humotion / src / server / controller.cpp @ f10ec142
History | View | Annotate | Download (6.47 KB)
1 | 8c6c1163 | Simon Schulz | /*
|
---|---|---|---|
2 | * This file is part of humotion
|
||
3 | *
|
||
4 | * Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
|
||
5 | * http://opensource.cit-ec.de/projects/humotion
|
||
6 | *
|
||
7 | * This file may be licensed under the terms of the
|
||
8 | * GNU Lesser General Public License Version 3 (the ``LGPL''),
|
||
9 | * or (at your option) any later version.
|
||
10 | *
|
||
11 | * Software distributed under the License is distributed
|
||
12 | * on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
|
||
13 | * express or implied. See the LGPL for the specific language
|
||
14 | * governing rights and limitations.
|
||
15 | *
|
||
16 | * You should have received a copy of the LGPL along with this
|
||
17 | * program. If not, go to http://www.gnu.org/licenses/lgpl.html
|
||
18 | * or write to the Free Software Foundation, Inc.,
|
||
19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||
20 | *
|
||
21 | * The development of this software was supported by the
|
||
22 | * Excellence Cluster EXC 277 Cognitive Interaction Technology.
|
||
23 | * The Excellence Cluster EXC 277 is a grant of the Deutsche
|
||
24 | * Forschungsgemeinschaft (DFG) in the context of the German
|
||
25 | * Excellence Initiative.
|
||
26 | */
|
||
27 | |||
28 | #include "server/controller.h" |
||
29 | #include "server/eye_motion_generator.h" |
||
30 | #include "server/eyelid_motion_generator.h" |
||
31 | #include "server/eyebrow_motion_generator.h" |
||
32 | #include "server/neck_motion_generator.h" |
||
33 | #include "server/mouth_motion_generator.h" |
||
34 | |||
35 | using namespace std; |
||
36 | using namespace humotion; |
||
37 | using namespace humotion::server; |
||
38 | |||
39 | //! constructor
|
||
40 | 5d7ba19c | Simon Schulz | Controller::Controller(JointInterface *j) : activated(false) {
|
41 | 8c6c1163 | Simon Schulz | joint_interface = j; |
42 | } |
||
43 | |||
44 | //! destructor
|
||
45 | Controller::~Controller(){ |
||
46 | } |
||
47 | |||
48 | //! initialise motion generators
|
||
49 | void Controller::init_motion_generators(){
|
||
50 | //NOTE: the order of these generators is important!
|
||
51 | // (i.e. the neck generator must be added after the eye generator!)
|
||
52 | |||
53 | //1) eye motion generation:
|
||
54 | add_motion_generator(new EyeMotionGenerator(joint_interface));
|
||
55 | |||
56 | //2) eyelid motion generator
|
||
57 | add_motion_generator(new EyelidMotionGenerator(joint_interface));
|
||
58 | |||
59 | //3) neck motion generator
|
||
60 | add_motion_generator(new NeckMotionGenerator(joint_interface));
|
||
61 | |||
62 | //4) mouth motion generator
|
||
63 | add_motion_generator(new MouthMotionGenerator(joint_interface));
|
||
64 | |||
65 | //5) eyebrow motion generator
|
||
66 | add_motion_generator(new EyebrowMotionGenerator(joint_interface));
|
||
67 | } |
||
68 | |||
69 | //! add a single motion genrator
|
||
70 | void Controller::add_motion_generator(MotionGenerator *m){
|
||
71 | motion_generator_vector.push_back(m); |
||
72 | } |
||
73 | |||
74 | //! calculate target angles for all motion generators:
|
||
75 | void Controller::calculate_targets(){
|
||
76 | for(motion_generator_vector_t::iterator it = motion_generator_vector.begin(); it<motion_generator_vector.end(); it++){
|
||
77 | (*it)->calculate_targets(); |
||
78 | } |
||
79 | } |
||
80 | |||
81 | //! publish all target angles to the devices:
|
||
82 | //! NOTE: this is done in an extra loop to have a low delay between consequent sets:
|
||
83 | void Controller::publish_targets(){
|
||
84 | for(motion_generator_vector_t::iterator it = motion_generator_vector.begin(); it<motion_generator_vector.end(); it++){
|
||
85 | (*it)->publish_targets(); |
||
86 | } |
||
87 | } |
||
88 | |||
89 | 89374d69 | Simon Schulz | GazeState Controller::relative_gaze_to_absolute_gaze(GazeState relative){ |
90 | GazeState absolute_gaze = relative; |
||
91 | |||
92 | //incoming gaze state wants to set a relative gaze angle
|
||
93 | //in order to calc the new absolute gaze, we need to go back
|
||
94 | //in time and find out where the head was pointing at that specific time:
|
||
95 | double relative_target_timestamp = relative.timestamp;
|
||
96 | |||
97 | //fetch head / camera pose during that timestamp:
|
||
98 | double neck_pan = joint_interface->get_ts_position(JointInterface::ID_NECK_PAN).get_interpolated_value(relative_target_timestamp);
|
||
99 | double eye_l_pan = joint_interface->get_ts_position(JointInterface::ID_EYES_LEFT_LR).get_interpolated_value(relative_target_timestamp);
|
||
100 | double eye_r_pan = joint_interface->get_ts_position(JointInterface::ID_EYES_RIGHT_LR).get_interpolated_value(relative_target_timestamp);
|
||
101 | double pan = neck_pan + (eye_l_pan + eye_r_pan)/2.0; |
||
102 | //
|
||
103 | double neck_tilt = joint_interface->get_ts_position(JointInterface::ID_NECK_TILT).get_interpolated_value(relative_target_timestamp);
|
||
104 | double eye_tilt = joint_interface->get_ts_position(JointInterface::ID_EYES_BOTH_UD).get_interpolated_value(relative_target_timestamp);
|
||
105 | double tilt = neck_tilt + eye_tilt;
|
||
106 | //
|
||
107 | double roll = joint_interface->get_ts_position(JointInterface::ID_NECK_ROLL).get_interpolated_value(relative_target_timestamp);
|
||
108 | |||
109 | d82702d2 | Sebastian Meyer zu Borgsen | //substract offsets:
|
110 | pan -= relative.pan_offset; |
||
111 | tilt -= relative.tilt_offset; |
||
112 | roll -= relative.roll_offset; |
||
113 | |||
114 | 3d980d8f | Sebastian Meyer zu Borgsen | |
115 | 89374d69 | Simon Schulz | //build up absolute target:
|
116 | 1c758459 | Simon Schulz | absolute_gaze.gaze_type = GazeState::GAZETYPE_ABSOLUTE; |
117 | 89374d69 | Simon Schulz | absolute_gaze.pan = pan + relative.pan; |
118 | absolute_gaze.tilt = tilt + relative.tilt; |
||
119 | absolute_gaze.roll = roll + relative.roll; |
||
120 | f10ec142 | Sebastian Meyer zu Borgsen | //printf("pan now = %4.1f, rel=%4.1f ===> %4.2f\n",pan,relative.pan,absolute_gaze.pan);
|
121 | //printf("tilt now = %4.1f, rel=%4.1f ===> %4.2f\n",tilt,relative.tilt,absolute_gaze.tilt);
|
||
122 | 89374d69 | Simon Schulz | |
123 | //FIXME: use ros TF for that calculation...
|
||
124 | //see http://wiki.ros.org/tf/Tutorials/Time%20travel%20with%20tf%20%28C%2B%2B%29
|
||
125 | //ros::Time past = now - ros::Duration(5.0);
|
||
126 | //listener.waitForTransform("/turtle2", now,J "/turtle1", past, "/world", ros::Duration(1.0));
|
||
127 | //listener.lookupTransform("/turtle2", now, "/turtle1", past, "/world", transform);
|
||
128 | d82702d2 | Sebastian Meyer zu Borgsen | absolute_gaze.dump(); |
129 | 89374d69 | Simon Schulz | return absolute_gaze;
|
130 | } |
||
131 | |||
132 | 5d7ba19c | Simon Schulz | //! activate controller
|
133 | void Controller::set_activated(void){ |
||
134 | activated = true;
|
||
135 | } |
||
136 | 8c6c1163 | Simon Schulz | |
137 | //! update gaze target:
|
||
138 | //! \param GazeState with target values for the overall gaze
|
||
139 | void Controller::set_gaze_target(GazeState new_gaze_target){
|
||
140 | 5d7ba19c | Simon Schulz | if (!activated){
|
141 | //not yet initialized, ignore incoming targets
|
||
142 | return;
|
||
143 | } |
||
144 | |||
145 | 89374d69 | Simon Schulz | GazeState target_gaze; |
146 | fdb6f148 | Sebastian Meyer zu Borgsen | //new_gaze_target.dump();
|
147 | 89374d69 | Simon Schulz | |
148 | //relative or absolute gaze update?
|
||
149 | 1c758459 | Simon Schulz | if (new_gaze_target.gaze_type == GazeState::GAZETYPE_RELATIVE){
|
150 | 89374d69 | Simon Schulz | //relative gaze target -> calculate target angles
|
151 | target_gaze = relative_gaze_to_absolute_gaze(new_gaze_target); |
||
152 | }else{
|
||
153 | //already absolute gaze, set this
|
||
154 | target_gaze = new_gaze_target; |
||
155 | } |
||
156 | |||
157 | |||
158 | 8c6c1163 | Simon Schulz | for(motion_generator_vector_t::iterator it = motion_generator_vector.begin(); it<motion_generator_vector.end(); it++){
|
159 | 89374d69 | Simon Schulz | (*it)->set_gaze_target(target_gaze); |
160 | 8c6c1163 | Simon Schulz | } |
161 | } |
||
162 | |||
163 | //! update mouth state:
|
||
164 | //! \param MouthState with target values for the mouth joints
|
||
165 | void Controller::set_mouth_target(MouthState s){
|
||
166 | 5d7ba19c | Simon Schulz | if (!activated){
|
167 | //not yet initialized, ignore incoming targets
|
||
168 | return;
|
||
169 | } |
||
170 | |||
171 | 8c6c1163 | Simon Schulz | for(motion_generator_vector_t::iterator it = motion_generator_vector.begin(); it<motion_generator_vector.end(); it++){
|
172 | (*it)->set_mouth_target(s); |
||
173 | } |
||
174 | } |