humotion / src / server / controller.cpp @ 16141bbf
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1 | 8c6c1163 | Simon Schulz | /*
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2 | * This file is part of humotion
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3 | *
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4 | * Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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5 | * http://opensource.cit-ec.de/projects/humotion
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6 | *
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7 | * This file may be licensed under the terms of the
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8 | * GNU Lesser General Public License Version 3 (the ``LGPL''),
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9 | * or (at your option) any later version.
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10 | *
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11 | * Software distributed under the License is distributed
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12 | * on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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13 | * express or implied. See the LGPL for the specific language
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14 | * governing rights and limitations.
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15 | *
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16 | * You should have received a copy of the LGPL along with this
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17 | * program. If not, go to http://www.gnu.org/licenses/lgpl.html
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18 | * or write to the Free Software Foundation, Inc.,
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19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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20 | *
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21 | * The development of this software was supported by the
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22 | * Excellence Cluster EXC 277 Cognitive Interaction Technology.
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23 | * The Excellence Cluster EXC 277 is a grant of the Deutsche
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24 | * Forschungsgemeinschaft (DFG) in the context of the German
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25 | * Excellence Initiative.
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26 | */
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27 | |||
28 | #include "server/controller.h" |
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29 | #include "server/eye_motion_generator.h" |
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30 | #include "server/eyelid_motion_generator.h" |
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31 | #include "server/eyebrow_motion_generator.h" |
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32 | #include "server/neck_motion_generator.h" |
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33 | #include "server/mouth_motion_generator.h" |
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34 | |||
35 | using namespace std; |
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36 | using namespace humotion; |
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37 | using namespace humotion::server; |
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38 | |||
39 | //! constructor
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40 | Controller::Controller(JointInterface *j){ |
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41 | joint_interface = j; |
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42 | } |
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43 | |||
44 | //! destructor
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45 | Controller::~Controller(){ |
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46 | } |
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47 | |||
48 | //! initialise motion generators
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49 | void Controller::init_motion_generators(){
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50 | //NOTE: the order of these generators is important!
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51 | // (i.e. the neck generator must be added after the eye generator!)
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52 | |||
53 | //1) eye motion generation:
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54 | add_motion_generator(new EyeMotionGenerator(joint_interface));
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55 | |||
56 | //2) eyelid motion generator
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57 | add_motion_generator(new EyelidMotionGenerator(joint_interface));
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58 | |||
59 | //3) neck motion generator
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60 | add_motion_generator(new NeckMotionGenerator(joint_interface));
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61 | |||
62 | //4) mouth motion generator
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63 | add_motion_generator(new MouthMotionGenerator(joint_interface));
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64 | |||
65 | //5) eyebrow motion generator
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66 | add_motion_generator(new EyebrowMotionGenerator(joint_interface));
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67 | } |
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68 | |||
69 | //! add a single motion genrator
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70 | void Controller::add_motion_generator(MotionGenerator *m){
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71 | motion_generator_vector.push_back(m); |
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72 | } |
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73 | |||
74 | //! calculate target angles for all motion generators:
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75 | void Controller::calculate_targets(){
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76 | for(motion_generator_vector_t::iterator it = motion_generator_vector.begin(); it<motion_generator_vector.end(); it++){
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77 | (*it)->calculate_targets(); |
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78 | } |
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79 | } |
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80 | |||
81 | //! publish all target angles to the devices:
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82 | //! NOTE: this is done in an extra loop to have a low delay between consequent sets:
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83 | void Controller::publish_targets(){
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84 | for(motion_generator_vector_t::iterator it = motion_generator_vector.begin(); it<motion_generator_vector.end(); it++){
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85 | (*it)->publish_targets(); |
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86 | } |
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87 | } |
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88 | |||
89 | 89374d69 | Simon Schulz | GazeState Controller::relative_gaze_to_absolute_gaze(GazeState relative){ |
90 | GazeState absolute_gaze = relative; |
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91 | |||
92 | //incoming gaze state wants to set a relative gaze angle
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93 | //in order to calc the new absolute gaze, we need to go back
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94 | //in time and find out where the head was pointing at that specific time:
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95 | double relative_target_timestamp = relative.timestamp;
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96 | |||
97 | //fetch head / camera pose during that timestamp:
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98 | double neck_pan = joint_interface->get_ts_position(JointInterface::ID_NECK_PAN).get_interpolated_value(relative_target_timestamp);
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99 | double eye_l_pan = joint_interface->get_ts_position(JointInterface::ID_EYES_LEFT_LR).get_interpolated_value(relative_target_timestamp);
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100 | double eye_r_pan = joint_interface->get_ts_position(JointInterface::ID_EYES_RIGHT_LR).get_interpolated_value(relative_target_timestamp);
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101 | double pan = neck_pan + (eye_l_pan + eye_r_pan)/2.0; |
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102 | //
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103 | double neck_tilt = joint_interface->get_ts_position(JointInterface::ID_NECK_TILT).get_interpolated_value(relative_target_timestamp);
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104 | double eye_tilt = joint_interface->get_ts_position(JointInterface::ID_EYES_BOTH_UD).get_interpolated_value(relative_target_timestamp);
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105 | double tilt = neck_tilt + eye_tilt;
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106 | //
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107 | double roll = joint_interface->get_ts_position(JointInterface::ID_NECK_ROLL).get_interpolated_value(relative_target_timestamp);
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108 | |||
109 | //build up absolute target:
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110 | absolute_gaze.type = GazeState::ABSOLUTE; |
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111 | absolute_gaze.pan = pan + relative.pan; |
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112 | absolute_gaze.tilt = tilt + relative.tilt; |
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113 | absolute_gaze.roll = roll + relative.roll; |
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114 | |||
115 | //FIXME: use ros TF for that calculation...
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116 | //see http://wiki.ros.org/tf/Tutorials/Time%20travel%20with%20tf%20%28C%2B%2B%29
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117 | //ros::Time past = now - ros::Duration(5.0);
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118 | //listener.waitForTransform("/turtle2", now,J "/turtle1", past, "/world", ros::Duration(1.0));
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119 | //listener.lookupTransform("/turtle2", now, "/turtle1", past, "/world", transform);
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120 | |||
121 | return absolute_gaze;
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122 | } |
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123 | |||
124 | |||
125 | 8c6c1163 | Simon Schulz | |
126 | //! update gaze target:
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127 | //! \param GazeState with target values for the overall gaze
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128 | void Controller::set_gaze_target(GazeState new_gaze_target){
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129 | 89374d69 | Simon Schulz | GazeState target_gaze; |
130 | |||
131 | //relative or absolute gaze update?
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132 | if (new_gaze_target.type == GazeState::RELATIVE){
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133 | //relative gaze target -> calculate target angles
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134 | target_gaze = relative_gaze_to_absolute_gaze(new_gaze_target); |
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135 | }else{
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136 | //already absolute gaze, set this
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137 | target_gaze = new_gaze_target; |
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138 | } |
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139 | |||
140 | |||
141 | 8c6c1163 | Simon Schulz | for(motion_generator_vector_t::iterator it = motion_generator_vector.begin(); it<motion_generator_vector.end(); it++){
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142 | 89374d69 | Simon Schulz | (*it)->set_gaze_target(target_gaze); |
143 | 8c6c1163 | Simon Schulz | } |
144 | } |
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145 | |||
146 | //! update mouth state:
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147 | //! \param MouthState with target values for the mouth joints
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148 | void Controller::set_mouth_target(MouthState s){
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149 | for(motion_generator_vector_t::iterator it = motion_generator_vector.begin(); it<motion_generator_vector.end(); it++){
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150 | (*it)->set_mouth_target(s); |
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151 | } |
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152 | } |