amiro-os / devices / PowerManagement / userthread.cpp @ eef47799
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#include "userthread.h" |
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#include "global.hpp" |
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#include <array> |
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#include <chprintf.h> |
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#include <cmath> |
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using namespace amiro; |
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extern Global global;
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volatile UserThread::State current_state;
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volatile UserThread::State next_state;
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types::kinematic kinematic; |
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namespace obstacle_avoidance {
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uint16_t constexpr proxThresholdLow = 0x0000;
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uint16_t constexpr proxThresholdHigh = 0x1000;
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uint16_t constexpr proxRange = proxThresholdHigh - proxThresholdLow; |
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std::array< std::array<float, 2>, 8> constexpr namMatrix = { |
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/* x w_z */
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std::array<float, 2>/* SSW */{ 0.00f, 0.00f}, |
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std::array<float, 2>/* WSW */{ 0.25f, -0.25f}, |
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std::array<float, 2>/* WNW */{-0.75f, -0.50f}, |
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std::array<float, 2>/* NNW */{-0.75f, -1.00f}, |
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std::array<float, 2>/* NNE */{-0.75f, 1.00f}, |
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std::array<float, 2>/* ENE */{-0.75f, 0.50f}, |
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std::array<float, 2>/* ESE */{ 0.25f, 0.25f}, |
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std::array<float, 2>/* SSE */{ 0.00f, 0.00f} |
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}; |
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uint32_t constexpr baseTranslation = 100e3; // 2cm/s |
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uint32_t constexpr baseRotation = 1e6; // 1rad/s |
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types::kinematic constexpr defaultKinematic = { |
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/* x [µm/s] */ baseTranslation,
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/* y [µm/s] */ 0, |
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/* z [µm/s] */ 0, |
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/* w_x [µrad/s] */ 0, |
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/* w_y [µrad/s] */ 0, |
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/* w_z [µrad/s] */ 0 |
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}; |
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inline uint8_t ProxId2LedId(const uint8_t proxId) { |
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return (proxId < 4) ? proxId+4 : proxId-4; |
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} |
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Color Prox2Color(const float prox) { |
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float p = 0.0f; |
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if (prox < 0.5f) { |
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p = 2.0f * prox; |
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return Color(0x00, p*0xFF, (1.0f-p)*0xFF); |
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} else {
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p = 2.0f * (prox - 0.5f); |
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return Color(p*0xFF, (1.0f-p)*0xFF, 0x00); |
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} |
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} |
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} /* namespace obstacle_avoidance */
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namespace wii_steering {
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BluetoothWiimote wiimote(&global.wt12, RX_TX); |
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BluetoothSerial btserial(&global.wt12, RX_TX); |
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float deadzone;
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char bt_address[18] = {'\0'}; |
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float wiimoteCalib[3] = {0.0f}; |
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uint8_t principal_axis = 1;
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int8_t axis_direction = -1;
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uint32_t constexpr maxTranslation = 500e3; |
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uint32_t constexpr maxRotation = 3.1415927f * 1000000.0f * 2.0f; |
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} |
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UserThread::UserThread() : |
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chibios_rt::BaseStaticThread<USER_THREAD_STACK_SIZE>() |
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{ |
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} |
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UserThread::~UserThread() |
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{ |
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} |
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msg_t |
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UserThread::main() |
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{ |
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/*
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* initialize some variables
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*/
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current_state = IDLE; |
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/*
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* set all LEDs black (off)
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*/
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for (uint8_t led = 0; led < 8; ++led) { |
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global.robot.setLightColor(led, Color(Color::BLACK)); |
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} |
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/*
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* thread loop
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*/
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while (!this->shouldTerminate()) { |
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/*
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* handle changes of the state
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*/
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if (next_state != current_state) {
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switch (current_state) {
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case IDLE:
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{ |
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if (next_state == OBSTACLE_AVOIDANCE) {
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// set all LEDs to white for one second
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for (uint8_t led = 0; led < 8; ++led) { |
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global.robot.setLightColor(led, Color(Color::WHITE)); |
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} |
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this->sleep(MS2ST(1000)); |
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for (uint8_t led = 0; led < 8; ++led) { |
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global.robot.setLightColor(led, Color(Color::BLACK)); |
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} |
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} |
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/* if (this->next_state == WII_STEERING) */ else { |
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// setup bluetooth
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wii_steering::wiimote.bluetoothWiimoteListen(wii_steering::bt_address); |
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wii_steering::btserial.bluetoothSerialListen("ALL");
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// set LEDs: front = green; rear = red; sides = blue
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global.robot.setLightColor(constants::LightRing::LED_NNW, Color(Color::GREEN)); |
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global.robot.setLightColor(constants::LightRing::LED_NNE, Color(Color::GREEN)); |
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global.robot.setLightColor(constants::LightRing::LED_SSW, Color(Color::RED)); |
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global.robot.setLightColor(constants::LightRing::LED_SSE, Color(Color::RED)); |
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global.robot.setLightColor(constants::LightRing::LED_WNW, Color(Color::BLUE)); |
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global.robot.setLightColor(constants::LightRing::LED_WSW, Color(Color::BLUE)); |
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global.robot.setLightColor(constants::LightRing::LED_ENE, Color(Color::BLUE)); |
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global.robot.setLightColor(constants::LightRing::LED_ESE, Color(Color::BLUE)); |
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chprintf((BaseSequentialStream*)&global.sercanmux1, "press buttons '1' and '2' to connect\n");
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} |
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break;
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} |
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case OBSTACLE_AVOIDANCE:
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{ |
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if (next_state == IDLE) {
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// stop the robot
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kinematic = {0, 0, 0, 0, 0, 0}; |
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global.robot.setTargetSpeed(kinematic); |
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// set all LEDs to white for one second
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for (uint8_t led = 0; led < 8; ++led) { |
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global.robot.setLightColor(led, Color(Color::WHITE)); |
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} |
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this->sleep(MS2ST(1000)); |
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for (uint8_t led = 0; led < 8; ++led) { |
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global.robot.setLightColor(led, Color(Color::BLACK)); |
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} |
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} |
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/* if (this->next_state == WII_STEERING) */ else { |
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// must turn off obstacle avoidance first
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chprintf((BaseSequentialStream*)&global.sercanmux1, "ERROR: turn off obstacle avoidance first!\n");
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next_state = OBSTACLE_AVOIDANCE; |
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} |
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break;
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} |
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case WII_STEERING: {
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if (next_state == IDLE) {
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// stop the robot
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kinematic = {0, 0, 0, 0, 0, 0}; |
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global.robot.setTargetSpeed(kinematic); |
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// disconnect from Wiimote controller
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wii_steering::wiimote.bluetoothWiimoteDisconnect(wii_steering::bt_address); |
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wii_steering::btserial.bluetoothSerialStop(); |
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wii_steering::wiimote.bluetoothWiimoteStop(); |
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// set all LEDs to black
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for (uint8_t led = 0; led < 8; ++led) { |
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global.robot.setLightColor(led, Color(Color::BLACK)); |
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} |
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} |
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/* if (this->next_state == OBSTACLE_AVOIDANCE) */ else { |
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// must turn off wii steering first
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chprintf((BaseSequentialStream*)&global.sercanmux1, "ERROR: turn off wii steering first!\n");
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next_state = WII_STEERING; |
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} |
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break;
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} |
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} |
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current_state = next_state; |
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} |
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// sleep here so the loop is executed as quickly as possible
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this->sleep(CAN::UPDATE_PERIOD);
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/*
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* exeute behaviour depending on the current state
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*/
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switch (current_state) {
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case IDLE:
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{ |
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// read touch sensors
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if (global.mpr121.getButtonStatus() == 0x0F) { |
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next_state = OBSTACLE_AVOIDANCE; |
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} |
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break;
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} |
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case OBSTACLE_AVOIDANCE:
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{ |
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// read touch sensors
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if (global.mpr121.getButtonStatus() == 0x0F) { |
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next_state = IDLE; |
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break;
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} |
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// initialize some variables
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uint8_t sensor = 0;
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std::array<uint16_t, 8> proximity;
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std::array<float, 8> proxNormalized; |
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float factor_x = 0.0f; |
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float factor_wz = 0.0f; |
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// read proximity values
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for (sensor = 0; sensor < 8; ++sensor) { |
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proximity[sensor] = global.vcnl4020[sensor].getProximityScaledWoOffset(); |
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} |
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// normalize proximity values
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for (sensor = 0; sensor < 8; ++sensor) { |
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register uint16_t prox = proximity[sensor];
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// limit to high treshold
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if (prox > obstacle_avoidance::proxThresholdHigh)
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prox = obstacle_avoidance::proxThresholdHigh; |
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// limit to low threshold
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else if (prox < obstacle_avoidance::proxThresholdLow) |
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prox = obstacle_avoidance::proxThresholdLow; |
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// apply low threshold
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prox -= obstacle_avoidance::proxThresholdLow; |
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// normalize to [0, 1]
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proxNormalized[sensor] = float(prox) / float(obstacle_avoidance::proxRange); |
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} |
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// map the sensor values to the top LEDs
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for (sensor = 0; sensor < 8; ++sensor) { |
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global.robot.setLightColor(obstacle_avoidance::ProxId2LedId(sensor), obstacle_avoidance::Prox2Color(proxNormalized[sensor])); |
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} |
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// evaluate NAM
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for (sensor = 0; sensor < 8; ++sensor) { |
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factor_x += proxNormalized[sensor] * obstacle_avoidance::namMatrix[sensor][0];
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factor_wz += proxNormalized[sensor] * obstacle_avoidance::namMatrix[sensor][1];
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} |
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// set motor commands
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kinematic = obstacle_avoidance::defaultKinematic; |
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kinematic.x += (factor_x * obstacle_avoidance::baseTranslation) + 0.5f; |
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kinematic.w_z += (factor_wz * obstacle_avoidance::baseRotation) + 0.5f; |
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global.robot.setTargetSpeed(kinematic); |
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break;
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} |
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case WII_STEERING:
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{ |
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// if not yet connected to the Wiimote controller
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if (!wii_steering::wiimote.bluetoothWiimoteIsConnected()) {
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// try to connect
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chprintf((BaseSequentialStream*)&global.sercanmux1, "connecting...\n");
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wii_steering::wiimote.bluetoothWiimoteConnect(wii_steering::bt_address); |
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if (wii_steering::wiimote.bluetoothWiimoteIsConnected()) {
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chprintf((BaseSequentialStream*)&global.sercanmux1, "connection established\n");
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chprintf((BaseSequentialStream*)&global.sercanmux1, "\n");
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chprintf((BaseSequentialStream*)&global.sercanmux1, "Wiimote control:\n");
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chprintf((BaseSequentialStream*)&global.sercanmux1, "\tpress 'home' to calibrate\n");
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chprintf((BaseSequentialStream*)&global.sercanmux1, "\thold 'A' to steer\n");
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} |
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} |
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// steer AMiRo using the Wiimote controller like a joystick
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else {
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// initialize some variables
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float wiimoteAcc[3] = {0.0f, 0.0f, 0.0f}; |
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// get Wiimote accelerometer data
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wiimoteAcc[0] = wii_steering::wiimote.getAccelerometer()->x_axis;
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wiimoteAcc[1] = wii_steering::wiimote.getAccelerometer()->y_axis;
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wiimoteAcc[2] = wii_steering::wiimote.getAccelerometer()->z_axis;
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// calibrate accelerometer offset
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if (wii_steering::wiimote.getButtons()->home) {
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chprintf((BaseSequentialStream*)&global.sercanmux1, "%f | %f | %f\n", wiimoteAcc[0], wiimoteAcc[1], wiimoteAcc[2]); |
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// detect principal axis
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if (std::fabs(wiimoteAcc[0]) > std::fabs(wiimoteAcc[1]) && std::fabs(wiimoteAcc[0]) > std::fabs(wiimoteAcc[2])) { |
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wii_steering::principal_axis = 0;
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} else if (std::fabs(wiimoteAcc[1]) > std::fabs(wiimoteAcc[0]) && std::fabs(wiimoteAcc[1]) > std::fabs(wiimoteAcc[2])) { |
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wii_steering::principal_axis = 1;
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} else if (std::fabs(wiimoteAcc[2]) > std::fabs(wiimoteAcc[0]) && std::fabs(wiimoteAcc[2]) > std::fabs(wiimoteAcc[1])) { |
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wii_steering::principal_axis = 2;
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} |
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wii_steering::axis_direction = (wiimoteAcc[wii_steering::principal_axis] >= 0) ? 1 : -1; |
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// get calibration offset
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wii_steering::wiimoteCalib[0] = wiimoteAcc[0]; |
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wii_steering::wiimoteCalib[1] = wiimoteAcc[1]; |
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wii_steering::wiimoteCalib[2] = wiimoteAcc[2]; |
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wii_steering::wiimoteCalib[wii_steering::principal_axis] += -100.0f * wii_steering::axis_direction; |
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// print information
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chprintf((BaseSequentialStream*)&global.sercanmux1, "accelerometer calibrated:\n");
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chprintf((BaseSequentialStream*)&global.sercanmux1, "\tprincipal axis: %c\n", (wii_steering::principal_axis == 0) ? 'X' : (wii_steering::principal_axis == 1) ? 'Y' : 'Z'); |
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chprintf((BaseSequentialStream*)&global.sercanmux1, "\tX = %d\n", (int32_t)wii_steering::wiimoteCalib[0]); |
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chprintf((BaseSequentialStream*)&global.sercanmux1, "\tY = %d\n", (int32_t)wii_steering::wiimoteCalib[1]); |
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chprintf((BaseSequentialStream*)&global.sercanmux1, "\tZ = %d\n", (int32_t)wii_steering::wiimoteCalib[2]); |
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} |
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for (uint8_t axis = 0; axis < 3; ++axis) { |
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// apply calibration values
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wiimoteAcc[axis] -= wii_steering::wiimoteCalib[axis]; |
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// normalize to (-1, 1)
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wiimoteAcc[axis] /= 100.0f; |
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// limit to 1G
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if (wiimoteAcc[axis] > 1.0f) { |
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wiimoteAcc[axis] = 1.0f; |
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} else if (wiimoteAcc[axis] < -1.0f) { |
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wiimoteAcc[axis] = -1.0f; |
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} |
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// apply deadzone
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if (std::fabs(wiimoteAcc[axis]) < wii_steering::deadzone) {
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wiimoteAcc[axis] = 0.0f; |
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} |
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/*
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* the value is now in (-1 .. -deazone, 0, deadzone .. 1)
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* note the gaps [-deadzone .. 0] and [0 .. deadzone]
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*/
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// normalize (deadzone, 1) to (0, 1) and (-1, -deadzone) tpo (-1, 0)
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if (wiimoteAcc[axis] > 0) { |
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wiimoteAcc[axis] -= wii_steering::deadzone; |
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} else if (wiimoteAcc[axis] < 0){ |
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wiimoteAcc[axis] += wii_steering::deadzone; |
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} |
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wiimoteAcc[axis] *= (1.0f / (1.0f - wii_steering::deadzone)); |
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} |
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// only move when A is pressed
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if (wii_steering::wiimote.getButtons()->A || wii_steering::wiimote.getButtons()->B) {
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// set kinematic relaive to maximum speeds
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switch (wii_steering::principal_axis) {
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case 1: |
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if (wii_steering::axis_direction == -1) { |
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kinematic.x = wii_steering::maxTranslation * wiimoteAcc[2];
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kinematic.w_z = wii_steering::maxRotation * wiimoteAcc[0] * ((wiimoteAcc[2] < 0.0f) ? 1.0f : -1.0f); |
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break;
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} |
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case 2: |
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if (wii_steering::axis_direction == 1) { |
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kinematic.x = wii_steering::maxTranslation * wiimoteAcc[1];
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kinematic.w_z = wii_steering::maxRotation * wiimoteAcc[0] * ((wiimoteAcc[1] < 0.0f) ? 1.0f : -1.0f); |
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break;
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} |
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default:
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kinematic = {0, 0, 0, 0, 0, 0}; |
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break;
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} |
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} else {
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kinematic = {0, 0, 0, 0, 0, 0}; |
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} |
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// set speed
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global.robot.setTargetSpeed(kinematic); |
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} |
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break;
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} |
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} |
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} |
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// stop the robot
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kinematic = {0, 0, 0, 0, 0, 0}; |
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global.robot.setTargetSpeed(kinematic); |
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return RDY_OK;
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} |
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void
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UserThread::setNextState(const UserThread::State state)
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{ |
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next_state = state; |
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return;
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} |
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UserThread::State |
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UserThread::getCurrenState() const
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{ |
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return current_state;
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} |
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msg_t |
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UserThread::setWiiAddress(const char* address) |
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{ |
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if (strlen(address) != 17) { |
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return RDY_RESET;
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} |
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else {
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strcpy(wii_steering::bt_address, address); |
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return RDY_OK;
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} |
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} |
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float
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UserThread::setWiiDeadzone(const float deadzone) |
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{ |
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// check for negative value and limit to zero
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float dz = (deadzone < 0.0f) ? 0.0f : deadzone; |
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// if value is >1, range is assumed to be (0, 100)
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if (dz > 1.0f) { |
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// limit to 100
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if (dz > 100.0f) { |
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dz = 100.0f; |
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} |
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dz /= 100.0f; |
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} |
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// set value and return it
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wii_steering::deadzone = dz; |
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return dz;
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} |
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