humotion / src / server / gaze_motion_generator.cpp @ 0c8d22a5
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| 1 | 8c6c1163 | Simon Schulz | /*
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| 2 | * This file is part of humotion
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| 3 | *
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| 4 | * Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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| 5 | * http://opensource.cit-ec.de/projects/humotion
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| 6 | *
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| 7 | * This file may be licensed under the terms of the
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| 8 | * GNU Lesser General Public License Version 3 (the ``LGPL''),
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| 9 | * or (at your option) any later version.
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| 10 | *
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| 11 | * Software distributed under the License is distributed
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| 12 | * on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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| 13 | * express or implied. See the LGPL for the specific language
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| 14 | * governing rights and limitations.
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| 15 | *
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| 16 | * You should have received a copy of the LGPL along with this
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| 17 | * program. If not, go to http://www.gnu.org/licenses/lgpl.html
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| 18 | * or write to the Free Software Foundation, Inc.,
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| 19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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| 20 | *
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| 21 | * The development of this software was supported by the
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| 22 | * Excellence Cluster EXC 277 Cognitive Interaction Technology.
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| 23 | * The Excellence Cluster EXC 277 is a grant of the Deutsche
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| 24 | * Forschungsgemeinschaft (DFG) in the context of the German
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| 25 | * Excellence Initiative.
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| 26 | */
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| 27 | |||
| 28 | 0c8d22a5 | sschulz | #include "humotion/server/gaze_motion_generator.h" |
| 29 | #include "humotion/server/server.h" |
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| 30 | 8c6c1163 | Simon Schulz | |
| 31 | 0c8d22a5 | sschulz | using humotion::server::GazeMotionGenerator;
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| 32 | 8c6c1163 | Simon Schulz | |
| 33 | 0c8d22a5 | sschulz | // saccade detection threshold in deg/s
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| 34 | // const float GazeMotionGenerator::SACCADE_SPEED_THRESHOLD = 15.0;
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| 35 | // some constants to decide if the requested move will trigger a neck or eye saccade
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| 36 | const float GazeMotionGenerator::NECK_SACCADE_THRESHOLD = 15.0; // deg |
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| 37 | const float GazeMotionGenerator::EYE_SACCADE_SPEED_THRESHOLD = 15.0; // deg/s |
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| 38 | |||
| 39 | // close to ocolumotor-range?
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| 40 | // 0.95 = reaching 95% of OMR will trigger a correction
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| 41 | const float GazeMotionGenerator::OMR_LIMIT_TRIGGERS_NECK_SACCADE = 0.95; |
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| 42 | 8c6c1163 | Simon Schulz | |
| 43 | |||
| 44 | //! constructor
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| 45 | 32327f15 | Simon Schulz | GazeMotionGenerator::GazeMotionGenerator(JointInterface *j, int dof, float t) |
| 46 | 0c8d22a5 | sschulz | : ReflexxesMotionGenerator(j, dof, t) {
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| 47 | 8c6c1163 | Simon Schulz | } |
| 48 | |||
| 49 | //! destructor
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| 50 | 0c8d22a5 | sschulz | GazeMotionGenerator::~GazeMotionGenerator() {
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| 51 | 8c6c1163 | Simon Schulz | } |
| 52 | |||
| 53 | //! update gaze target:
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| 54 | //! \param GazeState with target values for the overall gaze
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| 55 | 0c8d22a5 | sschulz | void GazeMotionGenerator::set_gaze_target(GazeState new_gaze_target) {
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| 56 | if (requested_gaze_state.gaze_type == GazeState::GAZETYPE_RELATIVE) {
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| 57 | 1c758459 | Simon Schulz | printf("> ERROR: gaze targets should be converted to absolute before calling this\n");
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| 58 | exit(EXIT_FAILURE); |
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| 59 | 8c6c1163 | Simon Schulz | } |
| 60 | |||
| 61 | 0c8d22a5 | sschulz | // check magnitude of gaze change to detect eye-neck saccades
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| 62 | 8c6c1163 | Simon Schulz | float dist = fabs(requested_gaze_state.distance_pt_abs(new_gaze_target));
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| 63 | |||
| 64 | 0c8d22a5 | sschulz | // check requested speed
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| 65 | float speed = fabs(requested_gaze_state.distance_pt_abs(new_gaze_target))
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| 66 | / (new_gaze_target.timestamp.to_seconds()-requested_gaze_state.timestamp.to_seconds()); |
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| 67 | 8c6c1163 | Simon Schulz | |
| 68 | 0c8d22a5 | sschulz | // check magnitude and speed of gaze change to detect eye-neck saccades
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| 69 | if (dist > NECK_SACCADE_THRESHOLD) {
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| 70 | // the next saccade has to use neck motion as well
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| 71 | if (speed > EYE_SACCADE_SPEED_THRESHOLD) {
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| 72 | 8c6c1163 | Simon Schulz | neck_saccade_requested = true;
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| 73 | } |
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| 74 | 0c8d22a5 | sschulz | } else {
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| 75 | 8c6c1163 | Simon Schulz | neck_saccade_requested = false;
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| 76 | } |
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| 77 | |||
| 78 | 0c8d22a5 | sschulz | // check for eye getting close to ocolomotor range
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| 79 | // actually it makes more sense to trigger the neck saccade based on
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| 80 | // the target getting out of the OMR
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| 81 | fdb6f148 | Sebastian Meyer zu Borgsen | float eye_target_l = joint_interface->get_target_position(JointInterface::ID_EYES_LEFT_LR);
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| 82 | float eye_target_r = joint_interface->get_target_position(JointInterface::ID_EYES_RIGHT_LR);
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| 83 | float eye_target_ud = joint_interface->get_target_position(JointInterface::ID_EYES_BOTH_UD);
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| 84 | 8c6c1163 | Simon Schulz | |
| 85 | 0c8d22a5 | sschulz | // min/max bounds
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| 86 | float left_min = OMR_LIMIT_TRIGGERS_NECK_SACCADE *
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| 87 | joint_interface->get_joint_min(JointInterface::ID_EYES_LEFT_LR); |
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| 88 | float left_max = OMR_LIMIT_TRIGGERS_NECK_SACCADE *
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| 89 | joint_interface->get_joint_max(JointInterface::ID_EYES_LEFT_LR); |
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| 90 | float right_min = OMR_LIMIT_TRIGGERS_NECK_SACCADE *
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| 91 | joint_interface->get_joint_min(JointInterface::ID_EYES_RIGHT_LR); |
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| 92 | float right_max = OMR_LIMIT_TRIGGERS_NECK_SACCADE *
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| 93 | joint_interface->get_joint_max(JointInterface::ID_EYES_RIGHT_LR); |
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| 94 | float ud_min = OMR_LIMIT_TRIGGERS_NECK_SACCADE *
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| 95 | joint_interface->get_joint_min(JointInterface::ID_EYES_BOTH_UD); |
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| 96 | float ud_max = OMR_LIMIT_TRIGGERS_NECK_SACCADE *
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| 97 | joint_interface->get_joint_max(JointInterface::ID_EYES_BOTH_UD); |
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| 98 | 8c6c1163 | Simon Schulz | |
| 99 | if (
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| 100 | 7ed40bef | Simon Schulz | (eye_target_l < left_min) || (eye_target_l > left_max) || |
| 101 | (eye_target_r < right_min) || (eye_target_r > right_max) || |
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| 102 | 0c8d22a5 | sschulz | (eye_target_ud < ud_min) || (eye_target_ud > ud_max)) {
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| 103 | // the eyeball gets close to OMR, activate a neck compensation motion
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| 104 | 8c6c1163 | Simon Schulz | neck_saccade_omr = true;
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| 105 | 0c8d22a5 | sschulz | } else {
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| 106 | 8c6c1163 | Simon Schulz | neck_saccade_omr = false;
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| 107 | } |
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| 108 | |||
| 109 | 0c8d22a5 | sschulz | // use base class set method
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| 110 | 8c6c1163 | Simon Schulz | MotionGenerator::set_gaze_target(new_gaze_target); |
| 111 | } |
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| 112 | |||
| 113 | //! check if an eye saccade is active:
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| 114 | 0c8d22a5 | sschulz | bool GazeMotionGenerator::get_eye_saccade_active() {
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| 115 | 8c6c1163 | Simon Schulz | bool saccade_active;
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| 116 | |||
| 117 | 0c8d22a5 | sschulz | float speed_left = joint_interface->get_ts_speed(
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| 118 | JointInterface::ID_EYES_LEFT_LR).get_newest_value(); |
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| 119 | float speed_right = joint_interface->get_ts_speed(
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| 120 | JointInterface::ID_EYES_RIGHT_LR).get_newest_value(); |
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| 121 | float speed_tilt = joint_interface->get_ts_speed(
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| 122 | JointInterface::ID_EYES_BOTH_UD).get_newest_value(); |
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| 123 | 8c6c1163 | Simon Schulz | |
| 124 | float speed_total_l = sqrt(speed_left*speed_left + speed_tilt*speed_tilt);
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| 125 | float speed_total_r = sqrt(speed_right*speed_right + speed_tilt*speed_tilt);
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| 126 | |||
| 127 | 0c8d22a5 | sschulz | // thresholding
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| 128 | if ((speed_total_l > EYE_SACCADE_SPEED_THRESHOLD) ||
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| 129 | (speed_total_r > EYE_SACCADE_SPEED_THRESHOLD)) {
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| 130 | // this is a saccade
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| 131 | 8c6c1163 | Simon Schulz | saccade_active = true;
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| 132 | 0c8d22a5 | sschulz | } else {
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| 133 | 8c6c1163 | Simon Schulz | saccade_active = false;
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| 134 | } |
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| 135 | |||
| 136 | return saccade_active;
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| 137 | } |
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| 138 | |||
| 139 | //! get overall gaze
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| 140 | 0c8d22a5 | sschulz | humotion::GazeState GazeMotionGenerator::get_current_gaze() {
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| 141 | // shortcut, makes the following easier to read
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| 142 | 8c6c1163 | Simon Schulz | JointInterface *j = joint_interface; |
| 143 | |||
| 144 | GazeState gaze = requested_gaze_state; |
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| 145 | |||
| 146 | gaze.pan = j->get_ts_position(JointInterface::ID_NECK_PAN).get_newest_value() + |
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| 147 | 0c8d22a5 | sschulz | (j->get_ts_position(JointInterface::ID_EYES_LEFT_LR).get_newest_value() |
| 148 | + j->get_ts_position(JointInterface::ID_EYES_RIGHT_LR).get_newest_value())/2.0; |
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| 149 | gaze.tilt = j->get_ts_position(JointInterface::ID_NECK_TILT).get_newest_value() |
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| 150 | + j->get_ts_position(JointInterface::ID_EYES_BOTH_UD).get_newest_value(); |
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| 151 | 8c6c1163 | Simon Schulz | gaze.roll = j->get_ts_position(JointInterface::ID_NECK_ROLL).get_newest_value(); |
| 152 | |||
| 153 | 0c8d22a5 | sschulz | gaze.vergence = j->get_ts_position(JointInterface::ID_EYES_LEFT_LR).get_newest_value() |
| 154 | - j->get_ts_position(JointInterface::ID_EYES_RIGHT_LR).get_newest_value(); |
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| 155 | 8c6c1163 | Simon Schulz | |
| 156 | return gaze;
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| 157 | } |