback finished.... |
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long sample_count = audio_data_ptr->sample_count(); |
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int sampling_rate = audio_data_ptr->rate(); |
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double playback_time = (double)sample_count / (double)sampling_rate; |
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printf("> AudioPlayerRSB estimated playbacktime to %5.3lf seconds. will wait now...",playback_time);
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boost::this_thread::sleep(boost::posix_time::milliseconds(1000.0 * playback_time)); |
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printf("> AudioPlayerRSB finished waiting...\n");
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break; |
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} |
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case(PLAYING): |
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//when we reach this case, the playback finshed |
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playback_state = IDLE; |
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playback_active = false; |
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printf("> AudioPlayerRSB: finished playback");
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break; |
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case(ERROR): |
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printf("> AudioPlayerRSB ERROR! exiting\n");
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exit(EXIT_FAILURE); |
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break; |
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} |
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//1ms delay to safe cpu time |
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usleep(1000); |
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} |
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//done |
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playback_state = CLOSED; |
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void AudioPlayerRSB::playback_thread() {
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printf("> playback thread started\n");
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playback_state = IDLE; |
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while (playback_state != EXITING) {
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switch (playback_state) {
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default: |
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case (INITIALIZING): |
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// waiting to be ready |
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break; |
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case (IDLE): |
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// nothing to do, wait here until we are triggered to play! |
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if (playback_requested) {
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printf("> AudioPlayerRSB: loading\n");
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playback_state = LOADING; |
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} |
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break; |
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case (LOADING): |
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{
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// send the data |
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try {
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publish_audio_data(); |
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} |
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catch (std::exception e) {
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printf( |
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"> AudioPlayerRSB: WARNING: failed to call informer. audio playback probably failed\n> error message = %s", |
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e.what()); |
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playback_active = false; |
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playback_requested = false; |
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playback_state = IDLE; |
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break; |
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} |
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// add some delay to meet the delay until playback starts (FIXME: this should be determined!) |
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// usleep(100*1000); //100ms |
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// ok we can now play the data |
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printf("> AudioPlayer: playback started\n");
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// mark request as beeing processed |
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playback_requested = false; |
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// enter actual playing state |
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playback_state = PLAYING; |
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playback_active = true; |
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// now we have to wait until the audio playback finished.... |
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long sample_count = audio_data_ptr->sample_count(); |
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int sampling_rate = audio_data_ptr->rate(); |
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double playback_time = (double)sample_count / (double)sampling_rate; |
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printf("> AudioPlayerRSB estimated playbacktime to %5.3lf seconds. will wait now...", playback_time);
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boost::this_thread::sleep(boost::posix_time::milliseconds(1000.0 * playback_time)); |
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printf("> AudioPlayerRSB finished waiting...\n");
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break; |
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} |
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case (PLAYING): |
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// when we reach this case, the playback finshed |
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playback_state = IDLE; |
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playback_active = false; |
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printf("> AudioPlayerRSB: finished playback");
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break; |
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case (ERROR): |
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printf("> AudioPlayerRSB ERROR! exiting\n");
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exit(EXIT_FAILURE); |
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break; |
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} |
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// 1ms delay to safe cpu time |
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usleep(1000); |
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} |
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// done |
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playback_state = CLOSED; |
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} |
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void AudioPlayerRSB::publish_audio_data(){
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boost::shared_ptr<rst::audition::SoundChunk> request(new rst::audition::SoundChunk());
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request->set_channels(audio_data->sample_channels);
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request->set_data(audio_data->samples.data());
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/* |
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if (audio_data.sample_big_endian){
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request->set_endianness(rst::audition::SoundChunk_EndianNess_ENDIAN_BIG); |
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}else{
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request->set_endianness(rst::audition::SoundChunk_EndianNess_ENDIAN_LITTLE); |
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} |
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request->set_rate(audio_data.sample_rate); |
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request->set_sample_count(audio_data.samples.size() / audio_data.sample_channels / (audio_data.sample_bit/8)); |
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switch (audio_data.sample_bit){
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case(8): |
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request->set_sample_type(audio_data.sample_signed?(rst::audition::SoundChunk::SAMPLE_S8):(rst::audition::SoundChunk::SAMPLE_U8)); |
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break; |
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case(16): |
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request->set_sample_type(audio_data.sample_signed?(rst::audition::SoundChunk::SAMPLE_S16):(rst::audition::SoundChunk::SAMPLE_U16)); |
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break; |
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case(24): |
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request->set_sample_type(audio_data.sample_signed?(rst::audition::SoundChunk::SAMPLE_S24):(rst::audition::SoundChunk::SAMPLE_U24)); |
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break; |
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default: |
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throw runtime_error("AudioPlayerRSB::publish_audio_data() unsupported sample type bit width");
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} |
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*/ |
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informer->publish(request);
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void AudioPlayerRSB::publish_audio_data() {
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boost::shared_ptr<rst::audition::SoundChunk> request(new rst::audition::SoundChunk());
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request->set_channels(audio_data->sample_channels);
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request->set_data(audio_data->samples.data());
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/*
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if (audio_data.sample_big_endian){
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request->set_endianness(rst::audition::SoundChunk_EndianNess_ENDIAN_BIG);
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}else{
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request->set_endianness(rst::audition::SoundChunk_EndianNess_ENDIAN_LITTLE);
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}
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request->set_rate(audio_data.sample_rate);
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request->set_sample_count(audio_data.samples.size() / audio_data.sample_channels / (audio_data.sample_bit/8));
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switch (audio_data.sample_bit){
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case(8):
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request->set_sample_type(audio_data.sample_signed?(rst::audition::SoundChunk::SAMPLE_S8):(rst::audition::SoundChunk::SAMPLE_U8));
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break;
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case(16):
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request->set_sample_type(audio_data.sample_signed?(rst::audition::SoundChunk::SAMPLE_S16):(rst::audition::SoundChunk::SAMPLE_U16));
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break;
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case(24):
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request->set_sample_type(audio_data.sample_signed?(rst::audition::SoundChunk::SAMPLE_S24):(rst::audition::SoundChunk::SAMPLE_U24));
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break;
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default:
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throw runtime_error("AudioPlayerRSB::publish_audio_data() unsupported sample type bit width");
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}
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*/
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informer->publish(request);
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} |
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AudioPlayerRSB::~AudioPlayerRSB(){
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AudioPlayerRSB::~AudioPlayerRSB() {
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} |
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#endif |
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