Revision 2aa96942 src/server/neck_motion_generator.cpp
| src/server/neck_motion_generator.cpp | ||
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get_current_gaze().pan, |
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(get_current_position(JointInterface::ID_EYES_LEFT_LR) + get_current_position(JointInterface::ID_EYES_RIGHT_LR))/2.0, |
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get_current_position(JointInterface::ID_NECK_PAN));*/ |
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// store debug data: |
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store_debug_data("neck/neck_pan_now", neck_pan_now);
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store_debug_data("neck/neck_tilt_now", neck_tilt_now);
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store_debug_data("neck/neck_pan_target", neck_pan_target);
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store_debug_data("neck/neck_tilt_target", neck_tilt_target);
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store_debug_data("neck/gaze_target_pan", requested_gaze_state_.pan);
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store_debug_data("neck/gaze_target_tilt", requested_gaze_state_.tilt);
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store_debug_data("neck/output_pan", reflexxes_position_output->NewPositionVector->VecData[0]);
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store_debug_data("neck/output_tilt", reflexxes_position_output->NewPositionVector->VecData[1]);
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} |
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//! publish targets to motor boards: |
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