humotion / src / server / eye_motion_generator.cpp @ e19ad051
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1 | 8c6c1163 | Simon Schulz | /*
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2 | * This file is part of humotion
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3 | *
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4 | * Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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5 | * http://opensource.cit-ec.de/projects/humotion
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6 | *
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7 | * This file may be licensed under the terms of the
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8 | * GNU Lesser General Public License Version 3 (the ``LGPL''),
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9 | * or (at your option) any later version.
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10 | *
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11 | * Software distributed under the License is distributed
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12 | * on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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13 | * express or implied. See the LGPL for the specific language
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14 | * governing rights and limitations.
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15 | *
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16 | * You should have received a copy of the LGPL along with this
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17 | * program. If not, go to http://www.gnu.org/licenses/lgpl.html
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18 | * or write to the Free Software Foundation, Inc.,
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19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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20 | *
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21 | * The development of this software was supported by the
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22 | * Excellence Cluster EXC 277 Cognitive Interaction Technology.
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23 | * The Excellence Cluster EXC 277 is a grant of the Deutsche
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24 | * Forschungsgemeinschaft (DFG) in the context of the German
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25 | * Excellence Initiative.
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26 | */
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27 | |||
28 | #include "server/eye_motion_generator.h" |
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29 | #include "server/server.h" |
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30 | |||
31 | using namespace std; |
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32 | using namespace humotion; |
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33 | using namespace humotion::server; |
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34 | |||
35 | //saccade detection threshold in deg/s
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36 | const float EyeMotionGenerator::SACCADE_SPEED_THRESHOLD = 15.0; |
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37 | |||
38 | //! constructor
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39 | EyeMotionGenerator::EyeMotionGenerator(JointInterface *j) : GazeMotionGenerator(j, 3, 1.0/Server::MOTION_UPDATERATE){ |
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40 | } |
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41 | |||
42 | |||
43 | //! destructor
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44 | EyeMotionGenerator::~EyeMotionGenerator(){ |
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45 | } |
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46 | |||
47 | //! set up an eyemotion profile
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48 | //! this will use speed and acceleration calc formulas from literature:
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49 | //! \param dof id of joint
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50 | //! \param target angle
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51 | //! \param current angle
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52 | void EyeMotionGenerator::setup_eyemotion(int dof, float target, float now){ |
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53 | //get distance to target:
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54 | float distance_abs = fabs(target - now);
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55 | //get max speed: factor can be found in encyc britannica: "linear.... being 300° per second for 10° and 500° per second for 30°" (max=700)
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56 | float max_speed = fmin(700.0, 10.0*distance_abs + 200.0); |
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57 | //max accel: use data from ""Speed and Accuracy of Saccadic Eye Movements: Characteristics of Impulse Variability in the Oculomotor System"
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58 | // http://www-personal.umich.edu/~kornblum/files/journal_exp_psych_HPP_15-3.pdf
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59 | // gathered from table2
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60 | float max_accel = fmin(80000.0, 1526.53*distance_abs + 10245.4); |
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61 | |||
62 | //feed reflexxes api with data
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63 | reflexxes_set_input(dof, target, max_speed, max_accel); |
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64 | } |
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65 | |||
66 | //! calculate joint targets
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67 | void EyeMotionGenerator::calculate_targets(){
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68 | //use the target values for a faster response
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69 | float neck_pan_now = joint_interface->get_target_position(JointInterface::ID_NECK_PAN);
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70 | float neck_tilt_now = joint_interface->get_target_position(JointInterface::ID_NECK_TILT);
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71 | |||
72 | //calculate target angles for the eyes:
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73 | //right eye is dominant -> direct output
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74 | float eye_pan_r_target = (requested_gaze_state.pan + requested_gaze_state.vergence/2.0) - (neck_pan_now); |
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75 | |||
76 | //left eye is non dominant -> filtered output: TODO: activate low pass filtered output
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77 | //FIXME: USE LOWPASS FILTER HERE --> output_angle[angle_names::EYE_PAN_L] + 0.1 * (eye_pan_l_target - output_angle[angle_names::EYE_PAN_L]) etc;
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78 | float eye_pan_l_target = (requested_gaze_state.pan - requested_gaze_state.vergence/2.0) - (neck_pan_now); |
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79 | |||
80 | //tilt:
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81 | float eye_tilt_target = requested_gaze_state.tilt - (neck_tilt_now);
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82 | |||
83 | 5f29f640 | Simon Schulz | if (0){ |
84 | eye_pan_r_target = 0.0; |
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85 | eye_pan_l_target = 0.0; |
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86 | eye_tilt_target = 0.0; |
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87 | } |
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88 | |||
89 | 10cae485 | Sebastian Meyer zu Borgsen | //check and take care of limits
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90 | eye_pan_l_target = limit_target(JointInterface::ID_EYES_LEFT_LR, eye_pan_l_target); |
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91 | eye_pan_r_target = limit_target(JointInterface::ID_EYES_RIGHT_LR, eye_pan_r_target); |
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92 | eye_tilt_target = limit_target(JointInterface::ID_EYES_BOTH_UD, eye_tilt_target); |
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93 | |||
94 | 8c6c1163 | Simon Schulz | //fetch current angles:
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95 | float eye_pan_l_now = get_current_position(JointInterface::ID_EYES_LEFT_LR);
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96 | float eye_pan_r_now = get_current_position(JointInterface::ID_EYES_RIGHT_LR);
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97 | float eye_tilt_now = get_current_position(JointInterface::ID_EYES_BOTH_UD);
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98 | |||
99 | //pass paramaters to reflexxes api:
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100 | setup_eyemotion(0, eye_pan_l_target, eye_pan_l_now);
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101 | setup_eyemotion(1, eye_pan_r_target, eye_pan_r_now);
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102 | setup_eyemotion(2, eye_tilt_target, eye_tilt_now);
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103 | |||
104 | //call reflexxes to handle profile calculation:
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105 | reflexxes_calculate_profile(); |
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106 | |||
107 | //tell the joint about the new values:
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108 | joint_interface->set_target_position(JointInterface::ID_EYES_LEFT_LR, reflexxes_position_output->NewPositionVector->VecData[0]);
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109 | joint_interface->set_target_position(JointInterface::ID_EYES_RIGHT_LR, reflexxes_position_output->NewPositionVector->VecData[1]);
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110 | joint_interface->set_target_position(JointInterface::ID_EYES_BOTH_UD, reflexxes_position_output->NewPositionVector->VecData[2]);
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111 | } |
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112 | |||
113 | |||
114 | //! pubish the calculated targets to the joint subsystem
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115 | void EyeMotionGenerator::publish_targets(){
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116 | //publish values if there is an active gaze input within the last timerange
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117 | if (gaze_target_input_active()){
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118 | joint_interface->publish_target_position(JointInterface::ID_EYES_LEFT_LR); |
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119 | joint_interface->publish_target_position(JointInterface::ID_EYES_RIGHT_LR); |
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120 | joint_interface->publish_target_position(JointInterface::ID_EYES_BOTH_UD); |
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121 | } |
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122 | } |