humotion / src / server / neck_motion_generator.cpp @ 0c8d22a5
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1 | 8c6c1163 | Simon Schulz | /*
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2 | * This file is part of humotion
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3 | *
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4 | * Copyright(c) sschulz <AT> techfak.uni-bielefeld.de
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5 | * http://opensource.cit-ec.de/projects/humotion
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6 | *
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7 | * This file may be licensed under the terms of the
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8 | * GNU Lesser General Public License Version 3 (the ``LGPL''),
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9 | * or (at your option) any later version.
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10 | *
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11 | * Software distributed under the License is distributed
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12 | * on an ``AS IS'' basis, WITHOUT WARRANTY OF ANY KIND, either
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13 | * express or implied. See the LGPL for the specific language
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14 | * governing rights and limitations.
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15 | *
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16 | * You should have received a copy of the LGPL along with this
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17 | * program. If not, go to http://www.gnu.org/licenses/lgpl.html
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18 | * or write to the Free Software Foundation, Inc.,
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19 | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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20 | *
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21 | * The development of this software was supported by the
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22 | * Excellence Cluster EXC 277 Cognitive Interaction Technology.
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23 | * The Excellence Cluster EXC 277 is a grant of the Deutsche
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24 | * Forschungsgemeinschaft (DFG) in the context of the German
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25 | * Excellence Initiative.
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26 | */
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27 | |||
28 | #include <cmath> |
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29 | |||
30 | 0c8d22a5 | sschulz | #include "humotion/server/gaze_motion_generator.h" |
31 | #include "humotion/server/neck_motion_generator.h" |
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32 | #include "humotion/server/server.h" |
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33 | 8c6c1163 | Simon Schulz | |
34 | 0c8d22a5 | sschulz | using humotion::server::NeckMotionGenerator;
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35 | 8c6c1163 | Simon Schulz | |
36 | 0c8d22a5 | sschulz | const float NeckMotionGenerator::CONST_GUITTON87_A = 4.39/2.0; |
37 | const float NeckMotionGenerator::CONST_GUITTON87_B = 106.0/2.0; |
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38 | |||
39 | // healthy adult human: 12-15 breaths/min (see "Ganong's review of medical physiology")
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40 | // total: 60/12-15 = 3-5s
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41 | // inhale 1.5-2s
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42 | // exhale 1.5-2s
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43 | // pause 2s
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44 | const float NeckMotionGenerator::CONST_BREATH_PERIOD = 1500.0+1500.0+1500.0; // given in ms |
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45 | const float NeckMotionGenerator::CONST_BREATH_AMPLITUDE = 1.0; // degrees |
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46 | 8c6c1163 | Simon Schulz | |
47 | |||
48 | //! constructor
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49 | 0c8d22a5 | sschulz | NeckMotionGenerator::NeckMotionGenerator(JointInterface *j) : |
50 | GazeMotionGenerator(j, 3, 1.0/Server::MOTION_UPDATERATE) { |
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51 | 8c6c1163 | Simon Schulz | breath_time = 0.0; |
52 | } |
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53 | |||
54 | |||
55 | //! destructor
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56 | 0c8d22a5 | sschulz | NeckMotionGenerator::~NeckMotionGenerator() { |
57 | 8c6c1163 | Simon Schulz | } |
58 | |||
59 | //! get a breath offset angle
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60 | //! @return float of breath offset value
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61 | 0c8d22a5 | sschulz | float NeckMotionGenerator::get_breath_offset() {
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62 | // we want to have a constant acceleration
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63 | // -> triangular wave as speeds -> (x<0.5)? 2*x*x: 1- 2*(1-x)**2 = 4x - 2x**2 - 1
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64 | 8c6c1163 | Simon Schulz | float breath_offset = 0.0; |
65 | 0c8d22a5 | sschulz | // 0...1 -> move up, 1..2 -> return, 2..3 -> still
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66 | float breath_time_normalized = (breath_time * 3)/CONST_BREATH_PERIOD; |
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67 | 8c6c1163 | Simon Schulz | |
68 | 0c8d22a5 | sschulz | if (breath_time_normalized <= 0.5) { |
69 | // accelerated motion
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70 | 8c6c1163 | Simon Schulz | breath_offset = CONST_BREATH_AMPLITUDE * (2.0 * pow(breath_time_normalized, 2)); |
71 | 0c8d22a5 | sschulz | } else if (breath_time_normalized <= 1.0) { |
72 | // deaccelerate
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73 | 8c6c1163 | Simon Schulz | breath_offset = CONST_BREATH_AMPLITUDE * (1.0 - 2.0 * pow(1.0 - breath_time_normalized, 2)); |
74 | 0c8d22a5 | sschulz | } else if (breath_time_normalized <= 1.5) { |
75 | // accelerate again
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76 | 8c6c1163 | Simon Schulz | breath_offset = CONST_BREATH_AMPLITUDE * (1.0 - (2.0 * pow(breath_time_normalized-1, 2))); |
77 | 0c8d22a5 | sschulz | } else if (breath_time_normalized <= 2.0) { |
78 | 8c6c1163 | Simon Schulz | breath_offset = CONST_BREATH_AMPLITUDE * (2.0 * pow(2.0 - breath_time_normalized, 2)); |
79 | 0c8d22a5 | sschulz | } else if (breath_time_normalized <= 3.0) { |
80 | // pause for some time
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81 | 8c6c1163 | Simon Schulz | breath_offset = 0;
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82 | } |
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83 | |||
84 | 0c8d22a5 | sschulz | // fetch next time
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85 | 8c6c1163 | Simon Schulz | breath_time += 1000.0/Server::MOTION_UPDATERATE; |
86 | 0c8d22a5 | sschulz | if (breath_time >= CONST_BREATH_PERIOD) {
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87 | 8c6c1163 | Simon Schulz | breath_time -= CONST_BREATH_PERIOD; |
88 | } |
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89 | |||
90 | return breath_offset;
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91 | } |
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92 | |||
93 | |||
94 | //! calculate joint targets
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95 | 0c8d22a5 | sschulz | void NeckMotionGenerator::calculate_targets() {
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96 | // fetch current dataset
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97 | 730467d3 | Simon Schulz | float neck_pan_now, neck_tilt_now, neck_roll_now;
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98 | float neck_pan_speed, neck_tilt_speed, neck_roll_speed;
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99 | |||
100 | humotion::Timestamp neck_pan_ts = get_timestamped_state(JointInterface::ID_NECK_PAN, |
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101 | &neck_pan_now, |
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102 | &neck_pan_speed); |
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103 | |||
104 | humotion::Timestamp neck_tilt_ts = get_timestamped_state(JointInterface::ID_NECK_TILT, |
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105 | &neck_tilt_now, |
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106 | &neck_tilt_speed); |
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107 | |||
108 | humotion::Timestamp neck_roll_ts = get_timestamped_state(JointInterface::ID_NECK_ROLL, |
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109 | &neck_roll_now, |
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110 | &neck_roll_speed); |
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111 | 8c6c1163 | Simon Schulz | |
112 | 0c8d22a5 | sschulz | // reached target?
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113 | 8c6c1163 | Simon Schulz | float goal_diff = fabs(get_current_gaze().distance_pt_abs(requested_gaze_state));
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114 | float target_diff = fabs(requested_gaze_state.distance_pt_abs(previous_neck_target));
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115 | |||
116 | 0c8d22a5 | sschulz | // printf("GOAL DIFF = %f TARGET DIFF = %f\n",goal_diff,target_diff);
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117 | // get_current_gaze().dump();
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118 | // requested_gaze_state.dump();
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119 | 8c6c1163 | Simon Schulz | |
120 | 0c8d22a5 | sschulz | // check if new target
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121 | // close to goal?
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122 | if ( (neck_saccade_active) && (goal_diff < 1.0) ) { |
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123 | 8c6c1163 | Simon Schulz | neck_saccade_reached_goal = true;
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124 | } |
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125 | |||
126 | 0c8d22a5 | sschulz | if (neck_saccade_active) {
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127 | 8c6c1163 | Simon Schulz | previous_neck_target = requested_gaze_state; |
128 | } |
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129 | |||
130 | 0c8d22a5 | sschulz | // if we get a new target now, we can stop the neck saccade
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131 | if (target_diff > .1) { |
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132 | if (neck_saccade_reached_goal) {
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133 | 8c6c1163 | Simon Schulz | // joint_interface->neck_saccade_done();
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134 | neck_saccade_active = false;
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135 | neck_saccade_reached_goal = false;
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136 | } |
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137 | } |
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138 | |||
139 | 0c8d22a5 | sschulz | if (neck_saccade_requested) {
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140 | 8c6c1163 | Simon Schulz | neck_saccade_active = true;
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141 | } |
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142 | |||
143 | 0c8d22a5 | sschulz | // check if this is a small or big saccade
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144 | if (neck_saccade_active || neck_saccade_omr) {
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145 | // full saccade with neck motion -> update neck target
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146 | 8c6c1163 | Simon Schulz | requested_neck_state = requested_gaze_state; |
147 | } |
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148 | |||
149 | 0c8d22a5 | sschulz | // get targets: this is the sum of stored neck target and up-to-date offset:
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150 | 8c6c1163 | Simon Schulz | float neck_pan_target = requested_neck_state.pan + requested_gaze_state.pan_offset;
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151 | float neck_tilt_target = requested_neck_state.tilt + requested_gaze_state.tilt_offset;
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152 | 0c8d22a5 | sschulz | // roll is always equal to requested gaze (not neck) state
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153 | 8c6c1163 | Simon Schulz | float neck_roll_target = requested_gaze_state.roll + requested_gaze_state.roll_offset;
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154 | |||
155 | 0c8d22a5 | sschulz | // add breath wave to tilt
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156 | 8c6c1163 | Simon Schulz | neck_tilt_target += get_breath_offset(); |
157 | |||
158 | 0c8d22a5 | sschulz | // pass parameters to reflexxes api
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159 | 730467d3 | Simon Schulz | setup_neckmotion(0, neck_pan_target, neck_pan_now, neck_pan_speed, neck_pan_ts);
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160 | setup_neckmotion(1, neck_tilt_target, neck_tilt_now, neck_tilt_speed, neck_tilt_ts);
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161 | setup_neckmotion(2, neck_roll_target, neck_roll_now, neck_roll_speed, neck_roll_ts);
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162 | 8c6c1163 | Simon Schulz | |
163 | 0c8d22a5 | sschulz | // call reflexxes to handle profile calculation
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164 | 8c6c1163 | Simon Schulz | reflexxes_calculate_profile(); |
165 | |||
166 | 0c8d22a5 | sschulz | // tell the joint if about the new values
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167 | 35b3ca25 | Simon Schulz | joint_interface->set_target(JointInterface::ID_NECK_PAN, |
168 | reflexxes_position_output->NewPositionVector->VecData[0],
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169 | reflexxes_position_output->NewVelocityVector->VecData[0]);
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170 | 21444915 | Simon Schulz | |
171 | 35b3ca25 | Simon Schulz | joint_interface->set_target(JointInterface::ID_NECK_TILT, |
172 | reflexxes_position_output->NewPositionVector->VecData[1],
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173 | reflexxes_position_output->NewVelocityVector->VecData[1]);
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174 | 0d0f5ca1 | Simon Schulz | |
175 | 35b3ca25 | Simon Schulz | joint_interface->set_target(JointInterface::ID_NECK_ROLL, |
176 | reflexxes_position_output->NewPositionVector->VecData[2],
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177 | reflexxes_position_output->NewVelocityVector->VecData[2]);
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178 | 0d0f5ca1 | Simon Schulz | |
179 | 708960ff | Simon Schulz | /*printf("\n%f %f %f %f %f DBG\n",
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180 | 0d0f5ca1 | Simon Schulz | neck_pan_now, neck_pan_target,
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181 | reflexxes_position_output->NewPositionVector->VecData[0],
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182 | joint_interface->get_ts_speed(JointInterface::ID_NECK_PAN).get_newest_value(),
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183 | reflexxes_position_output->NewVelocityVector->VecData[0]
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184 | 708960ff | Simon Schulz | );*/
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185 | 8c6c1163 | Simon Schulz | } |
186 | |||
187 | //! publish targets to motor boards:
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188 | 0c8d22a5 | sschulz | void NeckMotionGenerator::publish_targets() {
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189 | // publish values if there is an active gaze input within the last timerange
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190 | if (gaze_target_input_active()) {
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191 | 35b3ca25 | Simon Schulz | joint_interface->publish_target(JointInterface::ID_NECK_PAN); |
192 | joint_interface->publish_target(JointInterface::ID_NECK_TILT); |
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193 | joint_interface->publish_target(JointInterface::ID_NECK_ROLL); |
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194 | 8c6c1163 | Simon Schulz | } |
195 | } |
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196 | |||
197 | |||
198 | //! set up neck motion profile
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199 | //! this will use speed and acceleration calc formulas from literature:
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200 | //! \param dof id of joint
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201 | //! \param target angle
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202 | //! \param current angle
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203 | 730467d3 | Simon Schulz | void NeckMotionGenerator::setup_neckmotion(int dof, float target, float current_position, |
204 | 0c8d22a5 | sschulz | float current_velocity, humotion::Timestamp timestamp) {
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205 | // get distance to target
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206 | 0d0f5ca1 | Simon Schulz | float distance_abs = fabs(target - current_position);
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207 | 8c6c1163 | Simon Schulz | |
208 | 0c8d22a5 | sschulz | // get max speed: according to [guitton87] there is a relation
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209 | // between distance_abs and v_max_head:
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210 | // v_max = 4.39 * d_total + 106.0 (in degrees)
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211 | 8c6c1163 | Simon Schulz | float max_speed = (CONST_GUITTON87_A * distance_abs + CONST_GUITTON87_B);
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212 | |||
213 | 0c8d22a5 | sschulz | // max accel: assuming linear acceleration we have:
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214 | /* v ^ _
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215 | 1c758459 | Simon Schulz | * | / \
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216 | * | / \
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217 | * |/_____\___> t
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218 | */
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219 | 8c6c1163 | Simon Schulz | // d_total = 2 * 1/2 * a * (t_total/2)^2 = 1/4 * a * t_total^2
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220 | // as we use linear accel we have
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221 | // v_max = a * t_total/2 --> t_total = 2*v_max / a
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222 | // combine both
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223 | // d_total = 1/4 * a * 4 * vmax^2 / a^2 = v_max^2 / a
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224 | // d_total = a * 2 * d_total / (v_max^2)
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225 | // and therefore
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226 | 0c8d22a5 | sschulz | // a = v_max^2 / d_total
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227 | 8c6c1163 | Simon Schulz | float max_accel = 0.0; |
228 | 0c8d22a5 | sschulz | if (distance_abs > 0.0) { |
229 | 8c6c1163 | Simon Schulz | max_accel = pow(max_speed, 2) / distance_abs;
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230 | } |
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231 | |||
232 | 0c8d22a5 | sschulz | // smoother motion
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233 | max_accel = max_accel * 0.7; |
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234 | 473a6a6c | Simon Schulz | |
235 | 0c8d22a5 | sschulz | // limit maximum acceleration to reduce noise FIXME!
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236 | if (max_accel > 1000) { |
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237 | 8c6c1163 | Simon Schulz | max_accel = 1000;
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238 | } |
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239 | 0c8d22a5 | sschulz | // printf("MAX SPEED %4.2f / max accel %4.2f\n",max_speed, max_accel);
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240 | 8c6c1163 | Simon Schulz | |
241 | 0c8d22a5 | sschulz | // feed reflexxes api with data
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242 | reflexxes_set_input(dof, target, current_position, current_velocity, |
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243 | timestamp, max_speed, max_accel); |
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244 | 8c6c1163 | Simon Schulz | } |