hlrc / server / src / EmotionConfig.cpp @ f34ea400
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/*
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* This file is part of hlrc_server
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*
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* Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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* http://opensource.cit-ec.de/projects/hlrc_server
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*
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* This file may be licensed under the terms of the
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* GNU General Public License Version 3 (the ``GPL''),
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* or (at your option) any later version.
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*
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* Software distributed under the License is distributed
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* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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* express or implied. See the GPL for the specific language
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* governing rights and limitations.
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*
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* You should have received a copy of the GPL along with this
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* program. If not, go to http://www.gnu.org/licenses/gpl.html
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* or write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The development of this software was supported by the
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* Excellence Cluster EXC 277 Cognitive Interaction Technology.
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* The Excellence Cluster EXC 277 is a grant of the Deutsche
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* Forschungsgemeinschaft (DFG) in the context of the German
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* Excellence Initiative.
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*
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*/
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#include "EmotionConfig.h" |
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using namespace boost; |
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EmotionConfig::EmotionConfig(){ |
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select_config(NEUTRAL); |
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} |
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EmotionConfig::EmotionConfig(EmotionType e){ |
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select_config(e); |
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} |
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EmotionConfig::~EmotionConfig(){ |
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} |
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bool EmotionConfig::is_active(){
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if (get_system_time() >= end_time){
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return false; |
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} |
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return true; |
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} |
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void EmotionConfig::set_duration(unsigned long ms){ |
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//set a timeout:
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end_time = get_system_time() + posix_time::milliseconds(ms); |
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} |
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void EmotionConfig::select_config(EmotionType e){
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switch((int) e){ |
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default:
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case(NEUTRAL): init_neutral(); break; |
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case(HAPPY ): init_happy(); break; |
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case(SAD ): init_sad(); break; |
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case(ANGRY ): init_angry(); break; |
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case(SURPRISED): init_surprised(); break; |
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case(FEAR): init_fear(); break; |
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} |
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} |
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void EmotionConfig::init_neutral(){
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//neutral = look straight
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gaze_override.pan_offset = 0.0; |
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gaze_override.tilt_offset = 0.0; |
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gaze_override.roll_offset = 0.0; |
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gaze_override.gaze_type = humotion::GazeState::GAZETYPE_ABSOLUTE; //GAZETYPE_OVERRIDE;
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//not setable right now
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gaze_override.vergence = 0.0; |
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gaze_override.eyelid_opening_upper = 25.0; |
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gaze_override.eyelid_opening_lower = 30.0; |
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//eyebrow angles
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gaze_override.eyebrow_left = -3.0; |
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gaze_override.eyebrow_right = 3.0; |
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//eyeblink request
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gaze_override.eyeblink_request_left = 0;
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gaze_override.eyeblink_request_right = 0;
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//mouth:
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mouth_override.position_left = 14.7; |
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mouth_override.opening_left = 0.0; |
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mouth_override.position_center = 16.0; |
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mouth_override.opening_center = 1.0; |
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mouth_override.position_right = 14.7; |
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mouth_override.opening_right = 0.0; |
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} |
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void EmotionConfig::init_happy(){
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//neutral = look straight
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gaze_override.pan_offset = 0.0; |
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gaze_override.tilt_offset = 0.0; |
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gaze_override.roll_offset = 0.0; |
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gaze_override.gaze_type = humotion::GazeState::GAZETYPE_ABSOLUTE; //GAZETYPE_OVERRIDE;
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//not setable right now
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gaze_override.vergence = 0.0; |
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gaze_override.eyelid_opening_upper = 30.0; |
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gaze_override.eyelid_opening_lower = 30.0; |
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//eyebrow angles
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gaze_override.eyebrow_left = -1.0; |
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gaze_override.eyebrow_right = 1.0; |
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//eyeblink request
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gaze_override.eyeblink_request_left = humotion::GazeState::EYEBLINK_TIME_DEFAULT; |
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gaze_override.eyeblink_request_right = humotion::GazeState::EYEBLINK_TIME_DEFAULT; |
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//mouth:
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mouth_override.position_left = 12.5; |
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mouth_override.opening_left = 0.0; |
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mouth_override.position_center = 14.88; |
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mouth_override.opening_center = 7.4; |
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mouth_override.position_right = 12.5; |
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mouth_override.opening_right = 0.0; |
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} |
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void EmotionConfig::init_sad(){
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gaze_override.pan_offset = 0.0; |
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gaze_override.tilt_offset = -3.0; |
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gaze_override.roll_offset = -3.0; |
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gaze_override.gaze_type = humotion::GazeState::GAZETYPE_ABSOLUTE; //GAZETYPE_OVERRIDE;
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//not setable right now
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gaze_override.vergence = 0.0; |
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gaze_override.eyelid_opening_upper = 15.0; |
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gaze_override.eyelid_opening_lower = 40.0; |
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//eyebrow angles
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gaze_override.eyebrow_left = -20.0; |
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gaze_override.eyebrow_right = 20.0; |
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//eyeblink request
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gaze_override.eyeblink_request_left = 3 * humotion::GazeState::EYEBLINK_TIME_DEFAULT;
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gaze_override.eyeblink_request_right = 3 * humotion::GazeState::EYEBLINK_TIME_DEFAULT;
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//mouth:
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mouth_override.position_left = 20.0; |
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mouth_override.opening_left = 0.0; |
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mouth_override.position_center = 16.1; |
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mouth_override.opening_center = 4.0; |
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mouth_override.position_right = 20.0; |
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mouth_override.opening_right = 0.0; |
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} |
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void EmotionConfig::init_angry(){
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gaze_override.pan_offset = 0.0; |
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gaze_override.tilt_offset = -5.0; |
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gaze_override.roll_offset = 0.0; |
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gaze_override.gaze_type = humotion::GazeState::GAZETYPE_ABSOLUTE; //GAZETYPE_OVERRIDE;
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//not setable right now
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gaze_override.vergence = 0.0; |
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gaze_override.eyelid_opening_upper = 18.0; |
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gaze_override.eyelid_opening_lower = 18.0; |
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//eyebrow angles
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gaze_override.eyebrow_left = 21.0; |
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gaze_override.eyebrow_right = -21.0; |
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//eyeblink request
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gaze_override.eyeblink_request_left = 0;
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gaze_override.eyeblink_request_right = 0;
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//mouth:
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mouth_override.position_left = 12.5; |
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mouth_override.opening_left = 0.0; |
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mouth_override.position_center = 16.3; |
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mouth_override.opening_center = 2.0; |
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mouth_override.position_right = 17.5; |
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mouth_override.opening_right = 0.0; |
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} |
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void EmotionConfig::init_surprised(){
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gaze_override.pan_offset = 0.0; |
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gaze_override.tilt_offset = 8.0; |
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gaze_override.roll_offset = 0.0; |
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gaze_override.gaze_type = humotion::GazeState::GAZETYPE_ABSOLUTE; //GAZETYPE_OVERRIDE;
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//not setable right now
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gaze_override.vergence = 0.0; |
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//eyelids
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gaze_override.eyelid_opening_upper = 60.0; |
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gaze_override.eyelid_opening_lower = 60.0; |
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//eyebrow angles
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gaze_override.eyebrow_left = -2.0; |
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gaze_override.eyebrow_right = 2.0; |
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//eyeblink request
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gaze_override.eyeblink_request_left = humotion::GazeState::EYEBLINK_TIME_DEFAULT; |
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gaze_override.eyeblink_request_right = humotion::GazeState::EYEBLINK_TIME_DEFAULT; |
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//mouth:
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mouth_override.position_left = 12.5; |
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mouth_override.opening_left = 0.0; |
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mouth_override.position_center = 16.3; |
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mouth_override.opening_center = 9.0; |
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mouth_override.position_right = 12.5; |
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mouth_override.opening_right = 0.0; |
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} |
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void EmotionConfig::init_fear(){
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gaze_override.pan_offset = 5.0; |
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gaze_override.tilt_offset = 0.0; |
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gaze_override.roll_offset = 0.0; |
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gaze_override.gaze_type = humotion::GazeState::GAZETYPE_ABSOLUTE; |
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//not setable right now
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gaze_override.vergence = 0.0; |
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gaze_override.eyelid_opening_upper = 50.0; |
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gaze_override.eyelid_opening_lower = 50.0; |
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//eyebrow angles
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gaze_override.eyebrow_left = -23.0; |
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gaze_override.eyebrow_right = 23.0; |
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//eyeblink request
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gaze_override.eyeblink_request_left = 0;
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gaze_override.eyeblink_request_right = 0;
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//mouth:
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mouth_override.position_left = 18.9; |
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mouth_override.opening_left = 0.0; |
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mouth_override.position_center = 16.3; |
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mouth_override.opening_center = 2.2; |
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mouth_override.position_right = 18.9; |
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mouth_override.opening_right = 0.0; |
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} |