Revision 473a6a6c src/server/neck_motion_generator.cpp

View differences:

src/server/neck_motion_generator.cpp
199 199
        max_accel = pow(max_speed, 2) / distance_abs;
200 200
    }
201 201

  
202
    //smoother motion
203
    max_accel = max_accel * 0.7; //1.0; //0.7;
204

  
202 205
    //limit maximum acceleration to reduce noise FIXME!
203 206
    if (max_accel>1000){
204 207
        max_accel = 1000;

Also available in: Unified diff