Revision 10cae485 src/server/controller.cpp

View differences:

src/server/controller.cpp
131 131
void Controller::set_gaze_target(GazeState new_gaze_target){
132 132
    if (!activated){
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        //not yet initialized, ignore incoming targets
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	printf("not activated\n");
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        return;
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    }
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    GazeState target_gaze;
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    new_gaze_target.dump();
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    //relative or absolute gaze update?
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    if (new_gaze_target.gaze_type == GazeState::GAZETYPE_RELATIVE){

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