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amiro-os / devices / PowerManagement / userthread.cpp @ 1b3adcdd

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#include "userthread.h"
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#include "global.hpp"
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#include <array>
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#include <chprintf.h>
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#include <cmath>
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using namespace amiro;
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extern Global global;
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volatile UserThread::State current_state;
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volatile UserThread::State next_state;
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types::kinematic kinematic;
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namespace obstacle_avoidance {
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uint16_t constexpr proxThresholdLow = 0x0000;
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uint16_t constexpr proxThresholdHigh = 0x1000;
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uint16_t constexpr proxRange = proxThresholdHigh - proxThresholdLow;
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std::array< std::array<float, 2>, 8> constexpr namMatrix = {
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    /*                              x     w_z */
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    std::array<float, 2>/* SSW */{ 0.00f,  0.00f},
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    std::array<float, 2>/* WSW */{ 0.25f, -0.25f},
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    std::array<float, 2>/* WNW */{-0.75f, -0.50f},
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    std::array<float, 2>/* NNW */{-0.75f, -1.00f},
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    std::array<float, 2>/* NNE */{-0.75f,  1.00f},
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    std::array<float, 2>/* ENE */{-0.75f,  0.50f},
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    std::array<float, 2>/* ESE */{ 0.25f,  0.25f},
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    std::array<float, 2>/* SSE */{ 0.00f,  0.00f}
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};
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uint32_t constexpr baseTranslation = 100e3; // 2cm/s
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uint32_t constexpr baseRotation = 1e6; // 1rad/s
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types::kinematic constexpr defaultKinematic = {
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    /*  x  [µm/s]   */ baseTranslation,
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    /*  y  [µm/s]   */ 0,
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    /*  z  [µm/s]   */ 0,
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    /* w_x [µrad/s] */ 0,
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    /* w_y [µrad/s] */ 0,
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    /* w_z [µrad/s] */ 0
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};
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inline uint8_t ProxId2LedId(const uint8_t proxId) {
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    return (proxId < 4) ? proxId+4 : proxId-4;
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}
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Color Prox2Color(const float prox) {
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  float p = 0.0f;
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  if (prox < 0.5f) {
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    p = 2.0f * prox;
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    return Color(0x00, p*0xFF, (1.0f-p)*0xFF);
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  } else {
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    p = 2.0f * (prox - 0.5f);
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    return Color(p*0xFF, (1.0f-p)*0xFF, 0x00);
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  }
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}
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} /* namespace obstacle_avoidance */
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namespace wii_steering {
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BluetoothWiimote wiimote(&global.wt12, RX_TX);
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BluetoothSerial btserial(&global.wt12, RX_TX);
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float deadzone;
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char bt_address[18] = {'\0'};
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float wiimoteCalib[3] = {0.0f};
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uint8_t principal_axis = 1;
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int8_t axis_direction = -1;
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uint32_t constexpr maxTranslation = 500e3;
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uint32_t constexpr maxRotation = 3.1415927f * 1000000.0f * 2.0f;
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}
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UserThread::UserThread() :
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  chibios_rt::BaseStaticThread<USER_THREAD_STACK_SIZE>()
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{
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}
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UserThread::~UserThread()
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{
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}
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msg_t
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UserThread::main()
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{
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  /*
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   * initialize some variables
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   */
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  current_state = IDLE;
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  /*
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   * set all LEDs black (off)
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   */
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  for (uint8_t led = 0; led < 8; ++led) {
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    global.robot.setLightColor(led, Color(Color::BLACK));
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  }
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  /*
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   * thread loop
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   */
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  while (!this->shouldTerminate()) {
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    /*
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     * handle changes of the state
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     */
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    if (next_state != current_state) {
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      switch (current_state) {
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        case IDLE:
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        {
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          if (next_state == OBSTACLE_AVOIDANCE) {
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            // set all LEDs to white for one second
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            for (uint8_t led = 0; led < 8; ++led) {
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              global.robot.setLightColor(led, Color(Color::WHITE));
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            }
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            this->sleep(MS2ST(1000));
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            for (uint8_t led = 0; led < 8; ++led) {
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              global.robot.setLightColor(led, Color(Color::BLACK));
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            }
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          }
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          /* if (this->next_state == WII_STEERING) */ else {
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            // setup bluetooth
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            wii_steering::wiimote.bluetoothWiimoteListen(wii_steering::bt_address);
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            wii_steering::btserial.bluetoothSerialListen("ALL");
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            // set LEDs: front = green; rear = red; sides = blue
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            global.robot.setLightColor(constants::LightRing::LED_NNW, Color(Color::GREEN));
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            global.robot.setLightColor(constants::LightRing::LED_NNE, Color(Color::GREEN));
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            global.robot.setLightColor(constants::LightRing::LED_SSW, Color(Color::RED));
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            global.robot.setLightColor(constants::LightRing::LED_SSE, Color(Color::RED));
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            global.robot.setLightColor(constants::LightRing::LED_WNW, Color(Color::BLUE));
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            global.robot.setLightColor(constants::LightRing::LED_WSW, Color(Color::BLUE));
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            global.robot.setLightColor(constants::LightRing::LED_ENE, Color(Color::BLUE));
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            global.robot.setLightColor(constants::LightRing::LED_ESE, Color(Color::BLUE));
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            chprintf((BaseSequentialStream*)&global.sercanmux1, "press buttons '1' and '2' to connect\n");
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          }
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          break;
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        }
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        case OBSTACLE_AVOIDANCE:
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        {
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          if (next_state == IDLE) {
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            // stop the robot
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            kinematic = {0, 0, 0, 0, 0, 0};
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            global.robot.setTargetSpeed(kinematic);
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            // set all LEDs to white for one second
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            for (uint8_t led = 0; led < 8; ++led) {
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              global.robot.setLightColor(led, Color(Color::WHITE));
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            }
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            this->sleep(MS2ST(1000));
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            for (uint8_t led = 0; led < 8; ++led) {
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              global.robot.setLightColor(led, Color(Color::BLACK));
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            }
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          }
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          /* if (this->next_state == WII_STEERING) */ else {
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            // must turn off obstacle avoidance first
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            chprintf((BaseSequentialStream*)&global.sercanmux1, "ERROR: turn off obstacle avoidance first!\n");
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            next_state = OBSTACLE_AVOIDANCE;
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          }
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          break;
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        }
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        case WII_STEERING: {
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          if (next_state == IDLE) {
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            // stop the robot
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            kinematic = {0, 0, 0, 0, 0, 0};
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            global.robot.setTargetSpeed(kinematic);
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            // disconnect from Wiimote controller
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            wii_steering::wiimote.bluetoothWiimoteDisconnect(wii_steering::bt_address);
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            wii_steering::btserial.bluetoothSerialStop();
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            wii_steering::wiimote.bluetoothWiimoteStop();
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            // set all LEDs to black
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            for (uint8_t led = 0; led < 8; ++led) {
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              global.robot.setLightColor(led, Color(Color::BLACK));
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            }
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          }
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          /* if (this->next_state == OBSTACLE_AVOIDANCE) */ else {
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            // must turn off wii steering first
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            chprintf((BaseSequentialStream*)&global.sercanmux1, "ERROR: turn off wii steering first!\n");
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            next_state = WII_STEERING;
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          }
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          break;
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        }
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      }
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      current_state = next_state;
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    }
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    // sleep here so the loop is executed as quickly as possible
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    this->sleep(CAN::UPDATE_PERIOD);
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    /*
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     * exeute behaviour depending on the current state
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     */
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    switch (current_state) {
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      case IDLE:
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      {
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        // read touch sensors
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        if (global.mpr121.getButtonStatus() == 0x0F) {
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          next_state = OBSTACLE_AVOIDANCE;
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        }
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        break;
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      }
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      case OBSTACLE_AVOIDANCE:
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      {
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        // read touch sensors
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        if (global.mpr121.getButtonStatus() == 0x0F) {
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          next_state = IDLE;
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          break;
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        }
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        // initialize some variables
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        uint8_t sensor = 0;
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        std::array<uint16_t, 8> proximity;
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        std::array<float, 8> proxNormalized;
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        float factor_x = 0.0f;
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        float factor_wz = 0.0f;
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        // read proximity values
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        for (sensor = 0; sensor < 8; ++sensor) {
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          proximity[sensor] = global.vcnl4020[sensor].getProximityScaledWoOffset();
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        }
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        // normalize proximity values
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        for (sensor = 0; sensor < 8; ++sensor) {
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          register uint16_t prox = proximity[sensor];
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          // limit to high treshold
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          if (prox > obstacle_avoidance::proxThresholdHigh)
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              prox = obstacle_avoidance::proxThresholdHigh;
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          // limit to low threshold
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          else if (prox < obstacle_avoidance::proxThresholdLow)
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              prox = obstacle_avoidance::proxThresholdLow;
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          // apply low threshold
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          prox -= obstacle_avoidance::proxThresholdLow;
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          // normalize to [0, 1]
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          proxNormalized[sensor] = float(prox) / float(obstacle_avoidance::proxRange);
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        }
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        // map the sensor values to the top LEDs
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        for (sensor = 0; sensor < 8; ++sensor) {
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          global.robot.setLightColor(obstacle_avoidance::ProxId2LedId(sensor), obstacle_avoidance::Prox2Color(proxNormalized[sensor]));
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        }
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        // evaluate NAM
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        for (sensor = 0; sensor < 8; ++sensor) {
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          factor_x += proxNormalized[sensor] * obstacle_avoidance::namMatrix[sensor][0];
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          factor_wz += proxNormalized[sensor] * obstacle_avoidance::namMatrix[sensor][1];
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        }
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        // set motor commands
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        kinematic = obstacle_avoidance::defaultKinematic;
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        kinematic.x += (factor_x * obstacle_avoidance::baseTranslation) + 0.5f;
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        kinematic.w_z += (factor_wz * obstacle_avoidance::baseRotation) + 0.5f;
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        global.robot.setTargetSpeed(kinematic);
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        break;
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      }
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      case WII_STEERING:
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      {
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        // if not yet connected to the Wiimote controller
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        if (!wii_steering::wiimote.bluetoothWiimoteIsConnected()) {
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          // try to connect
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          chprintf((BaseSequentialStream*)&global.sercanmux1, "connecting...\n");
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          wii_steering::wiimote.bluetoothWiimoteConnect(wii_steering::bt_address);
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          if (wii_steering::wiimote.bluetoothWiimoteIsConnected()) {
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            chprintf((BaseSequentialStream*)&global.sercanmux1, "connection established\n");
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            chprintf((BaseSequentialStream*)&global.sercanmux1, "\n");
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            chprintf((BaseSequentialStream*)&global.sercanmux1, "Wiimote control:\n");
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            chprintf((BaseSequentialStream*)&global.sercanmux1, "\tpress 'home' to calibrate\n");
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            chprintf((BaseSequentialStream*)&global.sercanmux1, "\thold 'A' to steer\n");
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          }
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        }
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        // steer AMiRo using the Wiimote controller like a joystick
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        else {
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          // initialize some variables
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          float wiimoteAcc[3] = {0.0f, 0.0f, 0.0f};
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          // get Wiimote accelerometer data
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          wiimoteAcc[0] = wii_steering::wiimote.getAccelerometer()->x_axis;
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          wiimoteAcc[1] = wii_steering::wiimote.getAccelerometer()->y_axis;
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          wiimoteAcc[2] = wii_steering::wiimote.getAccelerometer()->z_axis;
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          // calibrate accelerometer offset
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          if (wii_steering::wiimote.getButtons()->home) {
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            chprintf((BaseSequentialStream*)&global.sercanmux1, "%f | %f | %f\n", wiimoteAcc[0], wiimoteAcc[1], wiimoteAcc[2]);
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            // detect principal axis
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            if (std::fabs(wiimoteAcc[0]) > std::fabs(wiimoteAcc[1]) && std::fabs(wiimoteAcc[0]) > std::fabs(wiimoteAcc[2])) {
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              wii_steering::principal_axis = 0;
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            } else if (std::fabs(wiimoteAcc[1]) > std::fabs(wiimoteAcc[0]) && std::fabs(wiimoteAcc[1]) > std::fabs(wiimoteAcc[2])) {
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              wii_steering::principal_axis = 1;
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            } else if (std::fabs(wiimoteAcc[2]) > std::fabs(wiimoteAcc[0]) && std::fabs(wiimoteAcc[2]) > std::fabs(wiimoteAcc[1])) {
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              wii_steering::principal_axis = 2;
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            }
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            wii_steering::axis_direction = (wiimoteAcc[wii_steering::principal_axis] >= 0) ? 1 : -1;
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            // get calibration offset
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            wii_steering::wiimoteCalib[0] = wiimoteAcc[0];
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            wii_steering::wiimoteCalib[1] = wiimoteAcc[1];
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            wii_steering::wiimoteCalib[2] = wiimoteAcc[2];
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            wii_steering::wiimoteCalib[wii_steering::principal_axis] += -100.0f * wii_steering::axis_direction;
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            // print information
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            chprintf((BaseSequentialStream*)&global.sercanmux1, "accelerometer calibrated:\n");
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            chprintf((BaseSequentialStream*)&global.sercanmux1, "\tprincipal axis: %c\n", (wii_steering::principal_axis == 0) ? 'X' : (wii_steering::principal_axis == 1) ? 'Y' : 'Z');
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            chprintf((BaseSequentialStream*)&global.sercanmux1, "\tX = %d\n", (int32_t)wii_steering::wiimoteCalib[0]);
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            chprintf((BaseSequentialStream*)&global.sercanmux1, "\tY = %d\n", (int32_t)wii_steering::wiimoteCalib[1]);
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            chprintf((BaseSequentialStream*)&global.sercanmux1, "\tZ = %d\n", (int32_t)wii_steering::wiimoteCalib[2]);
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          }
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          for (uint8_t axis = 0; axis < 3; ++axis) {
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            // apply calibration values
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            wiimoteAcc[axis] -= wii_steering::wiimoteCalib[axis];
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            // normalize to (-1, 1)
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            wiimoteAcc[axis] /= 100.0f;
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            // limit to 1G
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            if (wiimoteAcc[axis] > 1.0f) {
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              wiimoteAcc[axis] = 1.0f;
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            } else if (wiimoteAcc[axis] < -1.0f) {
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              wiimoteAcc[axis] = -1.0f;
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            }
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            // apply deadzone
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            if (std::fabs(wiimoteAcc[axis]) < wii_steering::deadzone) {
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              wiimoteAcc[axis] = 0.0f;
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            }
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            /*
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             * the value is now in (-1 .. -deazone, 0, deadzone .. 1)
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             * note the gaps [-deadzone .. 0] and [0 .. deadzone]
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             */
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            // normalize (deadzone, 1) to (0, 1) and (-1, -deadzone) tpo (-1, 0)
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            if (wiimoteAcc[axis] > 0) {
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              wiimoteAcc[axis] -= wii_steering::deadzone;
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            } else if (wiimoteAcc[axis] < 0){
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              wiimoteAcc[axis] += wii_steering::deadzone;
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            }
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            wiimoteAcc[axis] *= (1.0f / (1.0f - wii_steering::deadzone));
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          }
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          // only move when A is pressed
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          if (wii_steering::wiimote.getButtons()->A || wii_steering::wiimote.getButtons()->B) {
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            // set kinematic relaive to maximum speeds
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            switch (wii_steering::principal_axis) {
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              case 1:
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                if (wii_steering::axis_direction == -1) {
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                  kinematic.x = wii_steering::maxTranslation * wiimoteAcc[2];
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                  kinematic.w_z = wii_steering::maxRotation * wiimoteAcc[0] * ((wiimoteAcc[2] < 0.0f) ? 1.0f : -1.0f);
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                  break;
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                }
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              case 2:
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                if (wii_steering::axis_direction == 1) {
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                  kinematic.x = wii_steering::maxTranslation * wiimoteAcc[1];
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                  kinematic.w_z = wii_steering::maxRotation * wiimoteAcc[0] * ((wiimoteAcc[1] < 0.0f) ? 1.0f : -1.0f);
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                  break;
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                }
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              default:
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                kinematic = {0, 0, 0, 0, 0, 0};
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                break;
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            }
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          } else {
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            kinematic = {0, 0, 0, 0, 0, 0};
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          }
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          // set speed
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          global.robot.setTargetSpeed(kinematic);
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        }
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        break;
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      }
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    }
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  }
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  // stop the robot
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  kinematic = {0, 0, 0, 0, 0, 0};
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  global.robot.setTargetSpeed(kinematic);
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  return RDY_OK;
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}
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void
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UserThread::setNextState(const UserThread::State state)
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{
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  next_state = state;
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  return;
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}
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UserThread::State
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UserThread::getCurrenState() const
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{
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  return current_state;
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}
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msg_t
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UserThread::setWiiAddress(const char* address)
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{
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  if (strlen(address) != 17) {
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    return RDY_RESET;
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  }
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  else {
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    strcpy(wii_steering::bt_address, address);
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    return RDY_OK;
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  }
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}
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float
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UserThread::setWiiDeadzone(const float deadzone)
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{
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  // check for negative value and limit to zero
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  float dz = (deadzone < 0.0f) ? 0.0f : deadzone;
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  // if value is >1, range is assumed to be (0, 100)
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  if (dz > 1.0f) {
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    // limit to 100
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    if (dz > 100.0f) {
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      dz = 100.0f;
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    }
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    dz /= 100.0f;
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  }
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  // set value and return it
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  wii_steering::deadzone = dz;
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  return dz;
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}