Revision 843b8674
| src/server/config.cpp | ||
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// 3) eyes reaching ocolumotor limits will trigger correction saccade |
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// value given in percent (NOTE: 1.0 = 100%) |
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threshold_angle_omr_limit = 0.95;
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threshold_angle_omr_limit = 0.50;
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// neck motion generation configuration |
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