Revision 3e12eaa8
ID | 3e12eaa8bf51b7f13bd363c37a136ea1c4fc0f53 |
Parent | 651c5f56 |
Child | 3cae40b9 |
Unless all vector length are very close to unity, trying to avoid taking a
square root only slows things down (at least on x86_64 and Arduino Uno).
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