Statistics
| Branch: | Tag: | Revision:

humotion / include / humotion / gaze_state.h @ 064198fb

History | View | Annotate | Download (2.549 KB)

1
/*
2
* This file is part of humotion
3
*
4
* Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
5
* http://opensource.cit-ec.de/projects/humotion
6
*
7
* This file may be licensed under the terms of the
8
* GNU Lesser General Public License Version 3 (the ``LGPL''),
9
* or (at your option) any later version.
10
*
11
* Software distributed under the License is distributed
12
* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
13
* express or implied. See the LGPL for the specific language
14
* governing rights and limitations.
15
*
16
* You should have received a copy of the LGPL along with this
17
* program. If not, go to http://www.gnu.org/licenses/lgpl.html
18
* or write to the Free Software Foundation, Inc.,
19
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20
*
21
* The development of this software was supported by the
22
* Excellence Cluster EXC 277 Cognitive Interaction Technology.
23
* The Excellence Cluster EXC 277 is a grant of the Deutsche
24
* Forschungsgemeinschaft (DFG) in the context of the German
25
* Excellence Initiative.
26
*/
27

    
28
#pragma once
29
#include <math.h>
30

    
31
namespace humotion{
32
class GazeState{
33
public:
34
        GazeState();
35
        ~GazeState();
36

    
37
        void dump();
38

    
39
        //pan tilt roll
40
        float pan;
41
        float tilt;
42
        float roll;
43

    
44
        float pan_offset;
45
        float tilt_offset;
46
        float roll_offset;
47

    
48
        //pan,tilt,roll can be relative or absolute
49
        int type;
50

    
51
        //when was this target requested?
52
        double timestamp;
53

    
54
        //is this relative or
55
        enum GAZE_STATE_TYPE{
56
            ABSOLUTE=0,
57
            RELATIVE=1,
58
            OVERRIDE=2
59
        };
60

    
61
        //
62
        float vergence;
63

    
64
        //eyelid opening angle
65
        float eyelid_opening_upper;
66
        float eyelid_opening_lower;
67

    
68
        //eyebrow angles
69
        float eyebrow_left;
70
        float eyebrow_right;
71

    
72
        //eyeblink request
73
        int eyeblink_request_left;
74
        int eyeblink_request_right;
75
        static const int EYEBLINK_TIME_DEFAULT = 150; //ms
76

    
77
        float distance_pt_abs(GazeState b){
78
            float dist_pan = (b.pan + b.pan_offset) - (pan + pan_offset);
79
            float dist_tilt = (b.tilt + b.tilt_offset) - (tilt + tilt_offset);
80
            return sqrt(pow(dist_pan, 2.0) + pow(dist_tilt, 2.0));
81
        }
82

    
83
        float distance_tilt_abs(GazeState b){
84
            float dist_tilt = (b.tilt + b.tilt_offset) - (tilt + tilt_offset);
85
            return fabs(dist_tilt);
86
        }
87

    
88
        float distance_pan_abs(GazeState b){
89
            float dist_pan = (b.pan + b.pan_offset) - (pan + pan_offset);
90
            return fabs(dist_pan);
91
        }
92
};
93

    
94
}