Revision 1c758459 src/server/gaze_motion_generator.cpp

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src/server/gaze_motion_generator.cpp
52 52
//! update gaze target:
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//! \param GazeState with target values for the overall gaze
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void GazeMotionGenerator::set_gaze_target(GazeState new_gaze_target){
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    if (requested_gaze_state.type == GazeState::RELATIVE){
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        //relative gaze target -> calculate target angle:
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        printf("> FIXME: add code to interpolate the current position based on timestamp of gaze correction\n");
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        exit(0);
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    if (requested_gaze_state.gaze_type == GazeState::GAZETYPE_RELATIVE){
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        printf("> ERROR: gaze targets should be converted to absolute before calling this\n");
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        exit(EXIT_FAILURE);
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    }
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    //check magnitude of gaze change to detect eye-neck saccades:

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