humotion / src / server / eyelid_motion_generator.cpp @ 0c8d22a5
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1 | 8c6c1163 | Simon Schulz | /*
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2 | * This file is part of humotion
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3 | *
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4 | * Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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5 | * http://opensource.cit-ec.de/projects/humotion
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6 | *
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7 | * This file may be licensed under the terms of the
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8 | * GNU Lesser General Public License Version 3 (the ``LGPL''),
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9 | * or (at your option) any later version.
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10 | *
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11 | * Software distributed under the License is distributed
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12 | * on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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13 | * express or implied. See the LGPL for the specific language
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14 | * governing rights and limitations.
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15 | *
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16 | * You should have received a copy of the LGPL along with this
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17 | * program. If not, go to http://www.gnu.org/licenses/lgpl.html
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18 | * or write to the Free Software Foundation, Inc.,
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19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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20 | *
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21 | * The development of this software was supported by the
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22 | * Excellence Cluster EXC 277 Cognitive Interaction Technology.
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23 | * The Excellence Cluster EXC 277 is a grant of the Deutsche
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24 | * Forschungsgemeinschaft (DFG) in the context of the German
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25 | * Excellence Initiative.
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26 | */
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27 | |||
28 | 0c8d22a5 | sschulz | #include "humotion/server/eyelid_motion_generator.h" |
29 | #include "humotion/server/server.h" |
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30 | |||
31 | // using namespace boost;
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32 | // using namespace std;
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33 | // using namespace humotion;
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34 | // using namespace humotion::server;
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35 | |||
36 | using humotion::server::EyelidMotionGenerator;
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37 | |||
38 | // saccade detection threshold in deg/s
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39 | const float EyelidMotionGenerator::SACCADE_SPEED_THRESHOLD = 15.0; // deg/s |
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40 | // eyeblink duration:
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41 | const float EyelidMotionGenerator::EYEBLINK_DURATION_MS = 150.0; // ms |
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42 | // periodic eyeblinks: every 2..10s:
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43 | const float EyelidMotionGenerator::EYEBLINK_EYERY_MS_MIN = 2000.0; // ms |
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44 | const float EyelidMotionGenerator::EYEBLINK_EYERY_MS_MAX = 10000.0; // ms |
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45 | // how many seconds do we block further blinks after each eyeblink?
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46 | const float EyelidMotionGenerator::EYEBLINK_BLOCKING_TIME = 1000.0; // ms |
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47 | 8c6c1163 | Simon Schulz | |
48 | //! constructor
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49 | 0c8d22a5 | sschulz | EyelidMotionGenerator::EyelidMotionGenerator(JointInterface *j) : EyeMotionGenerator(j) { |
50 | 8c6c1163 | Simon Schulz | saccade_blink_active = false;
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51 | saccade_blink_requested = false;
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52 | eyelid_closed[LEFT] = false;
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53 | eyelid_closed[RIGHT] = false;
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54 | 40dc3e35 | Simon Schulz | |
55 | 0c8d22a5 | sschulz | eyeblink_blocked_timeout = boost::get_system_time(); |
56 | 8c6c1163 | Simon Schulz | } |
57 | |||
58 | //! destructor
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59 | 0c8d22a5 | sschulz | EyelidMotionGenerator::~EyelidMotionGenerator() { |
60 | 8c6c1163 | Simon Schulz | } |
61 | |||
62 | |||
63 | //! calculate joint targets
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64 | //! \TODO: make up motion twice as slow as down motion
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65 | 0c8d22a5 | sschulz | void EyelidMotionGenerator::calculate_targets() {
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66 | // printf("> humotion: calculating eyelid targets\n");
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67 | 8c6c1163 | Simon Schulz | |
68 | 0c8d22a5 | sschulz | // fetch current angles
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69 | 8c6c1163 | Simon Schulz | float eye_tilt_now = get_current_position(JointInterface::ID_EYES_BOTH_UD);
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70 | |||
71 | 0c8d22a5 | sschulz | // calculate left eyelid targets
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72 | 8c6c1163 | Simon Schulz | float eyelid_upper_left_target = eye_tilt_now + requested_gaze_state.eyelid_opening_upper;
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73 | float eyelid_lower_left_target = eye_tilt_now - requested_gaze_state.eyelid_opening_lower;
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74 | |||
75 | 0c8d22a5 | sschulz | // calculate right eyelid targets
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76 | 8c6c1163 | Simon Schulz | float eyelid_upper_right_target = eye_tilt_now + requested_gaze_state.eyelid_opening_upper;
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77 | float eyelid_lower_right_target = eye_tilt_now - requested_gaze_state.eyelid_opening_lower;
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78 | |||
79 | 0c8d22a5 | sschulz | // limit target angles
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80 | eyelid_upper_left_target = limit_target(JointInterface::ID_EYES_LEFT_LID_UPPER, |
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81 | eyelid_upper_left_target); |
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82 | eyelid_lower_left_target = limit_target(JointInterface::ID_EYES_LEFT_LID_LOWER, |
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83 | eyelid_lower_left_target); |
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84 | eyelid_upper_right_target = limit_target(JointInterface::ID_EYES_RIGHT_LID_UPPER, |
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85 | eyelid_upper_right_target); |
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86 | eyelid_lower_right_target = limit_target(JointInterface::ID_EYES_RIGHT_LID_LOWER, |
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87 | eyelid_lower_right_target); |
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88 | |||
89 | // (temporarily) store the target
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90 | joint_interface->set_target(JointInterface::ID_EYES_LEFT_LID_UPPER, |
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91 | eyelid_upper_left_target, 0.0); |
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92 | joint_interface->set_target(JointInterface::ID_EYES_LEFT_LID_LOWER, |
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93 | eyelid_lower_left_target, 0.0); |
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94 | joint_interface->set_target(JointInterface::ID_EYES_RIGHT_LID_UPPER, |
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95 | eyelid_upper_right_target, 0.0); |
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96 | joint_interface->set_target(JointInterface::ID_EYES_RIGHT_LID_LOWER, |
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97 | eyelid_lower_right_target, 0.0); |
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98 | |||
99 | // check for saccade
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100 | 8c6c1163 | Simon Schulz | check_for_saccade(); |
101 | |||
102 | 0c8d22a5 | sschulz | // is there a blink request?
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103 | start_external_eyeblinks(requested_gaze_state.eyeblink_request_left, |
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104 | requested_gaze_state.eyeblink_request_right); |
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105 | 8c6c1163 | Simon Schulz | |
106 | 0c8d22a5 | sschulz | // do we have a saccade & do we want to exec an eyeblink?
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107 | 8c6c1163 | Simon Schulz | process_saccadic_eyeblinks(); |
108 | |||
109 | 0c8d22a5 | sschulz | // execute for periodic eyeblinks every ? ms
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110 | 8c6c1163 | Simon Schulz | process_periodic_eyeblinks(); |
111 | |||
112 | 0c8d22a5 | sschulz | // close eyes again after a given timeout
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113 | 8c6c1163 | Simon Schulz | handle_eyeblink_timeout(); |
114 | |||
115 | 0c8d22a5 | sschulz | // eyeblinks override position target (if necessary)
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116 | 7ed40bef | Simon Schulz | override_lids_for_eyeblink(); |
117 | 8c6c1163 | Simon Schulz | } |
118 | |||
119 | //! process any external blink requests
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120 | 0c8d22a5 | sschulz | void EyelidMotionGenerator::start_external_eyeblinks(int duration_left, int duration_right) { |
121 | // manual eyeblinks will ALWAYs get executed as we use
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122 | // a negative block timeout (=timeout has already passed)
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123 | if ((duration_left != 0) || (duration_right != 0)) { |
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124 | eyeblink_blocked_timeout = boost::get_system_time() - boost::posix_time::seconds(100);
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125 | 9c7ef5fc | Simon Schulz | } |
126 | |||
127 | 8c6c1163 | Simon Schulz | |
128 | 0c8d22a5 | sschulz | if (duration_left == 0) { |
129 | // nothing to do
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130 | } else if (duration_left < 0) { |
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131 | // infinite sleep -> close
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132 | 8c6c1163 | Simon Schulz | eyelid_closed[LEFT] = true;
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133 | 0c8d22a5 | sschulz | } else {
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134 | // timeout sleep
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135 | 8c6c1163 | Simon Schulz | start_eyeblink(LEFT, duration_left); |
136 | eyelid_closed[LEFT] = false;
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137 | } |
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138 | |||
139 | 0c8d22a5 | sschulz | if (duration_right == 0) { |
140 | // nothing to do
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141 | } else if (duration_right < 0) { |
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142 | // infinite sleep -> close
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143 | 8c6c1163 | Simon Schulz | eyelid_closed[RIGHT] = true;
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144 | 0c8d22a5 | sschulz | } else {
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145 | // timeout sleep
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146 | 8c6c1163 | Simon Schulz | start_eyeblink(RIGHT, duration_right); |
147 | eyelid_closed[RIGHT] = false;
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148 | } |
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149 | } |
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150 | |||
151 | //! process saccadic blink requests
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152 | //! -> when we do a saccade, the chances to blink are much higher
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153 | 0c8d22a5 | sschulz | void EyelidMotionGenerator::process_saccadic_eyeblinks() {
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154 | if (saccade_blink_requested) {
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155 | // every n-th's saccade requests an eyeblink
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156 | // here: use 0.3 even though humans use bigger prob value (but that looks stupid on robot)
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157 | if ((std::rand()%3) == 0) { |
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158 | // printf("> saccadic eyeblink:\n");
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159 | 8c6c1163 | Simon Schulz | start_eyeblink(LEFT); |
160 | start_eyeblink(RIGHT); |
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161 | } |
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162 | saccade_blink_requested = false;
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163 | } |
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164 | } |
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165 | |||
166 | //! process periodic blink requests
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167 | //! -> we want to have an eyeblink every n...m seconds
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168 | 0c8d22a5 | sschulz | void EyelidMotionGenerator::process_periodic_eyeblinks() {
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169 | if (eyeblink_active[LEFT] || eyeblink_active[RIGHT]) {
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170 | // calculate next timeout for a new periodic eyeblink
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171 | int milliseconds_to_next_blink = EYEBLINK_EYERY_MS_MIN
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172 | + (std::rand() % static_cast<int>(EYEBLINK_EYERY_MS_MAX-EYEBLINK_EYERY_MS_MIN)); |
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173 | periodic_blink_start_time = boost::get_system_time() |
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174 | + boost::posix_time::milliseconds(milliseconds_to_next_blink); |
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175 | 8c6c1163 | Simon Schulz | } |
176 | |||
177 | 0c8d22a5 | sschulz | if (boost::get_system_time() > periodic_blink_start_time) {
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178 | // printf("> periodic eyeblink:\n");
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179 | 8c6c1163 | Simon Schulz | start_eyeblink(LEFT); |
180 | start_eyeblink(RIGHT); |
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181 | } |
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182 | } |
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183 | |||
184 | //! handle eyeblink timeouts.
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185 | //! this function will actually re-open the eyes after a predefined time
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186 | 0c8d22a5 | sschulz | void EyelidMotionGenerator::handle_eyeblink_timeout() {
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187 | boost::system_time now = boost::get_system_time(); |
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188 | 8c6c1163 | Simon Schulz | |
189 | 0c8d22a5 | sschulz | // take care of re-opening eye timeout
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190 | for (int i=LEFT; i <= RIGHT; i++) { |
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191 | if (eyeblink_active[i]) {
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192 | if (now >= eyeblink_timeout[i]) {
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193 | 8c6c1163 | Simon Schulz | eyeblink_active[i] = false;
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194 | } |
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195 | } |
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196 | } |
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197 | |||
198 | 0c8d22a5 | sschulz | // take care of blocking time
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199 | if (eyeblink_active[LEFT] || eyeblink_active[RIGHT]) {
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200 | eyeblink_blocked_timeout = boost::get_system_time() |
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201 | + boost::posix_time::milliseconds(EYEBLINK_BLOCKING_TIME); |
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202 | 8c6c1163 | Simon Schulz | } |
203 | } |
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204 | |||
205 | //! override eyelid positions
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206 | //! this will override (=close) the eyelids for all possible eyeblink requests
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207 | 0c8d22a5 | sschulz | void EyelidMotionGenerator::override_lids_for_eyeblink() {
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208 | // close the requested eyelids
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209 | if (eyeblink_active[LEFT] || eyelid_closed[LEFT]) {
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210 | 8c6c1163 | Simon Schulz | close_eyelid(JointInterface::ID_EYES_LEFT_LID_UPPER); |
211 | close_eyelid(JointInterface::ID_EYES_LEFT_LID_LOWER); |
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212 | } |
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213 | 0c8d22a5 | sschulz | if (eyeblink_active[RIGHT] || eyelid_closed[RIGHT]) {
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214 | 8c6c1163 | Simon Schulz | close_eyelid(JointInterface::ID_EYES_RIGHT_LID_UPPER); |
215 | close_eyelid(JointInterface::ID_EYES_RIGHT_LID_LOWER); |
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216 | } |
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217 | } |
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218 | |||
219 | |||
220 | |||
221 | //! overwrite the intermediate target to close the given eyelid:
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222 | 0c8d22a5 | sschulz | void EyelidMotionGenerator::close_eyelid(int joint_id) { |
223 | 8c6c1163 | Simon Schulz | float value = 0.0; |
224 | |||
225 | 0c8d22a5 | sschulz | // set upper to minimal allowed value (=as closed as possible) + a small offset
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226 | // set lower to the same value (instead of max) in order to avoid collisions
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227 | switch (joint_id) {
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228 | 7ed40bef | Simon Schulz | default:
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229 | 0c8d22a5 | sschulz | // no eyelid -> return
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230 | 7ed40bef | Simon Schulz | return;
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231 | |||
232 | case(JointInterface::ID_EYES_LEFT_LID_UPPER):
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233 | case(JointInterface::ID_EYES_LEFT_LID_LOWER):
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234 | 0c8d22a5 | sschulz | // use the upper value + 10 deg as close state:
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235 | 7ed40bef | Simon Schulz | value = joint_interface->get_joint_min(JointInterface::ID_EYES_LEFT_LID_UPPER) + 10.0; |
236 | 0c8d22a5 | sschulz | // overwrite last target_
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237 | 35b3ca25 | Simon Schulz | joint_interface->set_target(joint_id, value, 0.0); |
238 | 7ed40bef | Simon Schulz | break;
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239 | |||
240 | case(JointInterface::ID_EYES_RIGHT_LID_UPPER):
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241 | case(JointInterface::ID_EYES_RIGHT_LID_LOWER):
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242 | 0c8d22a5 | sschulz | // use the upper value + 10 deg as close state:
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243 | 7ed40bef | Simon Schulz | value = joint_interface->get_joint_min(JointInterface::ID_EYES_RIGHT_LID_UPPER) + 10.0; |
244 | 0c8d22a5 | sschulz | // overwrite last target_
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245 | 35b3ca25 | Simon Schulz | joint_interface->set_target(joint_id, value, 0.0); |
246 | 7ed40bef | Simon Schulz | break;
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247 | 8c6c1163 | Simon Schulz | } |
248 | } |
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249 | |||
250 | //! start an eyeblink request
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251 | //! this will actually set a flag and a timeout for reopening the given eyelid pair again
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252 | //! \param int id of side (LEFT or RIGHT)
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253 | 0c8d22a5 | sschulz | void EyelidMotionGenerator::start_eyeblink(int side, int duration) { |
254 | // cout << "BLOCKED UNTIL " << eyeblink_blocked_timeout << "\n";
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255 | if (boost::get_system_time() < eyeblink_blocked_timeout) {
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256 | // return if we are still in the block time
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257 | 8c6c1163 | Simon Schulz | return;
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258 | } |
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259 | 0c8d22a5 | sschulz | // request for n ms eyeblink:
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260 | eyeblink_timeout[side] = boost::get_system_time() + boost::posix_time::milliseconds(duration); |
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261 | 8c6c1163 | Simon Schulz | |
262 | eyeblink_active[side] = true;
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263 | } |
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264 | |||
265 | //! check if there is an ongoing saccade:
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266 | 0c8d22a5 | sschulz | void EyelidMotionGenerator::check_for_saccade() {
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267 | if (get_eye_saccade_active()) {
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268 | // this is a saccade, check if not already in saccade:
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269 | if (!saccade_blink_active) {
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270 | // this is a new saccade! restart blink timer
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271 | 8c6c1163 | Simon Schulz | saccade_blink_requested = true;
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272 | saccade_blink_active = true;
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273 | } |
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274 | 0c8d22a5 | sschulz | } else {
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275 | 8c6c1163 | Simon Schulz | saccade_blink_active = false;
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276 | } |
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277 | } |
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278 | |||
279 | |||
280 | //! publish targets to motor boards:
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281 | 0c8d22a5 | sschulz | void EyelidMotionGenerator::publish_targets() {
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282 | // publish values if there is an active gaze input within the last timerange
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283 | if (gaze_target_input_active()) {
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284 | 35b3ca25 | Simon Schulz | joint_interface->publish_target(JointInterface::ID_EYES_LEFT_LID_UPPER); |
285 | joint_interface->publish_target(JointInterface::ID_EYES_LEFT_LID_LOWER); |
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286 | joint_interface->publish_target(JointInterface::ID_EYES_RIGHT_LID_UPPER); |
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287 | joint_interface->publish_target(JointInterface::ID_EYES_RIGHT_LID_LOWER); |
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288 | 8c6c1163 | Simon Schulz | } |
289 | } |