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humotion / src / server / server.cpp @ b1bbdb26

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/*
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* This file is part of humotion
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*
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* Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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* http://opensource.cit-ec.de/projects/humotion
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*
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* This file may be licensed under the terms of the
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* GNU Lesser General Public License Version 3 (the ``LGPL''),
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* or (at your option) any later version.
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*
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* Software distributed under the License is distributed
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* on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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* express or implied. See the LGPL for the specific language
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* governing rights and limitations.
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*
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* You should have received a copy of the LGPL along with this
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* program. If not, go to http://www.gnu.org/licenses/lgpl.html
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* or write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The development of this software was supported by the
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* Excellence Cluster EXC 277 Cognitive Interaction Technology.
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* The Excellence Cluster EXC 277 is a grant of the Deutsche
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* Forschungsgemeinschaft (DFG) in the context of the German
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* Excellence Initiative.
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*/
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#include <boost/algorithm/string.hpp>
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#include <string>
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#include "humotion/server/middleware_ros.h"
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#include "humotion/server/server.h"
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using humotion::server::Server;
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//! set up constant for updaterate (50Hz)
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const float Server::MOTION_UPDATERATE = 50.0;
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//! constructor
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//! open a new server instance.
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Server::Server(std::string scope, std::string mw, JointInterface *_joint_interface) {
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    // convert mw to uppercase
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    boost::to_upper(mw);
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    printf("> initializing humotion server (on %s, middleware=%s)\n", scope.c_str(), mw.c_str());
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    // store pointer to joint interface
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    joint_interface_ = _joint_interface;
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    // tell joint interface our framerate
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    joint_interface_->set_framerate(MOTION_UPDATERATE);
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    // create controller
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    controller_ = new Controller(joint_interface_);
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    controller_->init_motion_generators();
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    // start middleware
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    if (mw == "ROS") {
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        middleware_ = new MiddlewareROS(scope, controller_);
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    } else {
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        printf("> ERROR: invalid mw '%s' given. RSB support was dropped. Please use ROS\n\n",
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               mw.c_str());
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        exit(EXIT_FAILURE);
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    }
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    // start motion generation thread
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    start_motion_generation_thread();
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}
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//! destructor
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Server::~Server() {
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}
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//! middleware still running?
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bool Server::ok() {
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    return middleware_->ok();
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}
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//! start main thread
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void Server::start_motion_generation_thread() {
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    motion_generation_thread_ptr_ = new boost::thread(boost::bind(
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                                                         &Server::motion_generation_thread, this));
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}
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//! main thread that handles all data in/out
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//! this thread will take care of gathering all input data and
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//! then generate the output targets at a fixed rate of \sa MOTION_UPDATERATE
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void Server::motion_generation_thread() {
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    unsigned int incoming_data_count_invalid = 0;
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    printf("> started motion generation thread\n");
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    // calculate loop delay
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    float loop_delay = 1000.0 / MOTION_UPDATERATE;
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    boost::system_time timeout = boost::get_system_time() +
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                                 boost::posix_time::milliseconds(loop_delay);
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    printf("> one loop = %3.1fms\n", loop_delay);
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    // wait for incoming joint data
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    while (middleware_->ok()) {
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        // mw tick
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        middleware_->tick();
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        unsigned int incoming_data_count =
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                joint_interface_->get_and_clear_incoming_position_count();
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        if (incoming_data_count == 0) {
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            incoming_data_count_invalid++;
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            if (incoming_data_count_invalid >= MOTION_UPDATERATE) {
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                printf("> waiting for valid incoming joint data (position+velocity)\n");
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                incoming_data_count_invalid = 0;
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            }
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        } else {
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            // fine, joint data is arriving, exit waiting loop
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            break;
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        }
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        boost::thread::sleep(timeout);
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        timeout = boost::get_system_time() + boost::posix_time::milliseconds(loop_delay);
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    }
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    printf("> joint data arrived, control loop active.\n");
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    controller_->set_activated();
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    // fine, data is arriving, activate and run control loop
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    while (middleware_->ok()) {
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        // mw tick
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        middleware_->tick();
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        // calculate all targets
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        controller_->calculate_targets();
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        // do some logging
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        middleware_->publish_debug_dataset(controller_->get_debug_data());
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        // publish data to joints
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        controller_->publish_targets();
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        // finally execute the movement
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        joint_interface_->execute_motion();
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        // check if we received joint information in the last step
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        unsigned int incoming_data_count =
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                joint_interface_->get_and_clear_incoming_position_count();
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        if (incoming_data_count == 0) {
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            // printf("> WARNING: no incoming joint data during the last iteration...\n");
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            incoming_data_count_invalid++;
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            if (incoming_data_count_invalid >= MOTION_UPDATERATE) {
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                printf("> ERROR: no incoming joint data for >1 second -> will exit now\n");
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                exit(EXIT_FAILURE);
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            }
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        } else {
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            incoming_data_count_invalid = 0;
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        }
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        boost::thread::sleep(timeout);
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        timeout = boost::get_system_time() + boost::posix_time::milliseconds(loop_delay);
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    }
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    printf("> motion generation thread exited.\n");
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}