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hlrc / server / src / Middleware.cpp @ 482adb6d

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/*
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 * This file is part of hlrc_server
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 *
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 * Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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 * http://opensource.cit-ec.de/projects/hlrc_server
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 *
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 * This file may be licensed under the terms of the
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 * GNU General Public License Version 3 (the ``GPL''),
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 * or (at your option) any later version.
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 *
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 * Software distributed under the License is distributed
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 * on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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 * express or implied. See the GPL for the specific language
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 * governing rights and limitations.
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 *
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 * You should have received a copy of the GPL along with this
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 * program. If not, go to http://www.gnu.org/licenses/gpl.html
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 * or write to the Free Software Foundation, Inc.,
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 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The development of this software was supported by the
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 * Excellence Cluster EXC 277 Cognitive Interaction Technology.
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 * The Excellence Cluster EXC 277 is a grant of the Deutsche
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 * Forschungsgemeinschaft (DFG) in the context of the German
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 * Excellence Initiative.
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 *
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 */
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#include "Middleware.h"
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using namespace std;
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Middleware::Middleware(Arbiter* _arbiter, std::string scope) {
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        base_scope = scope;
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        arbiter = _arbiter;
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        printf("> new Middleware on base scope '%s'\n", base_scope.c_str());
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}
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Middleware::~Middleware() {
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}
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void Middleware::speak_callback(string text) {
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        printf("> %s(%s) called\n", __FUNCTION__, text.c_str());
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        // call a tts system to convert the text to an utterance:
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        std::shared_ptr<Utterance> utterance = tts_call(text);
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        // and then process it
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        utterance_callback(utterance);
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}
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void Middleware::utterance_callback(std::shared_ptr<Utterance> utterance) {
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        printf("> %s(text=%s) called\n", __FUNCTION__, utterance->get_text().c_str());
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        // can we speak this now?
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        if (arbiter->speak_active()) {
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                // we can not start to speak!
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                printf("> still speaking, fixme\n");
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                throw runtime_error("UtteranceCallback: audio playback already running");
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        }
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        else {
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                // fine, play this now, this will block until we finished speaking!
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                arbiter->speak(utterance);
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        }
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}
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void Middleware::gaze_callback(humotion::GazeState gaze) {
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        // printf("> %s() called\n", __FUNCTION__);
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        arbiter->set_gaze_target(gaze);
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}
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void Middleware::mouth_callback(humotion::MouthState mouth) {
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        // printf("> %s() called\n", __FUNCTION__);
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        arbiter->set_mouth_target(mouth);
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}
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void Middleware::default_emotion_callback(EmotionState emotion_state) {
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        arbiter->set_default_emotion(emotion_state);
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}
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void Middleware::current_emotion_callback(EmotionState emotion_state) {
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        arbiter->set_current_emotion(emotion_state);
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}
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void Middleware::animation_callback(std::shared_ptr<Animation> ani) {
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        arbiter->play_animation(ani);
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}