Revision 40dc3e35

View differences:

src/server/eyelid_motion_generator.cpp
49 49
    saccade_blink_requested = false;
50 50
    eyelid_closed[LEFT] = false;
51 51
    eyelid_closed[RIGHT] = false;
52

  
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    eyeblink_blocked_timeout = get_system_time();
52 54
}
53 55

  
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//! destructor
......
236 238
//! this will actually set a flag and a timeout for reopening the given eyelid pair again
237 239
//! \param int id of side (LEFT or RIGHT)
238 240
void EyelidMotionGenerator::start_eyeblink(int side, int duration){
241
    //cout << "BLOCKED UNTIL " << eyeblink_blocked_timeout << "\n";
239 242
    if (get_system_time() < eyeblink_blocked_timeout){
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        //return if we are still in the block time
241 244
        return;

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