Revision fdb6f148 src/server/neck_motion_generator.cpp

View differences:

src/server/neck_motion_generator.cpp
133 133
        requested_neck_state = requested_gaze_state;
134 134
    }
135 135

  
136

  
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    requested_neck_state.dump();
136 138
    //get targets: this is the sum of stored neck target and up-to-date offset:
137 139
    float neck_pan_target  = requested_neck_state.pan  + requested_gaze_state.pan_offset;
138 140
    float neck_tilt_target = requested_neck_state.tilt + requested_gaze_state.tilt_offset;

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