Revision f150aab5 server/src/Middleware.cpp

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server/src/Middleware.cpp
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/*
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* This file is part of hlrc_server
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*
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* Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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* http://opensource.cit-ec.de/projects/hlrc_server
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*
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* This file may be licensed under the terms of the
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* GNU General Public License Version 3 (the ``GPL''),
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* or (at your option) any later version.
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*
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* Software distributed under the License is distributed
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* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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* express or implied. See the GPL for the specific language
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* governing rights and limitations.
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*
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* You should have received a copy of the GPL along with this
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* program. If not, go to http://www.gnu.org/licenses/gpl.html
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* or write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The development of this software was supported by the
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* Excellence Cluster EXC 277 Cognitive Interaction Technology.
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* The Excellence Cluster EXC 277 is a grant of the Deutsche
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* Forschungsgemeinschaft (DFG) in the context of the German
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* Excellence Initiative.
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*
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*/
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 * This file is part of hlrc_server
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 *
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 * Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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 * http://opensource.cit-ec.de/projects/hlrc_server
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 *
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 * This file may be licensed under the terms of the
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 * GNU General Public License Version 3 (the ``GPL''),
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 * or (at your option) any later version.
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 *
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 * Software distributed under the License is distributed
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 * on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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 * express or implied. See the GPL for the specific language
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 * governing rights and limitations.
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 *
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 * You should have received a copy of the GPL along with this
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 * program. If not, go to http://www.gnu.org/licenses/gpl.html
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 * or write to the Free Software Foundation, Inc.,
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 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The development of this software was supported by the
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 * Excellence Cluster EXC 277 Cognitive Interaction Technology.
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 * The Excellence Cluster EXC 277 is a grant of the Deutsche
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 * Forschungsgemeinschaft (DFG) in the context of the German
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 * Excellence Initiative.
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 *
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 */
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#include "Middleware.h"
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using namespace std;
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Middleware::Middleware(Arbiter *_arbiter, std::string scope){
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    base_scope = scope;
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    arbiter = _arbiter;
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Middleware::Middleware(Arbiter* _arbiter, std::string scope) {
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	base_scope = scope;
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	arbiter = _arbiter;
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    printf("> new Middleware on base scope '%s'\n", base_scope.c_str());
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	printf("> new Middleware on base scope '%s'\n", base_scope.c_str());
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}
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Middleware::~Middleware(){
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Middleware::~Middleware() {
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}
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void Middleware::speak_callback(string text){
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    printf("> %s(%s) called\n", __FUNCTION__,text.c_str());
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void Middleware::speak_callback(string text) {
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	printf("> %s(%s) called\n", __FUNCTION__, text.c_str());
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    //call a tts system to convert the text to an utterance:
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    boost::shared_ptr<Utterance> utterance = tts_call(text);
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	// call a tts system to convert the text to an utterance:
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	boost::shared_ptr<Utterance> utterance = tts_call(text);
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    //and then process it
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    utterance_callback(utterance);
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	// and then process it
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	utterance_callback(utterance);
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}
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void Middleware::utterance_callback(boost::shared_ptr<Utterance> utterance){
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    printf("> %s(text=%s) called\n", __FUNCTION__,utterance->get_text().c_str());
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void Middleware::utterance_callback(boost::shared_ptr<Utterance> utterance) {
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	printf("> %s(text=%s) called\n", __FUNCTION__, utterance->get_text().c_str());
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    //can we speak this now?
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    if (arbiter->speak_active()){
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        //we can not start to speak!
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        printf("> still speaking, fixme\n");
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        throw runtime_error("UtteranceCallback: audio playback already running");
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    }else{
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        //fine, play this now, this will block until we finished speaking!
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        arbiter->speak(utterance);
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    }
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	// can we speak this now?
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	if (arbiter->speak_active()) {
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		// we can not start to speak!
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		printf("> still speaking, fixme\n");
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		throw runtime_error("UtteranceCallback: audio playback already running");
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	}
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	else {
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		// fine, play this now, this will block until we finished speaking!
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		arbiter->speak(utterance);
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	}
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}
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void Middleware::gaze_callback(humotion::GazeState gaze){
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    //printf("> %s() called\n", __FUNCTION__);
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    arbiter->set_gaze_target(gaze);
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void Middleware::gaze_callback(humotion::GazeState gaze) {
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	// printf("> %s() called\n", __FUNCTION__);
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	arbiter->set_gaze_target(gaze);
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}
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void Middleware::mouth_callback(humotion::MouthState mouth){
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    //printf("> %s() called\n", __FUNCTION__);
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    arbiter->set_mouth_target(mouth);
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void Middleware::mouth_callback(humotion::MouthState mouth) {
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	// printf("> %s() called\n", __FUNCTION__);
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	arbiter->set_mouth_target(mouth);
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}
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void Middleware::default_emotion_callback(EmotionState emotion_state){
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    arbiter->set_default_emotion(emotion_state);
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void Middleware::default_emotion_callback(EmotionState emotion_state) {
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	arbiter->set_default_emotion(emotion_state);
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}
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void Middleware::current_emotion_callback(EmotionState emotion_state){
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    arbiter->set_current_emotion(emotion_state);
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void Middleware::current_emotion_callback(EmotionState emotion_state) {
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	arbiter->set_current_emotion(emotion_state);
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}
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void Middleware::animation_callback(boost::shared_ptr<Animation> ani){
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    arbiter->play_animation(ani);
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void Middleware::animation_callback(boost::shared_ptr<Animation> ani) {
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	arbiter->play_animation(ani);
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}

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